FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/dtFNdtFv"]
[Date "2026.05.11"]
[Round "-"]
[White "BlyskawicznaKasia"]
[Black "play-just-for-fun"]
[Result "0-1"]
[GameId "dtFNdtFv"]
[UTCDate "2026.05.11"]
[UTCTime "16:28:56"]
[WhiteElo "1276"]
[BlackElo "1308"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+8"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C21"]
[Opening "Danish Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval 0.0] } 3. c3 { [%eval -0.28] } { C21 Danish Gambit } 3... Nc6 { [%eval 0.0] } 4. cxd4 { [%eval 0.0] } 4... Bb4+ { [%eval 0.4] } 5. Nc3 { [%eval 0.24] } 5... Nf6 { [%eval 0.47] } 6. f3 { [%eval 0.36] } 6... O-O { [%eval 0.43] } 7. h4? { (0.43 → -0.91) Mistake. a3 was best. } { [%eval -0.91] } (7. a3 Ba5 8. Be3 Re8 9. Qd2 Bxc3 10. bxc3 d5 11. e5 Nd7) 7... d5 { [%eval -0.89] } 8. e5 { [%eval -0.75] } 8... Nd7?! { (-0.75 → 0.25) Inaccuracy. Nh5 was best. } { [%eval 0.25] } (8... Nh5 9. Kf2) 9. Bd3?? { (0.25 → -1.82) Blunder. f4 was best. } { [%eval -1.82] } (9. f4 Nb6) 9... Nxd4 { [%eval -1.85] } 10. f4 { [%eval -2.45] } 10... Nc5 { [%eval -2.45] } 11. Bd2?? { (-2.45 → -5.55) Blunder. Bxh7+ was best. } { [%eval -5.55] } (11. Bxh7+ Kxh7) 11... Nxd3+ { [%eval -6.21] } 12. Kf1 { [%eval -6.15] } 12... Nxb2 { [%eval -5.91] } 13. Qb1 { [%eval -5.78] } 13... Nd3?! { (-5.78 → -4.31) Inaccuracy. Nc4 was best. } { [%eval -4.31] } (13... Nc4 14. Qxb4 Nxd2+ 15. Kf2 Nc6 16. Qb2 Nc4 17. Qe2 f6 18. Rd1 fxe5 19. Nxd5) 14. Qxd3 { [%eval -4.39] } 14... Nc6?! { (-4.39 → -3.09) Inaccuracy. c5 was best. } { [%eval -3.09] } (14... c5 15. h5 h6 16. Nge2 Bf5 17. Qe3 Nxe2 18. Qxe2 Qd7 19. Re1 Rad8 20. Kg1) 15. h5 { [%eval -3.26] } 15... h6 { [%eval -3.21] } 16. f5?! { (-3.21 → -5.01) Inaccuracy. Nxd5 was best. } { [%eval -5.01] } (16. Nxd5 Bc5) 16... Nxe5 { [%eval -4.91] } 17. Qg3 { [%eval -5.18] } 17... Qf6 { [%eval -5.32] } 18. Nxd5 { [%eval -5.11] } 18... Qxf5+ { [%eval -5.29] } 19. Ke2 { [%eval -6.6] } 19... Bxd2?? { (-6.60 → 3.49) Blunder. Bd6 was best. } { [%eval 3.49] } (19... Bd6 20. Bf4 Re8 21. Kf1 Ng4 22. Qf3 Bxf4 23. Nxf4 Re3 24. Nge2 Rxf3+ 25. gxf3) 20. Kxd2?? { (3.49 → -8.48) Blunder. Ne7+ was best. } { [%eval -8.48] } (20. Ne7+) 20... Rd8 { [%eval -8.79] } 21. Qb3 { [%eval -9.16] } 21... Qf2+ { [%eval -8.44] } 22. Kc3 { [%eval -11.41] } 22... Qc5+ { [%eval -10.65] } 23. Kb2?! { (-10.65 → Mate in 14) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-14] } (23. Kd2 Rxd5+ 24. Ke2 Ng4 25. Qf3 Qd4 26. Rb1 Bf5 27. Kf1 Bxb1 28. Qxg4 Qxg4) 23... Rxd5 { [%eval -11.27] } 24. Rc1?! { (-11.27 → Mate in 13) Checkmate is now unavoidable. Qxd5 was best. } { [%eval #-13] } (24. Qxd5 Qxd5 25. Rd1 Qxd1 26. Nf3 Nc4+ 27. Kc3 Qxh1 28. Kxc4 Bf5 29. Kd4 Qxg2) 24... Qf2+? { (Mate in 13 → -7.85) Lost forced checkmate sequence. Rd2+ was best. } { [%eval -7.85] } (24... Rd2+ 25. Rc2 Qd4+ 26. Ka3 Rxc2 27. Qxc2 Nc4+ 28. Qxc4 Qxc4 29. Ne2 Qxe2 30. Rb1) 25. Rc2 { [%eval -8.6] } 25... Rd2 { [%eval -7.64] } 26. Rxd2 { [%eval -9.23] } 26... Qxd2+ { [%eval -9.09] } 27. Ka3? { (-9.09 → Mate in 6) Checkmate is now unavoidable. Ka1 was best. } { [%eval #-6] } (27. Ka1 Qxg2 28. Ne2 Qxh1+ 29. Qb1 Qxb1+ 30. Kxb1 Bf5+ 31. Kc1 Rd8 32. Nc3 c6) 27... Be6?! { (Mate in 6 → -14.14) Lost forced checkmate sequence. Nd3 was best. } { [%eval -14.14] } (27... Nd3 28. Rh4 Qc1+ 29. Ka4 Bd7+ 30. Qb5 Bxb5+ 31. Kxb5 Qc6+ 32. Ka5 Qa6#) 28. Qxb7?! { (-14.14 → Mate in 4) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-4] } (28. Nf3 Qa5+ 29. Kb2 Bxb3 30. a4 Qxa4 31. Ra1 Nd3+ 32. Kc3 Qc4+ 33. Kd2 Qc2+) 28... Qd3+ { [%eval #-4] } 29. Kb4 { [%eval #-3] } 29... Qc4+ { [%eval #-4] } 30. Ka5 { [%eval #-4] } 30... Nc6+ { [%eval #-5] } 31. Qxc6 { [%eval #-5] } 31... Qxc6 { [%eval #-4] } 32. Nf3 { [%eval #-3] } 32... Rb8 { [%eval #-2] } 33. Ne5 { [%eval #-1] } 33... Qb5# { Black wins by checkmate. } 0-1