FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/cXIZgY6i"]
[Date "2025.05.06"]
[Round "-"]
[White "Daniel2503"]
[Black "infernape135"]
[Result "1/2-1/2"]
[GameId "cXIZgY6i"]
[UTCDate "2025.05.06"]
[UTCTime "20:13:20"]
[WhiteElo "2120"]
[BlackElo "2105"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. b3 { [%eval -0.25] } 1... Na6? { (-0.25 → 0.88) Mistake. e6 was best. } { [%eval 0.88] } (1... e6 2. e3 b5 3. Bxb5 Bd6 4. Bxd7 Bxh2 5. Rxh2 Bxd7 6. Rxh7) 2. g3?! { (0.88 → 0.31) Inaccuracy. e3 was best. } { [%eval 0.31] } (2. e3 b6 3. Bxa6 Bxa6 4. Qg4 Bd3 5. Qxg7 Bxg7 6. cxd3 Bxa1) 2... b6? { (0.31 → 1.91) Mistake. c5 was best. } { [%eval 1.91] } (2... c5 3. e3 b5 4. Bxb5 Qa5 5. Bxa6 Qxa2 6. Rxa2 Bxa6 7. Rxa6) 3. Na3?? { (1.91 → -1.09) Blunder. b4 was best. } { [%eval -1.09] } (3. b4 Nxb4 4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7 Rxh7) 3... b5? { (-1.09 → 0.37) Mistake. e6 was best. } { [%eval 0.37] } (3... e6 4. Nb1) 4. Nxb5 { [%eval 0.16] } 4... Nc5?! { (0.16 → 0.84) Inaccuracy. c5 was best. } { [%eval 0.84] } (4... c5 5. Nxa7) 5. Nxc7 { [%eval 0.87] } 5... Qxc7 { [%eval 0.96] } 6. Nh3?! { (0.96 → -0.07) Inaccuracy. e3 was best. } { [%eval -0.07] } (6. e3 Nxb3) 6... Qxg3? { (-0.07 → 1.05) Mistake. Nxb3 was best. } { [%eval 1.05] } (6... Nxb3 7. cxb3 Qxc1 8. Rxc1 Kd8 9. Rxc8 Kxc8 10. Ng1 Kb7 11. a3 a5 12. Qc2) 7. fxg3 { [%eval 0.54] } 7... Nxb3 { [%eval 0.61] } 8. cxb3 { [%eval 0.88] } 8... Kd8 { [%eval 0.64] } 9. Ng1?! { (0.64 → -0.12) Inaccuracy. Nf2 was best. } { [%eval -0.12] } (9. Nf2 Nh6) 9... g6?? { (-0.12 → 1.96) Blunder. d6 was best. } { [%eval 1.96] } (9... d6 10. Kf2) 10. Bh3?? { (1.96 → 0.23) Blunder. e3 was best. } { [%eval 0.23] } (10. e3 Ba6) 10... d6? { (0.23 → 1.67) Mistake. h5 was best. } { [%eval 1.67] } (10... h5 11. Bxd7 Bxd7 12. Nh3 Bxh3 13. Kf2 Bf1 14. Qxf1 Nh6 15. g4 Nxg4 16. a3) 11. Bxc8 { [%eval 1.37] } 11... Kxc8 { [%eval 1.68] } 12. Ba3?? { (1.68 → Mate in 10) Checkmate is now unavoidable. e3 was best. } { [%eval #-10] } (12. e3 g5) 12... Bh6?? { (Mate in 10 → 0.52) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.52] } (12... Bg7 13. Bxd6 Bxa1 14. Qxa1 exd6 15. Qxh8 g5 16. Qxg8 Kc7 17. Qxg5 h6 18. Qxh6) 13. Bxd6 { [%eval 0.37] } 13... Bxd2 { [%eval 0.46] } 14. Qxd2?? { (0.46 → -1.79) Blunder. Kxd2 was best. } { [%eval -1.79] } (14. Kxd2 exd6 15. Qe1 Kb7 16. e3 Ne7 17. Ne2 Rhc8 18. Rg1 Rc3 19. Kxc3 Kb6) 14... exd6 { [%eval -2.23] } 15. Qxd6 { [%eval -1.99] } 15... Nf6?? { (-1.99 → 1.35) Blunder. Kb7 was best. } { [%eval 1.35] } (15... Kb7) 16. Qxf6 { [%eval 1.15] } 16... g5?? { (1.15 → Mate in 17) Checkmate is now unavoidable. Rg8 was best. } { [%eval #17] } (16... Rg8 17. Qxg6 fxg6 18. Kf2 Kd7 19. Kf3 g5 20. h4 gxh4 21. gxh4 Rxg1 22. Raxg1) 17. Qxf7 { [%eval 6.63] } 17... a6?? { (6.63 → Mate in 10) Checkmate is now unavoidable. Kd7 was best. } { [%eval #10] } (17... Kd7 18. Qxd7) 18. Qxh7 { [%eval #10] } 18... Rxh7 { [%eval #9] } 19. h4 { [%eval #11] } 19... Rxh4 { [%eval #10] } 20. Rxh4?? { (Mate in 10 → 1.66) Lost forced checkmate sequence. gxh4 was best. } { [%eval 1.66] } (20. gxh4 gxh4 21. Rxh4 Kd8 22. b4 a5 23. bxa5 Rxa5 24. Ra4 Rxa4 25. Rc1 Rxa2) 20... gxh4 { [%eval 1.58] } 21. gxh4 { [%eval 1.65] } 21... Kd7 { [%eval 0.91] } 22. b4 { [%eval 1.11] } 22... Rd8?? { (1.11 → Mate in 10) Checkmate is now unavoidable. Kc6 was best. } { [%eval #10] } (22... Kc6) 23. b5?? { (Mate in 10 → 1.65) Lost forced checkmate sequence. Kd2 was best. } { [%eval 1.65] } (23. Kd2 Kd6 24. e4 Kd7 25. Ne2 a5 26. bxa5 Rb8 27. Rb1 Rxb1 28. Ke1 Rxe1) 23... axb5 { [%eval 1.64] } 24. Kd2 { [%eval 1.91] } 24... b4 { [%eval 1.95] } 25. Re1?? { (1.95 → Mate in 16) Checkmate is now unavoidable. Rd1 was best. } { [%eval #-16] } (25. Rd1 Rc8 26. a3 bxa3 27. Kc3 Rxc3 28. Rxd7 Re3 29. h5 Rxe2 30. Nxe2 a2) 25... Kd6?? { (Mate in 16 → 0.45) Lost forced checkmate sequence. b3 was best. } { [%eval 0.45] } (25... b3 26. axb3 Rg8 27. h5 Rxg1 28. Rxg1 Ke6 29. h6 Kf6 30. Rg6 Kxg6 31. h7) 26. a3 { [%eval 0.46] } 26... bxa3 { [%eval 0.47] } 27. Kc2?? { (0.47 → Mate in 17) Checkmate is now unavoidable. Rc1 was best. } { [%eval #-17] } (27. Rc1) 27... a2 { [%eval -2.23] } 28. Kc1?? { (-2.23 → Mate in 11) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-11] } (28. Nh3 Rd7) 28... Kd7?? { (Mate in 11 → -1.31) Lost forced checkmate sequence. Rc8 was best. } { [%eval -1.31] } (28... Rc8 29. Kc2 Rxc2 30. Rf1 Rxe2 31. Nxe2 Ke6 32. Rf5 Kxf5 33. Nf4 Kxf4 34. h5) 29. Nf3 { [%eval -0.97] } 29... Ra8 { [%eval -0.99] } 30. Nd2 { [%eval -1.37] } 30... Rd8 { [%eval -1.32] } 31. Kd1?? { (-1.32 → Mate in 5) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-5] } (31. Nf3 a1=K) 31... a1=K?? { (Mate in 5 → -1.16) Lost forced checkmate sequence. Ke6 was best. } { [%eval -1.16] } (31... Ke6 32. Rf1 Rxd2 33. Kxd2 a1=K 34. Rxa1 Kf6 35. e3 Kg5 36. hxg5#) 32. Nb1?? { (-1.16 → Mate in 16) Checkmate is now unavoidable. Nf1 was best. } { [%eval #-16] } (32. Nf1) 32... Kxb1 { [%eval #-16] } 33. Kc2 { [%eval #-15] } 33... Kxc2 { [%eval #-15] } 34. Rd1 { [%eval #-14] } 34... Kxd1 { [%eval #-14] } 35. h5 { [%eval #-13] } 35... Kxe2 { [%eval #-13] } 36. h6 { [%eval #-12] } 36... Rg8?? { (Mate in 12 → -0.20) Lost forced checkmate sequence. Ke6 was best. } { [%eval -0.2] } (36... Ke6 37. h7 Rd5 38. h8=K Kd3 39. Kg8 Kf5 40. Kh8 Kd4 41. Kg8 Re5 42. Kh8) 37. h7 { [%eval -0.2] } 37... Kf3 { [%eval -0.21] } 38. hxg8=K { [%eval -0.23] } 38... Kg4 { [%eval 0.0] } 39. Kf8 { [%eval 0.0] } 39... Ke8 { [%eval 0.0] } 40. Kxe8 { [%eval 0.0] } 40... Kf4 { Black offers draw } { [%eval 0.0] } 41. Kd8 { White offers draw } { [%eval 0.0] } { The game is a draw. } 1/2-1/2