FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/cVfbcyYk"]
[Date "2026.04.24"]
[Round "-"]
[White "AFWolf27"]
[Black "Eis271828"]
[Result "0-1"]
[GameId "cVfbcyYk"]
[UTCDate "2026.04.24"]
[UTCTime "11:13:10"]
[WhiteElo "1105"]
[BlackElo "1071"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+7"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C22"]
[Opening "Center Game: Normal Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval 0.0] } 3. Qxd4 { [%eval -0.08] } 3... Nc6 { [%eval -0.04] } { C22 Center Game: Normal Variation } 4. Qd1?! { (-0.04 → -0.64) Inaccuracy. Qe3 was best. } { [%eval -0.64] } (4. Qe3 Nf6 5. Bd2 Be7 6. Nc3 d5 7. exd5 Nxd5 8. Nxd5 Qxd5) 4... d6?! { (-0.64 → 0.31) Inaccuracy. Nf6 was best. } { [%eval 0.31] } (4... Nf6 5. Bd3 d5 6. exd5 Qxd5 7. Nf3 Bg4 8. Qe2+ Be7 9. Nc3) 5. Nc3 { [%eval 0.21] } 5... Nf6 { [%eval 0.29] } 6. Nf3 { [%eval 0.19] } 6... g6 { [%eval 0.25] } 7. Bd3 { [%eval 0.24] } 7... Bg7 { [%eval 0.26] } 8. Bg5 { [%eval -0.04] } 8... h6 { [%eval 0.01] } 9. Bxf6 { [%eval -0.22] } 9... Bxf6 { [%eval -0.2] } 10. Nd5? { (-0.20 → -1.48) Mistake. O-O was best. } { [%eval -1.48] } (10. O-O O-O 11. Qd2 Bg7 12. h3 Ne5 13. Nxe5 dxe5 14. a4 c6 15. a5 Qe7) 10... Bg7? { (-1.48 → -0.30) Mistake. Bxb2 was best. } { [%eval -0.3] } (10... Bxb2 11. Rb1 Bg7 12. O-O O-O 13. Nd2 Ne5 14. f4 c6 15. Ne3 Nxd3 16. cxd3) 11. O-O?! { (-0.30 → -1.15) Inaccuracy. c3 was best. } { [%eval -1.15] } (11. c3 Ne5 12. Ne3 c6 13. O-O O-O 14. Nxe5 dxe5 15. Bc4 Qe7 16. a4 h5) 11... O-O?! { (-1.15 → -0.30) Inaccuracy. Bxb2 was best. } { [%eval -0.3] } (11... Bxb2 12. Nd2 Ne5 13. Rb1 Nxd3 14. Nc4 Bg7 15. Qxd3 O-O 16. f4 f5 17. exf5) 12. Qd2 { [%eval -0.54] } 12... Bg4 { [%eval -0.53] } 13. Be2?! { (-0.53 → -1.12) Inaccuracy. Ne1 was best. } { [%eval -1.12] } (13. Ne1 Ne5 14. f4 Nxd3 15. cxd3 Be6 16. Nc3 f5 17. Nf3 a5 18. Rae1 c6) 13... Bxf3?! { (-1.12 → -0.33) Inaccuracy. Re8 was best. } { [%eval -0.33] } (13... Re8 14. Qf4 Bxf3 15. Bxf3 Nd4 16. c3 Ne6 17. Qd2 Ng5 18. Rae1 c6 19. Nb4) 14. Bxf3 { [%eval -0.45] } 14... Ne5 { [%eval -0.44] } 15. Qd3?? { (-0.44 → -6.18) Blunder. Bd1 was best. } { [%eval -6.18] } (15. Bd1 Nd7 16. c3 Re8 17. Re1 c6 18. Nf4 Qb6 19. g3 d5 20. Bf3 dxe4) 15... Nxd3 { [%eval -6.06] } 16. cxd3 { [%eval -6.09] } 16... c6 { [%eval -6.22] } 17. Nf4 { [%eval -6.37] } 17... Be5 { [%eval -6.21] } 18. Rac1 { [%eval -6.85] } 18... Bxf4 { [%eval -6.98] } 19. Rcd1 { [%eval -7.03] } 19... Qf6 { [%eval -6.78] } 20. h3 { [%eval -6.86] } 20... h5 { [%eval -6.89] } 21. d4 { [%eval -6.73] } 21... Rad8 { [%eval -6.74] } 22. e5 { [%eval -7.52] } 22... dxe5 { [%eval -7.51] } 23. dxe5 { [%eval -8.12] } 23... Bxe5 { [%eval -8.09] } 24. Rxd8 { [%eval -8.49] } 24... Rxd8 { [%eval -8.3] } 25. g3? { (-8.30 → Mate in 6) Checkmate is now unavoidable. Bd1 was best. } { [%eval #-6] } (25. Bd1 Bxb2 26. Bb3 Bd4 27. Kh1 b5 28. f4 c5 29. Re1 c4 30. Bc2 Bf2) 25... h4? { (Mate in 6 → -8.74) Lost forced checkmate sequence. Qxf3 was best. } { [%eval -8.74] } (25... Qxf3 26. Re1 Bd4 27. Kh2 Qxf2+ 28. Kh1 Qxe1+ 29. Kg2 Qf2+ 30. Kh1 Qg1#) 26. g4? { (-8.74 → Mate in 5) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-5] } (26. Bg2 hxg3 27. fxg3 Qg5 28. Rf3 Bxg3 29. Bf1 Qe5 30. Bd3 Qe1+ 31. Kg2) 26... Qf4 { [%eval #-5] } 27. Bg2 { [%eval #-1] } 27... Qh2# { Black wins by checkmate. } 0-1