FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/cmbeLCdn"]
[Date "2020.03.18"]
[Round "-"]
[White "Chafriel"]
[Black "LuisAlce"]
[Result "0-1"]
[GameId "cmbeLCdn"]
[UTCDate "2020.03.18"]
[UTCTime "23:48:30"]
[WhiteElo "1685"]
[BlackElo "1520"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+43"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 0.91] } 1... b5 { [%eval 0.86] } 2. Bxb5 { [%eval 0.97] } 2... Bb7?? { (0.97 → 6.16) Blunder. e6 was best. } { [%eval 6.16] } (2... e6) 3. Bxd7 { [%eval 6.11] } 3... Bxg2 { [%eval 5.01] } 4. Bxe8 { [%eval 5.47] } 4... Bxh1 { [%eval 5.74] } 5. Bxf7 { [%eval 5.2] } 5... Qxd2 { [%eval 5.06] } 6. Bxd2 { [%eval 5.68] } 6... Bf3 { [%eval 5.78] } 7. Bxg8 { [%eval 4.43] } 7... Rxg8 { [%eval 5.03] } 8. Qxf3 { [%eval 5.4] } 8... g5? { (5.40 → 11.00) Mistake. Nd7 was best. } { [%eval 11.0] } (8... Nd7 9. Qxf8 Nxf8 10. c4 Rh8 11. Nc3 Rc8 12. Bc1 h5 13. Nge2 Re8 14. c5 Rc8 15. a4) 9. Qxf8 { [%eval 10.62] } 9... Rxf8 { [%eval 10.89] } 10. Nf3 { [%eval 10.7] } 10... Rxf3 { [%eval 9.69] } 11. h4 { [%eval 9.27] } 11... Rxe3 { [%eval 7.95] } 12. fxe3 { [%eval 8.08] } 12... gxh4 { [%eval 7.48] } 13. Bc1?? { (7.48 → 2.14) Blunder. e4 was best. } { [%eval 2.14] } (13. e4 c5) 13... Nd7? { (2.14 → 3.75) Mistake. h6 was best. } { [%eval 3.75] } (13... h6 14. Kf2 Nd7 15. a4 h3 16. Ra3 Nf6 17. a5 Nh5 18. Ra4 e5 19. Nd2 h2 20. Rf4) 14. b4?? { (3.75 → 1.56) Blunder. e4 was best. } { [%eval 1.56] } (14. e4) 14... h3?! { (1.56 → 2.80) Inaccuracy. Nf8 was best. } { [%eval 2.8] } (14... Nf8 15. b5 h3 16. Nd2 Ne6 17. Kf2 h2 18. Rb1 Re8 19. e4 Ng7 20. b6 cxb6 21. Rxb6) 15. e4 { [%eval 1.76] } 15... Nc5?? { (1.76 → 7.34) Blunder. Nf8 was best. } { [%eval 7.34] } (15... Nf8 16. Bh6) 16. bxc5 { [%eval 6.52] } 16... h6 { [%eval 5.62] } 17. Bxh6 { [%eval 6.07] } 17... Rf8 { [%eval 5.64] } 18. Bxf8 { [%eval 6.26] } 18... a5 { [%eval 6.96] } 19. Bxe7 { [%eval 6.9] } 19... a4 { [%eval 6.53] } 20. Na3 { [%eval 6.48] } 20... h2 { [%eval 5.57] } 21. c6 { [%eval 5.52] } 21... h1=K { [%eval 7.29] } 22. Rb1?? { (7.29 → 3.15) Blunder. Nc4 was best. } { [%eval 3.15] } (22. Nc4 a3) 22... Kh2 { [%eval 3.61] } 23. Rb6?? { (3.61 → 1.15) Blunder. Bd6 was best. } { [%eval 1.15] } (23. Bd6 cxd6) 23... cxb6 { [%eval 3.5] } 24. Bc5?? { (3.50 → 0.00) Blunder. Nb5 was best. } { [%eval 0.0] } (24. Nb5 Kg3) 24... bxc5 { [%eval 0.0] } 25. e5?? { (0.00 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (25. c4 Kh3 26. e5 Kh4 27. e6 Kg5 28. e7 Kf5 29. Nb5 a3 30. Nxa3 Kf6 31. Nc2 Kxe7) 25... Kh3?? { (Mate in 16 → 0.00) Lost forced checkmate sequence. c4 was best. } { [%eval 0.0] } (25... c4 26. Nxc4 a3 27. Nxa3 Kg3 28. Kd2 Kg4 29. e6 Kf3 30. Kc3 Ke4 31. Kd4 Kxd4 32. c3) 26. e6?? { (0.00 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (26. c4 Kg4 27. e6 Kg5 28. e7 Kf5 29. Nc2 a3 30. Nxa3 Kf6 31. Nc2 Kxe7 32. Nb4 cxb4) 26... Kg4?? { (Mate in 15 → 0.53) Lost forced checkmate sequence. c4 was best. } { [%eval 0.53] } (26... c4 27. Nxc4 Kg3 28. Kd2 a3 29. Nxa3 Kf4 30. Kc3 Ke4 31. Kd4 Kxd4 32. c3 Kxc3 33. Nc2) 27. e7?? { (0.53 → Mate in 5) Checkmate is now unavoidable. c4 was best. } { [%eval #-5] } (27. c4) 27... Kf5 { [%eval #-5] } 28. e8=K { [%eval #-3] } 28... c4 { [%eval #-3] } 29. Nxc4 { [%eval #-2] } 29... Ke5 { [%eval #-2] } 30. Nxe5 { [%eval #-1] } 30... a3 { [%eval #-1] } 31. Nd7# { Game ends by variant rule. } 0-1