lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/fMjct9ab"] [Date "2026.04.15"] [Round "-"] [White "Sasha_Gnom"] [Black "mert07700"] [Result "1-0"] [GameId "fMjct9ab"] [UTCDate "2026.04.15"] [UTCTime "09:28:08"] [WhiteElo "1187"] [BlackElo "1036"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-28"] [Variant "Antichess"] [TimeControl "300+3"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... Ba6?? { (Mate in 15 → 3.98) Lost forced checkmate sequence. Nf6 was best. } { [%eval 3.98] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7 { [%eval 3.67] } 3... Qxd7 { [%eval 2.66] } 4. Qe2?? { (2.66 → Mate in 15) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-15] } (4. Qh5) 4... Qxd2 { [%eval -7.37] } 5. Bxd2? { (-7.37 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (5. Kxd2 Bxe2) 5... Bxe2 { [%eval #-12] } 6. Kxe2 { [%eval #-11] } 6... a5?? { (Mate in 11 → 5.31) Lost forced checkmate sequence. f5 was best. } { [%eval 5.31] } (6... f5 7. exf5 e6 8. fxe6 Bb4 9. Bxb4 Kf8 10. Bxf8 Nc6 11. Bxg7 Rc8 12. Bxh8) 7. Bxa5 { [%eval 5.08] } 7... Rxa5 { [%eval 4.07] } 8. Na3?? { (4.07 → -0.91) Blunder. e5 was best. } { [%eval -0.91] } (8. e5 Rxa2) 8... Rxa3 { [%eval -1.12] } 9. bxa3 { [%eval -1.23] } 9... f5 { [%eval -0.92] } 10. exf5 { [%eval -0.96] } 10... e6 { [%eval -0.69] } 11. fxe6 { [%eval -1.12] } 11... Bxa3 { [%eval -1.08] } 12. Rc1 { [%eval -1.1] } 12... Bxc1 { [%eval -1.55] } 13. Kd2?? { (-1.55 → -3.75) Blunder. e7 was best. } { [%eval -3.75] } (13. e7 Nxe7) 13... Bxd2 { [%eval -3.25] } 14. f4? { (-3.25 → -6.05) Mistake. Ne2 was best. } { [%eval -6.05] } (14. Ne2) 14... Bxf4 { [%eval -5.71] } 15. e7 { [%eval -5.38] } 15... Kxe7 { [%eval -5.23] } 16. h4?? { (-5.23 → Mate in 9) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-9] } (16. Ne2 Bxh2 17. Rxh2 Kd6 18. Rxh7 Rxh7 19. a3 Na6 20. g4 c5 21. g5 c4) 16... Bg5?? { (Mate in 9 → -6.48) Lost forced checkmate sequence. Bh2 was best. } { [%eval -6.48] } (16... Bh2 17. Rxh2 g5 18. hxg5 Nh6 19. gxh6 Kf6 20. Nh3 Kg5 21. Nxg5 Rd8 22. Nxh7) 17. hxg5 { [%eval -6.16] } 17... h6 { [%eval -4.91] } 18. gxh6 { [%eval -4.72] } 18... Rxh6?! { (-4.72 → -3.24) Inaccuracy. Nxh6 was best. } { [%eval -3.24] } (18... Nxh6) 19. Rxh6 { [%eval -2.5] } 19... Nxh6 { [%eval -2.63] } 20. g4?! { (-2.63 → -3.61) Inaccuracy. a4 was best. } { [%eval -3.61] } (20. a4 Nf7 21. a5 Ng5 22. Ne2 Ke6 23. g3 Nd7 24. a6 Nf3 25. c3 Ng5) 20... Nxg4 { [%eval -3.72] } 21. Ne2 { [%eval -3.47] } 21... Ne5? { (-3.47 → -1.95) Mistake. Nf2 was best. } { [%eval -1.95] } (21... Nf2) 22. c4?? { (-1.95 → -4.39) Blunder. Nc1 was best. } { [%eval -4.39] } (22. Nc1 Nd3) 22... Nxc4 { [%eval -2.73] } 23. a3?? { (-2.73 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (23. a4 Nd6) 23... Nxa3 { [%eval #-10] } 24. Nc1 { [%eval #-6] } 24... Nb5 { [%eval #-9] } 25. Nd3 { [%eval #-5] } 25... Nd6 { [%eval #-15] } 26. Nb4 { [%eval #-5] } 26... Nc6 { [%eval #-5] } 27. Nxc6 { [%eval #-4] } 27... Kd8 { [%eval #-11] } 28. Nxd8 { [%eval #-10] } 28... c6 { [%eval #-12] } 29. Nxc6 { [%eval #-11] } 29... g5 { [%eval #-11] } 30. Nb4 { [%eval -144.07] } 30... g4?? { (-144.07 → Mate in 10) Checkmate is now unavoidable. Nc4 was best. } { [%eval #10] } (30... Nc4) 31. Nd3 { [%eval #10] } 31... g3 { [%eval #1] } 32. Nf2 { [%eval #1] } 32... gxf2# { Game ends by variant rule. } 1-0