FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/eVmmFQ0J"]
[Date "2026.05.05"]
[Round "-"]
[White "Mikhailov_Viacheslav"]
[Black "judineptune"]
[Result "1/2-1/2"]
[GameId "eVmmFQ0J"]
[UTCDate "2026.05.05"]
[UTCTime "12:44:12"]
[WhiteElo "2668"]
[BlackElo "2612"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[WhiteTitle "IM"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A05"]
[Opening "King's Indian Attack"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Nf3 { [%eval 0.1] } 1... Nf6 { [%eval 0.18] } 2. g3 { [%eval 0.11] } 2... d5 { [%eval 0.1] } { A05 King's Indian Attack } 3. Bg2 { [%eval 0.13] } 3... g6 { [%eval 0.18] } 4. O-O { [%eval 0.12] } 4... Bg7 { [%eval 0.13] } 5. c4 { [%eval 0.15] } 5... O-O { [%eval 0.31] } 6. cxd5 { [%eval 0.28] } 6... Nxd5 { [%eval 0.29] } 7. Nc3 { [%eval 0.12] } 7... Nc6 { [%eval 0.27] } 8. d4 { [%eval 0.38] } 8... Bg4?! { (0.38 → 1.01) Inaccuracy. Nb6 was best. } { [%eval 1.01] } (8... Nb6 9. d5 Na5 10. Qc2 c6 11. dxc6 Nxc6 12. Rd1 Qe8 13. Qe4 Bf5 14. Qh4) 9. Nxd5 { [%eval 0.94] } 9... Qxd5 { [%eval 1.1] } 10. Ne5 { [%eval 0.99] } 10... Qe6 { [%eval 0.98] } 11. Nxg4 { [%eval 1.03] } 11... Qxg4 { [%eval 1.02] } 12. e3 { [%eval 1.12] } 12... Qxd1 { [%eval 1.14] } 13. Rxd1 { [%eval 0.98] } 13... e5 { [%eval 1.55] } 14. d5 { [%eval 1.51] } 14... Rfd8 { [%eval 1.53] } 15. Bd2 { [%eval 1.65] } 15... Ne7 { [%eval 1.45] } 16. Bb4 { [%eval 0.91] } 16... Bf8?! { (0.91 → 1.66) Inaccuracy. Nf5 was best. } { [%eval 1.66] } (16... Nf5 17. Rac1 Rd7 18. Rd3 Bf8 19. Bxf8 Kxf8 20. Rdc3 Nd6 21. Rxc7 Rxc7 22. Rxc7) 17. Rac1 { [%eval 1.17] } 17... Rd7 { [%eval 1.73] } 18. e4 { [%eval 1.63] } 18... Rad8 { [%eval 1.59] } 19. Bh3 { [%eval 1.67] } 19... f5 { [%eval 1.61] } 20. Bxe7 { [%eval 1.74] } 20... Bxe7? { (1.74 → 3.18) Mistake. Rxe7 was best. } { [%eval 3.18] } (20... Rxe7 21. exf5 Kg7 22. fxg6 hxg6 23. Bg2 Rf7 24. h4 Rd6 25. Be4 Rb6 26. Rc2) 21. exf5 { [%eval 3.24] } 21... Rxd5? { (3.24 → 5.13) Mistake. Bg5 was best. } { [%eval 5.13] } (21... Bg5 22. fxg6 Bxc1 23. Bxd7 Bxb2 24. Be6+ Kg7 25. gxh7 Bd4 26. Rc1 Bb6 27. Kg2) 22. Rxd5 { [%eval 5.13] } 22... Rxd5 { [%eval 5.08] } 23. f6 { [%eval 5.07] } 23... Rc5?! { (5.07 → 7.26) Inaccuracy. Kf8 was best. } { [%eval 7.26] } (23... Kf8 24. fxe7+ Kxe7 25. Rxc7+ Kf6 26. Rxb7 Ra5 27. a3 Rc5 28. Rxa7 Rc1+ 29. Kg2) 24. Be6+ { [%eval 7.29] } 24... Kh8? { (7.29 → Mate in 8) Checkmate is now unavoidable. Kf8 was best. } { Black offers draw } { [%eval #8] } (24... Kf8 25. fxe7+ Kxe7 26. Rxc5 Kd6 27. Rc1 c5 28. Bc4 a5 29. Rd1+ Kc7 30. Bg8) 25. Rxc5?? { (Mate in 8 → -0.09) Lost forced checkmate sequence. fxe7 was best. } { [%eval -0.09] } (25. fxe7 Rxc1+ 26. Kg2 Kg7 27. e8=Q Rg1+ 28. Kxg1 e4 29. Qf7+ Kh6 30. Bg4 e3) 25... Bxc5 { [%eval -0.05] } 26. Kg2 { [%eval 0.03] } 26... e4 { [%eval 0.04] } 27. b3 { [%eval -0.16] } 27... Bd4 { [%eval 0.06] } 28. f7 { [%eval 0.04] } 28... Kg7 { [%eval 0.0] } 29. Kf1 { [%eval -0.1] } 29... e3 { [%eval -0.03] } 30. fxe3 { [%eval -0.05] } 30... Bxe3 { [%eval 0.0] } 31. Ke2 { [%eval -0.03] } 31... Bg1 { [%eval 0.04] } 32. h3 { [%eval 0.05] } 32... h5 { [%eval -0.01] } 33. Kf3 { [%eval -0.01] } 33... Bc5 { [%eval 0.05] } 34. Ke4 { [%eval 0.0] } 34... Bd6 { [%eval 0.0] } 35. g4 { [%eval -0.01] } 35... hxg4 { [%eval 0.0] } 36. hxg4 { [%eval -0.07] } 36... g5 { [%eval 0.0] } 37. Kf5 { [%eval 0.0] } 37... Bf4 { [%eval 0.0] } 38. Bc4 { [%eval 0.0] } 38... b5 { [%eval 0.0] } 39. Bd5 { [%eval 0.0] } 39... c6 { [%eval 0.0] } 40. Bxc6 { [%eval 0.0] } 40... Kxf7 { [%eval 0.02] } 41. Bxb5 { [%eval 0.0] } 41... Ke7 { [%eval 0.0] } 42. Bc4 { [%eval 0.0] } 42... Kd6 { [%eval 0.0] } 43. a4 { White offers draw } { [%eval 0.0] } 43... Kc5 { [%eval 0.0] } 44. Ke6 { [%eval 0.0] } 44... Kb4 { [%eval 0.0] } 45. Kd5 { [%eval 0.01] } 45... Kc3 { [%eval 0.0] } 46. Kc6 { [%eval 0.0] } 46... Kd2 { [%eval 0.0] } 47. Kb5 { [%eval 0.0] } 47... Be3 { [%eval 0.01] } 48. Be6 { [%eval 0.0] } 48... Kc3 { [%eval 0.0] } 49. b4 { [%eval -0.08] } 49... Bd2 { [%eval 0.0] } 50. a5 { [%eval 0.0] } 50... Be3 { [%eval 0.1] } 51. Bd7 { [%eval 0.0] } 51... Bf2 { [%eval 0.0] } 52. Be6 { [%eval -0.1] } 52... Bd4 { [%eval 0.0] } 53. Bf5 { [%eval 0.0] } 53... Bf6 { [%eval 0.0] } 54. Be6 { [%eval 0.0] } 54... Be7 { [%eval 0.0] } 55. a6 { [%eval -0.03] } 55... Bxb4 { [%eval 0.0] } 56. Kc6 { [%eval 0.0] } 56... Ba5 { [%eval 0.0] } 57. Kb7 { [%eval 0.0] } 57... Bb6 { [%eval 0.0] } 58. Bf5 { [%eval 0.0] } 58... Kd4 { [%eval 0.0] } 59. Bc8 { [%eval 0.0] } 59... Ke5 { [%eval 0.0] } 60. Bf5 { [%eval 0.0] } 60... Kf6 { [%eval 0.0] } 61. Bc8 { [%eval 0.0] } 61... Ke7 { [%eval 0.0] } 62. Bf5 { [%eval 0.0] } 62... Kf7 { [%eval 0.0] } 63. Bc8 { [%eval 0.0] } 63... Kf8 { [%eval 0.0] } 64. Bf5 { [%eval 0.0] } 64... Ke8 { [%eval 0.0] } 65. Bc8 { [%eval 0.01] } 65... Bc5 { [%eval 0.0] } 66. Bf5 { [%eval 0.0] } 66... Bd4 { [%eval 0.0] } 67. Bc8 { [%eval 0.0] } 67... Be3 { [%eval 0.0] } 68. Bf5 { [%eval 0.0] } 68... Ke7 { [%eval 0.0] } 69. Bc8 { [%eval 0.0] } 69... Kd6 { [%eval 0.0] } 70. Bf5 { [%eval 0.0] } 70... Kc5 { [%eval 0.0] } 71. Bc8 { [%eval 0.0] } 71... Kb5 { [%eval 0.0] } 72. Bf5 { [%eval 0.0] } 72... Kb4 { [%eval 0.0] } 73. Be6 { [%eval 0.0] } 73... Ka3 { [%eval 0.0] } 74. Bf5 { [%eval 0.0] } 74... Kb2 { [%eval 0.0] } 75. Be6 { [%eval 0.0] } 75... Kc1 { [%eval 0.0] } 76. Bf5 { [%eval 0.0] } 76... Kd1 { [%eval 0.0] } 77. Be6 { [%eval 0.0] } 77... Kd2 { [%eval 0.0] } 78. Bf5 { [%eval 0.0] } 78... Ke1 { [%eval 0.0] } 79. Be6 { [%eval 0.0] } 79... Kf2 { [%eval -0.09] } 80. Bf5 { [%eval 0.0] } 80... Kf3 { [%eval 0.0] } 81. Be6 { [%eval 0.0] } 81... Kf4 { [%eval 0.0] } 82. Bd7 { [%eval 0.0] } 82... Ke5 { [%eval 0.0] } 83. Bc8 { [%eval 0.0] } 83... Kd5 { [%eval 0.0] } 84. Bf5 { [%eval 0.0] } 84... Kd6 { [%eval 0.0] } 85. Bc8 { [%eval 0.0] } 85... Ke7 { [%eval 0.0] } 86. Bf5 { [%eval 0.0] } 86... Bd4 { [%eval 0.0] } 87. Bc8 { [%eval 0.0] } 87... Bb6 { [%eval 0.0] } 88. Bf5 { [%eval 0.0] } 88... Kd8 { [%eval 0.0] } 89. Bc8 { [%eval 0.0] } 89... Ke8 { [%eval 0.0] } 90. Bf5 { [%eval 0.02] } 90... Kf8 { [%eval 0.0] } 91. Bc8 { [%eval 0.0] } 91... Kg8 { [%eval 0.0] } 92. Bf5 { [%eval 0.0] } 92... Kg7 { [%eval 0.0] } 93. Bc8 { [%eval 0.0] } 93... Kh7 { [%eval 0.0] } 94. Bf5+ { [%eval 0.0] } 94... Kh6 { [%eval 0.0] } 95. Bc8 { [%eval 0.0] } 95... Kg7 { [%eval 0.0] } 96. Bd7 { [%eval 0.0] } 96... Kf6 { [%eval 0.0] } 97. Bc8 { [%eval 0.0] } 97... Ke7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2