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[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/b7G5YyO6"] [Date "2026.04.24"] [Round "-"] [White "maichhh"] [Black "rags-to-riches"] [Result "1-0"] [GameId "b7G5YyO6"] [UTCDate "2026.04.24"] [UTCTime "14:27:43"] [WhiteElo "1862"] [BlackElo "2168"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-9"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. g3 { [%eval 0.0] } 1... g6 { [%eval -0.07] } 2. e3?? { (-0.07 → Mate in 15) Checkmate is now unavoidable. c4 was best. } { [%eval #-15] } (2. c4 c6 3. d3 g5 4. Bxg5 c5 5. Bxe7 Nxe7 6. b4 cxb4) 2... b5 { [%eval #-15] } 3. Bxb5 { [%eval #-15] } 3... Bb7?? { (Mate in 15 → 0.67) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.67] } (3... Bg7 4. Bxd7 Bxb2 5. Bxb2 Nxd7 6. Bxh8 Ne5 7. Bxe5 Qxd2 8. Qxd2) 4. Bxd7 { [%eval 0.72] } 4... Bxh1 { [%eval 1.75] } 5. Bxe8 { [%eval 0.69] } 5... Qxd2 { [%eval 0.34] } 6. Bxf7 { [%eval 0.48] } 6... Qxc2?? { (0.48 → Mate in 15) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #15] } (6... Qxe1 7. Qxe1 Bf3 8. Bxg8 Rxg8 9. Nxf3 e5 10. Nxe5 Bb4 11. Nxg6) 7. Bxg6 { [%eval 6.76] } 7... hxg6?? { (6.76 → Mate in 12) Checkmate is now unavoidable. Qxb2 was best. } { [%eval #12] } (7... Qxb2) 8. Qxc2 { [%eval #12] } 8... Rxh2 { [%eval #11] } 9. Qxc7?? { (Mate in 11 → 3.73) Lost forced checkmate sequence. Qxg6 was best. } { [%eval 3.73] } (9. Qxg6 Rxf2 10. Qxg8 Rxb2 11. Qxf8 Rxb1 12. Qxb8 Rxc1 13. Qxc7 Rxe1 14. Qxa7 Rxg1) 9... Rxf2 { [%eval 4.28] } 10. Qxe7?? { (4.28 → -0.11) Blunder. Kxf2 was best. } { [%eval -0.11] } (10. Kxf2) 10... Bxe7? { (-0.11 → 1.36) Mistake. Nxe7 was best. } { [%eval 1.36] } (10... Nxe7) 11. Kxf2 { [%eval 1.15] } 11... Bf3?! { (1.15 → 2.28) Inaccuracy. Bg2 was best. } { [%eval 2.28] } (11... Bg2 12. Kxg2) 12. Kxf3 { [%eval 1.9] } 12... Bh4?! { (1.90 → 2.97) Inaccuracy. Ba3 was best. } { [%eval 2.97] } (12... Ba3 13. Nxa3 Nd7 14. Nc2 Nb6 15. Ke4 Ne7 16. Ke5 Nf5 17. Kxf5 gxf5 18. g4) 13. gxh4 { [%eval 3.92] } 13... g5 { [%eval 4.0] } 14. hxg5 { [%eval 3.43] } 14... Nh6?? { (3.43 → 42.95) Blunder. Nc6 was best. } { [%eval 42.95] } (14... Nc6 15. b4 Nxb4 16. Na3 Nxa2 17. Rxa2 Nh6 18. gxh6 Rd8 19. Bd2 Rxd2 20. Rxd2) 15. gxh6 { [%eval 5.61] } 15... Nd7 { [%eval 5.86] } 16. e4 { [%eval 8.53] } 16... Nb6 { [%eval 7.07] } 17. e5?? { (7.07 → 2.21) Blunder. Nc3 was best. } { [%eval 2.21] } (17. Nc3 Nc8) 17... Nd5?? { (2.21 → Mate in 9) Checkmate is now unavoidable. Rd8 was best. } { [%eval #9] } (17... Rd8 18. Ke2) 18. Be3 { [%eval #15] } 18... Nxe3 { [%eval #14] } 19. Kxe3 { [%eval 5.19] } 19... Rb8?? { (5.19 → Mate in 7) Checkmate is now unavoidable. Rc8 was best. } { [%eval #7] } (19... Rc8 20. Nf3 Rc3 21. Nxc3 a5 22. b4 axb4 23. Rb1 bxc3 24. Rb7 c2 25. Ne1) 20. Na3 { [%eval #7] } 20... Rxb2 { [%eval #6] } 21. Rc1 { [%eval #6] } 21... Rxa2 { [%eval #5] } 22. e6 { [%eval #6] } 22... Rxa3 { [%eval #5] } 23. Rc8 { [%eval #5] } 23... Rxe3 { [%eval #4] } 24. Rc1 { [%eval #4] } 24... Rxe6 { [%eval #3] } 25. Nh3 { [%eval #3] } 25... Rxh6 { [%eval #2] } 26. Rb1 { [%eval #2] } 26... Rxh3 { [%eval #1] } 27. Rb6 { [%eval #1] } 27... axb6# { Game ends by variant rule. } 1-0