FEN
[Event "Rapid"]
[Site "https://adjva4.dpdns.org/coqgcXoo"]
[Date "2025.02.24"]
[Round "-"]
[White "RASHFORD_2025"]
[Black "Siana234"]
[Result "1/2-1/2"]
[GameId "coqgcXoo"]
[UTCDate "2025.02.24"]
[UTCTime "14:42:09"]
[WhiteElo "2121"]
[BlackElo "1453"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+28"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "C44"]
[Opening "Scotch Game: Scotch Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.21] } 2. Nf3 { [%eval 0.13] } 2... Nc6 { [%eval 0.17] } 3. d4 { [%eval 0.0] } 3... exd4 { [%eval 0.04] } 4. Bc4 { [%eval 0.0] } { C44 Scotch Game: Scotch Gambit } 4... d6 { [%eval 0.41] } 5. Nxd4 { [%eval 0.34] } 5... Nxd4 { [%eval 0.76] } 6. Qxd4 { [%eval 0.5] } 6... Nf6 { [%eval 0.61] } 7. O-O { [%eval 0.49] } 7... Be6 { [%eval 0.71] } 8. Bxe6 { [%eval 0.7] } 8... fxe6 { [%eval 0.47] } 9. Qa4+ { [%eval 0.1] } 9... Qd7 { [%eval 0.17] } 10. Qb3 { [%eval 0.17] } 10... Rb8 { [%eval 0.54] } 11. Nc3 { [%eval 0.63] } 11... Be7 { [%eval 0.63] } 12. f4 { [%eval 0.19] } 12... O-O { [%eval 0.26] } 13. f5 { [%eval 0.14] } 13... d5 { [%eval 0.17] } 14. exd5?! { (0.17 → -0.85) Inaccuracy. Be3 was best. } { [%eval -0.85] } (14. Be3 Rbd8 15. Rad1 Qc6 16. fxe6 dxe4 17. Bd4 Rfe8 18. Kh1 a5 19. Bxf6 Rxd1) 14... exd5 { [%eval -0.88] } 15. Bg5 { [%eval -1.12] } 15... c6 { [%eval -1.36] } 16. Rad1 { [%eval -1.86] } 16... Bc5+? { (-1.86 → -0.47) Mistake. Rbe8 was best. } { [%eval -0.47] } (16... Rbe8 17. Be3 b5 18. h3 Bd6 19. Ne2 Ne4 20. Bf4 Bc5+ 21. Be3 Ng3 22. Bxc5) 17. Kh1 { [%eval -0.62] } 17... h6?? { (-0.62 → 2.44) Blunder. Bb6 was best. } { [%eval 2.44] } (17... Bb6 18. Bxf6) 18. Bxf6 { [%eval 2.37] } 18... Rxf6 { [%eval 2.75] } 19. Nxd5?! { (2.75 → 1.98) Inaccuracy. Ne4 was best. } { [%eval 1.98] } (19. Ne4 Be7 20. Nxf6+ Bxf6 21. Rde1 Rf8 22. Qb4 a5 23. Qxa5 Bxb2 24. Qb4 Bf6) 19... cxd5 { [%eval 1.92] } 20. Rxd5 { [%eval 2.13] } 20... Qf7 { [%eval 2.05] } 21. Rxc5 { [%eval 1.98] } 21... Qxb3 { [%eval 2.04] } 22. axb3 { [%eval 2.0] } 22... Rd8 { [%eval 2.28] } 23. g3 { [%eval 1.71] } 23... Rd2 { [%eval 2.21] } 24. Rc7?? { (2.21 → 0.12) Blunder. Kg1 was best. } { [%eval 0.12] } (24. Kg1 Rfd6 25. h3 Kf7 26. Rf2 Kf6 27. g4 h5 28. gxh5 R6d5 29. Rxd5 Rxd5) 24... Rfd6?? { (0.12 → 2.01) Blunder. Rc6 was best. } { [%eval 2.01] } (24... Rc6 25. Rxc6 bxc6 26. Rc1 Kf7 27. b4 Kf6 28. Kg1 h5 29. b3 a6 30. c4) 25. Rc8+?! { (2.01 → 0.99) Inaccuracy. Kg1 was best. } { [%eval 0.99] } (25. Kg1 a5 26. Rf2 Rxf2 27. Kxf2 Rd2+ 28. Ke3 Rxh2 29. c4 b6 30. Rb7 Rxb2) 25... Kh7?! { (0.99 → 1.90) Inaccuracy. Kf7 was best. } { [%eval 1.9] } (25... Kf7 26. Kg1) 26. Rc7?? { (1.90 → 0.00) Blunder. Kg1 was best. } { [%eval 0.0] } (26. Kg1) 26... Re2 { [%eval 0.0] } 27. f6 { [%eval 0.0] } 27... Rdd2 { [%eval 0.0] } 28. Rxg7+ { [%eval 0.0] } 28... Kh8 { [%eval 0.0] } 29. Rf4?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-2] } (29. Rc1 Rxh2+ 30. Kg1 Rdg2+ 31. Kf1 Rf2+ 32. Kg1 Rfg2+) 29... Rxh2+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Re1+ was best. } { [%eval 0.0] } (29... Re1+ 30. Rf1 Rxf1#) 30. Kg1 { [%eval 0.0] } 30... Rdg2+ { [%eval 0.0] } 31. Kf1 { [%eval 0.0] } 31... Rxc2 { [%eval 0.0] } 32. Kg1 { [%eval 0.0] } 32... Rhg2+ { [%eval 0.0] } 33. Kh1 { [%eval 0.0] } 33... Rh2+ { [%eval 0.0] } 34. Kg1 { [%eval 0.0] } 34... Rcg2+ { [%eval 0.0] } 35. Kf1 { [%eval 0.0] } 35... Rxb2 { [%eval 0.0] } 36. Kg1 { [%eval 0.0] } 36... Rhg2+ { [%eval 0.0] } 37. Kh1 { [%eval 0.0] } 37... Rh2+ { [%eval 0.0] } 38. Kg1 { [%eval 0.0] } 38... Rbg2+ { [%eval 0.0] } 39. Kf1 { [%eval 0.0] } 39... Ra2 { [%eval 0.0] } 40. Kg1 { [%eval 0.0] } 40... Rag2+ { [%eval 0.0] } 41. Kf1 { [%eval 0.0] } 41... Ra2 { [%eval 0.0] } 42. Kg1 { [%eval 0.0] } 42... Rag2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2