FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/faSJ9XVD"]
[Date "2025.03.02"]
[Round "-"]
[White "dmpr23"]
[Black "FranLuna7"]
[Result "0-1"]
[GameId "faSJ9XVD"]
[UTCDate "2025.03.02"]
[UTCTime "03:32:04"]
[WhiteElo "814"]
[BlackElo "828"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+19"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "C20"]
[Opening "King's Pawn Game: Wayward Queen Attack"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Qh5 { [%eval -0.25] } { C20 King's Pawn Game: Wayward Queen Attack } 2... d6 { [%eval -0.12] } 3. Bc4 { [%eval -0.29] } 3... Nf6?? { (-0.29 → Mate in 1) Checkmate is now unavoidable. g6 was best. } { [%eval #1] } (3... g6 4. Qd1 Bg7 5. d3 Nf6 6. Nf3 O-O 7. O-O c6 8. Re1) 4. Qf5?? { (Mate in 1 → -6.26) Lost forced checkmate sequence. Qxf7# was best. } { [%eval -6.26] } (4. Qxf7#) 4... Bxf5 { [%eval -6.19] } 5. exf5 { [%eval -6.17] } 5... d5 { [%eval -7.06] } 6. Bb5+ { [%eval -7.26] } 6... c6 { [%eval -7.28] } 7. Ba4 { [%eval -7.62] } 7... Bc5 { [%eval -7.11] } 8. d3 { [%eval -7.54] } 8... Qb6 { [%eval -7.51] } 9. c4 { [%eval -8.59] } 9... Bxf2+ { [%eval -8.53] } 10. Kd2 { [%eval -9.35] } 10... Qe3+ { [%eval -7.77] } 11. Kc2 { [%eval -7.63] } 11... Qe1 { [%eval -7.31] } 12. Nf3 { [%eval -8.91] } 12... Qxh1 { [%eval -8.7] } 13. Nxe5 { [%eval -9.02] } 13... Qxg2 { [%eval -9.3] } 14. cxd5 { [%eval -9.78] } 14... O-O { [%eval -8.93] } 15. Nc3 { [%eval -9.24] } 15... cxd5 { [%eval -9.15] } 16. Nxd5 { [%eval -10.47] } 16... Qxd5 { [%eval -10.69] } 17. Bf4 { [%eval -10.58] } 17... Qc5+ { [%eval -9.92] } 18. Kd2 { [%eval -11.32] } 18... Nd5 { [%eval -10.51] } 19. Rc1 { [%eval -10.62] } 19... Qa5+ { [%eval -10.38] } 20. b4 { [%eval -11.06] } 20... Qxa4 { [%eval -11.24] } 21. Ke2 { [%eval -11.62] } 21... Bd4 { [%eval -11.55] } 22. Bd2 { [%eval -12.02] } 22... Nd7 { [%eval -11.69] } 23. Nxd7?! { (-11.69 → Mate in 10) Checkmate is now unavoidable. Nc4 was best. } { [%eval #-10] } (23. Nc4 Rfe8+ 24. Kf1 N5f6 25. Nd6 Qa6 26. Nc4 Qxa2 27. b5 Ne5 28. Nd6 Qxd2) 23... Qxd7?! { (Mate in 10 → -12.99) Lost forced checkmate sequence. Rfe8+ was best. } { [%eval -12.99] } (23... Rfe8+ 24. Ne5 Rxe5+ 25. Kf1 Qxa2 26. Rd1 Rxf5+ 27. Kg2 Ne3+ 28. Kg3 Be5+ 29. Kh4) 24. f6?! { (-12.99 → Mate in 5) Checkmate is now unavoidable. Rc5 was best. } { [%eval #-5] } (24. Rc5 Rfe8+ 25. Kd1 Qa4+ 26. Kc1 Rac8 27. a3 Bxc5 28. bxc5 Qxa3+ 29. Kc2 Qxc5+) 24... gxf6?! { (Mate in 5 → -16.45) Lost forced checkmate sequence. Qg4+ was best. } { [%eval -16.45] } (24... Qg4+ 25. Ke1 Rfe8+ 26. Be3 Rxe3+ 27. Kf2 Qf3+ 28. Kg1 Rxd3#) 25. Rg1+ { [%eval -12.8] } 25... Kh8 { [%eval -11.99] } 26. Bh6 { [%eval -12.64] } 26... Bxg1 { [%eval -12.65] } 27. Bxf8?! { (-12.65 → Mate in 5) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-5] } (27. Kd2 Rg8 28. a4 Qh3 29. Bf8 Rc8 30. b5 Qe3+ 31. Kd1 Qxd3+ 32. Ke1) 27... Rxf8 { [%eval #-4] } 28. b5 { [%eval #-4] } 28... Qg4+ { [%eval #-3] } 29. Kf1 { [%eval #-2] } 29... Be3 { [%eval #-3] } 30. h3 { [%eval #-3] } 30... Qxh3+ { [%eval #-2] } 31. Ke2 { [%eval #-2] } 31... Nf4+ { [%eval #-2] } 32. Kd1 { [%eval #-2] } 32... Qf1+ { [%eval #-3] } 33. Kc2 { [%eval #-3] } 33... Qc1+ { [%eval #-3] } 34. Kb3 { [%eval #-3] } 34... Rc8 { [%eval #-3] } 35. b6 { [%eval #-3] } 35... Rc3+ { [%eval #-2] } 36. Kb4 { [%eval #-2] } 36... Bc5+ { [%eval #-2] } 37. Kb5 { [%eval #-2] } 37... a6+ { [%eval #-1] } 38. Ka5 { [%eval #-1] } 38... Qa3# { Black wins by checkmate. } 0-1