FEN
[Event "81 Suizo Tierra y Libertad"]
[Site "https://adjva4.dpdns.org/csBXViCt"]
[Date "2020.10.10"]
[Round "-"]
[White "jarming"]
[Black "jab2015"]
[Result "0-1"]
[GameId "csBXViCt"]
[UTCDate "2020.10.10"]
[UTCTime "02:12:19"]
[WhiteElo "2512"]
[BlackElo "2117"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+10"]
[WhiteTitle "FM"]
[BlackTitle "NM"]
[BlackFideId "105430"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "A46"]
[Opening "Torre Attack: Classical Defense"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.0] } 1... Nf6 { [%eval 0.13] } 2. Nf3 { [%eval 0.13] } 2... e6 { [%eval 0.0] } 3. Bg5 { [%eval 0.0] } { A46 Torre Attack: Classical Defense } 3... Be7 { [%eval 0.0] } 4. Nbd2 { [%eval -0.24] } 4... O-O?! { (-0.24 → 0.43) Inaccuracy. h6 was best. } { [%eval 0.43] } (4... h6 5. Bxf6 Bxf6 6. e4 d6 7. e5 dxe5 8. dxe5 Be7 9. Bc4) 5. e4 { [%eval 0.33] } 5... d5 { [%eval 0.43] } 6. e5 { [%eval 0.33] } 6... Nfd7 { [%eval 0.29] } 7. h4?! { (0.29 → -0.34) Inaccuracy. Bxe7 was best. } { [%eval -0.34] } (7. Bxe7 Qxe7 8. c3 f6 9. Bd3 c5 10. O-O Nc6 11. Qe2 cxd4) 7... c5 { [%eval -0.33] } 8. c3 { [%eval -0.55] } 8... h6?! { (-0.55 → 0.35) Inaccuracy. f6 was best. } { [%eval 0.35] } (8... f6 9. Bd3) 9. Bf4?! { (0.35 → -0.50) Inaccuracy. Be3 was best. } { [%eval -0.5] } (9. Be3) 9... Nc6 { [%eval -0.19] } 10. Bd3? { (-0.19 → -1.49) Mistake. Qc2 was best. } { [%eval -1.49] } (10. Qc2 cxd4) 10... f5? { (-1.49 → -0.15) Mistake. Qb6 was best. } { [%eval -0.15] } (10... Qb6) 11. exf6 { [%eval -0.65] } 11... Nxf6 { [%eval -0.48] } 12. Ne5 { [%eval -0.73] } 12... Ne4? { (-0.73 → 0.53) Mistake. cxd4 was best. } { [%eval 0.53] } (12... cxd4 13. cxd4 Nxd4 14. Ng6 Re8 15. O-O Bd6 16. Be5 Bxe5 17. Nxe5 Nd7 18. Ndf3 Nc6 19. Nxc6) 13. Nxe4?? { (0.53 → -3.13) Blunder. Qg4 was best. } { [%eval -3.13] } (13. Qg4 h5) 13... dxe4 { [%eval -2.62] } 14. Bxe4?! { (-2.62 → -3.91) Inaccuracy. Bxh6 was best. } { [%eval -3.91] } (14. Bxh6) 14... Rxf4 { [%eval -3.72] } 15. Qe2 { [%eval -4.14] } 15... Nxe5 { [%eval -3.7] } 16. dxe5 { [%eval -3.63] } 16... Bxh4?? { (-3.63 → 0.00) Blunder. Bd7 was best. } { [%eval 0.0] } (16... Bd7 17. O-O-O Qe8 18. Qe3 Rxh4 19. Rxh4 Bxh4 20. Bxb7 Rb8 21. Be4 Bc6 22. Rd2 Be7 23. f4) 17. g3 { [%eval 0.0] } 17... Rxe4 { [%eval 0.0] } 18. Qxe4 { [%eval 0.0] } 18... Bg5 { [%eval 0.0] } 19. f4 { [%eval 0.0] } 19... Be7 { [%eval 0.0] } 20. g4?? { (0.00 → -3.20) Blunder. Rxh6 was best. } { [%eval -3.2] } (20. Rxh6 gxh6 21. Qg6+ Kh8 22. Qxh6+ Kg8 23. Qg6+ Kf8 24. Qh6+) 20... Bh4+?? { (-3.20 → -0.65) Blunder. Qe8 was best. } { [%eval -0.65] } (20... Qe8 21. O-O-O Bd7 22. Rhf1 Bc6 23. Qc2 b5 24. Kb1 Qf7 25. f5 Bd5 26. a4 Rb8 27. axb5) 21. Ke2 { [%eval -0.7] } 21... b6?? { (-0.70 → 3.74) Blunder. Bd7 was best. } { [%eval 3.74] } (21... Bd7 22. Rad1) 22. g5?? { (3.74 → 0.20) Blunder. Rad1 was best. } { [%eval 0.2] } (22. Rad1 Ba6+ 23. Ke3 Qc8 24. Rxh4 Bb7 25. Qc2 Qc6 26. Rh3 Qg2 27. Qxg2 Bxg2 28. Rh5 Bd5) 22... Ba6+ { [%eval 0.6] } 23. Kf3?? { (0.60 → -6.84) Blunder. c4 was best. } { [%eval -6.84] } (23. c4 Qd5) 23... Qe7?? { (-6.84 → 5.30) Blunder. Rb8 was best. } { [%eval 5.3] } (23... Rb8) 24. Qxa8+ { [%eval 4.65] } 24... Kh7 { [%eval 5.7] } 25. Kg4?? { (5.70 → 0.96) Blunder. g6+ was best. } { [%eval 0.96] } (25. g6+ Kxg6) 25... Bb7 { [%eval 0.95] } 26. Qb8?! { (0.95 → 0.00) Inaccuracy. g6+ was best. } { [%eval 0.0] } (26. g6+) 26... Qf7 { [%eval 0.0] } 27. Rxh4?? { (0.00 → -2.33) Blunder. Raf1 was best. } { [%eval -2.33] } (27. Raf1 Bxh1 28. Rxh1 hxg5 29. fxg5 Qf5+ 30. Kxh4 Qe4+ 31. Kg3+ Qxh1 32. g6+ Kxg6 33. Qe8+ Kg5) 27... Qf5+ { [%eval -2.5] } 28. Kg3 { [%eval -2.46] } 28... Qd3+ { [%eval -2.4] } 29. Kf2 { [%eval -2.41] } 29... Qd2+ { [%eval -2.22] } 30. Kf1 { [%eval -2.34] } 30... Qg2+ { [%eval -1.97] } 31. Ke1 { [%eval -2.04] } 31... Qg3+ { [%eval -1.7] } 32. Kd2?? { (-1.70 → -8.51) Blunder. Kd1 was best. } { [%eval -8.51] } (32. Kd1 Qg1+ 33. Kc2 Be4+ 34. Kb3 Bd5+ 35. Ka3 Qxa1 36. c4 Qe1 37. Rxh6+ gxh6 38. Qxa7+ Kg6) 32... Qg2+?? { (-8.51 → -2.00) Blunder. Qf2+ was best. } { [%eval -2.0] } (32... Qf2+ 33. Kc1 Be4 34. g6+ Bxg6 35. Rxh6+ Kxh6 36. Kd1 Qf1+ 37. Kd2 Qxa1 38. Qh8+ Bh7 39. Qd8) 33. Kc1?? { (-2.00 → -8.03) Blunder. Ke1 was best. } { [%eval -8.03] } (33. Ke1 Bf3 34. g6+ Kxg6 35. f5+ Kxf5 36. Qf8+ Kg6 37. Qe8+ Kh7 38. Qb5 Qg1+ 39. Kd2 Qf2+) 33... Be4?? { (-8.03 → 0.00) Blunder. Qf1+ was best. } { [%eval 0.0] } (33... Qf1+) 34. Kd1?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Rxh6+ was best. } { [%eval #-6] } (34. Rxh6+ gxh6 35. g6+ Kg7 36. Qxa7+ Kxg6 37. Qa4 Qf1+ 38. Qd1 Qxf4+ 39. Qd2 Qf1+ 40. Qd1) 34... Qc2+?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bf3+ was best. } { [%eval 0.0] } (34... Bf3+ 35. Kc1 Qf1+ 36. Kc2 Qe2+ 37. Kb3 Bd5+ 38. c4 Qxc4+ 39. Ka3 Qb4#) 35. Ke1 { [%eval 0.0] } 35... Qd3 { [%eval 0.0] } 36. Rh2 { [%eval 0.0] } 36... Qe3+ { [%eval 0.0] } 37. Re2 { [%eval 0.0] } 37... Qg3+ { [%eval 0.0] } 38. Rf2 { [%eval 0.0] } 38... Qe3+ { [%eval 0.0] } 39. Re2 { [%eval 0.0] } 39... Qg3+ { [%eval 0.0] } 40. Kd2 { [%eval 0.0] } 40... Qd3+ { [%eval 0.0] } 41. Ke1 { [%eval 0.0] } 41... Bf3?? { (0.00 → 5.91) Blunder. Qg3+ was best. } { [%eval 5.91] } (41... Qg3+) 42. Kf2?? { (5.91 → Mate in 3) Checkmate is now unavoidable. Rf2 was best. } { [%eval #-3] } (42. Rf2 Qe3+ 43. Kf1 Be4 44. Rd1 Bd3+ 45. Rxd3 Qxd3+ 46. Kg2 Qe4+ 47. Kh2 Qe1 48. g6+ Kxg6) 42... Qxe2+ { [%eval #-2] } 43. Kg3 { [%eval #-2] } 43... Qg2+ { [%eval #-1] } 44. Kh4 { [%eval #-1] } 44... Qg4# { Black wins by checkmate. } 0-1