FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/dNbIrfYq"]
[Date "2026.04.22"]
[Round "-"]
[White "onur33_33Babaa"]
[Black "ESportsBoss1"]
[Result "1-0"]
[GameId "dNbIrfYq"]
[UTCDate "2026.04.22"]
[UTCTime "18:51:39"]
[WhiteElo "930"]
[BlackElo "1345"]
[WhiteRatingDiff "+28"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Na3?? { (Mate in 16 → -0.68) Lost forced checkmate sequence. Qf3 was best. } { [%eval -0.68] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa3 { [%eval -0.46] } 4. bxa3 { [%eval -0.43] } 4... h5?? { (-0.43 → 2.12) Blunder. Nh6 was best. } { [%eval 2.12] } (4... Nh6 5. Qh5 c5 6. Qxh6 gxh6 7. Kd1 e6 8. Ne2 Qh4 9. Re1) 5. Qxh5 { [%eval 2.36] } 5... Rxh5 { [%eval 0.86] } 6. Nh3?? { (0.86 → -3.64) Blunder. Bb2 was best. } { [%eval -3.64] } (6. Bb2 Rxh2) 6... Rxh3 { [%eval -4.26] } 7. gxh3 { [%eval -3.94] } 7... g5?! { (-3.94 → -2.99) Inaccuracy. Nh6 was best. } { [%eval -2.99] } (7... Nh6 8. h4 Nc6 9. d4 Nxd4 10. exd4 Ng8 11. Bh6 Nxh6 12. a4 f5 13. Kd2) 8. h4 { [%eval -2.45] } 8... gxh4 { [%eval -2.23] } 9. f4?? { (-2.23 → Mate in 12) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-12] } (9. Ke2 Na6 10. c4 d5 11. cxd5 Qxd5 12. d3 Qxa2 13. Rxa2 Kd7 14. Bd2 f5) 9... b5?? { (Mate in 12 → -0.91) Lost forced checkmate sequence. e5 was best. } { [%eval -0.91] } (9... e5 10. fxe5 Bxa3 11. Bxa3 c5 12. Bxc5 Qb6 13. Bxb6 Kd8 14. Bxd8 b5 15. Bxh4) 10. f5 { [%eval -1.07] } 10... b4 { [%eval -0.89] } 11. axb4 { [%eval -0.95] } 11... e6?! { (-0.95 → -0.29) Inaccuracy. f6 was best. } { [%eval -0.29] } (11... f6 12. Bb2) 12. fxe6 { [%eval -0.68] } 12... fxe6?? { (-0.68 → Mate in 9) Checkmate is now unavoidable. Bxb4 was best. } { [%eval #9] } (12... Bxb4 13. exf7) 13. Rf1 { [%eval #9] } 13... Bxb4 { [%eval #8] } 14. Rf8?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rf5 was best. } { [%eval 0.0] } (14. Rf5 Bxd2 15. Bxd2 exf5 16. e4 fxe4 17. Bg5 Qxg5 18. Kd2 Qxd2 19. h3 Qxc2) 14... Bxd2 { [%eval 0.0] } 15. Rxe8 { [%eval -0.92] } 15... Qxe8?! { (-0.92 → -0.08) Inaccuracy. Bxe3 was best. } { [%eval -0.08] } (15... Bxe3 16. Rxd8 Bxc1 17. Rxc1 e5 18. Rxd7 Nxd7 19. Ke2 Ngf6 20. Ra1 e4 21. Re1) 16. Bxd2 { [%eval -0.65] } 16... Nc6?? { (-0.65 → Mate in 6) Checkmate is now unavoidable. c5 was best. } { [%eval #6] } (16... c5 17. c4) 17. Bb4 { [%eval #6] } 17... Nxb4 { [%eval #5] } 18. a3?? { (Mate in 5 → -4.15) Lost forced checkmate sequence. Rb1 was best. } { [%eval -4.15] } (18. Rb1 Nxc2 19. Kd1 Nxe3 20. Rb2 Nxd1 21. h3 Nxb2 22. a4 Nxa4#) 18... Nxc2 { [%eval -3.92] } 19. h3?? { (-3.92 → Mate in 16) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-16] } (19. Kd1 Nxa1 20. a4 Ba6 21. a5 Nc2 22. Kxc2 c5 23. Kd1 Qh5 24. Kc1 Qf7) 19... Nxe3?? { (Mate in 16 → -3.46) Lost forced checkmate sequence. Nxe1 was best. } { [%eval -3.46] } (19... Nxe1 20. Rxe1 Ba6 21. Rf1 Bxf1 22. a4 Bxh3 23. a5 e5 24. a6 Bg4 25. a7) 20. Rb1?? { (-3.46 → Mate in 6) Checkmate is now unavoidable. a4 was best. } { [%eval #-6] } (20. a4 Bb7 21. Rd1 Nxd1 22. Kxd1 Ba8 23. a5 Nf6 24. Ke2 Nd5 25. a6 c5) 20... Nd1 { [%eval #-8] } 21. Rxd1 { [%eval #-7] } 21... Bb7?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. Qf8 was best. } { [%eval #3] } (21... Qf8 22. Rxd7 Qxa3 23. Rxc7 Qxh3 24. Rxc8 Qf3 25. Rxg8 Qg4 26. Rxg4 e5 27. Rxh4) 22. Rxd7 { [%eval #3] } 22... Qxd7 { [%eval #2] } 23. Kd1 { [%eval #2] } 23... Qxd1 { [%eval #1] } 24. a4 { [%eval #1] } 24... Qxa4# { Game ends by variant rule. } 1-0

