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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/ZnbilVXP"] [Date "2023.11.04"] [Round "-"] [White "StarBall"] [Black "marstons"] [Result "0-1"] [GameId "ZnbilVXP"] [UTCDate "2023.11.04"] [UTCTime "20:32:50"] [WhiteElo "1526"] [BlackElo "1597"] [WhiteRatingDiff "-6"] [BlackRatingDiff "+4"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e3 { [%eval 2.49] } 1... a6?? { (2.49 → 7.55) Blunder. b5 was best. } { [%eval 7.55] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval 6.46] } 2... Rxa6?? { (6.46 → Mate in 16) Checkmate is now unavoidable. bxa6 was best. } { [%eval #16] } (2... bxa6 3. Qg4 g6 4. Qxd7 Kxd7 5. Nc3 c6 6. b3 Bh6 7. Nge2) 3. Qh5?? { (Mate in 16 → 2.64) Lost forced checkmate sequence. Qf3 was best. } { [%eval 2.64] } (3. Qf3 Rxa2 4. Rxa2 b5 5. Qxf7 Kxf7 6. Ra6 Nxa6 7. b4 Nxb4) 3... Rxa2 { [%eval 2.38] } 4. Qxf7?! { (2.38 → 1.30) Inaccuracy. Rxa2 was best. } { [%eval 1.3] } (4. Rxa2) 4... Kxf7 { [%eval 1.69] } 5. Rxa2 { [%eval 1.45] } 5... Na6 { [%eval 1.59] } 6. Rxa6 { [%eval 1.61] } 6... bxa6 { [%eval 1.78] } 7. Na3? { (1.78 → 0.35) Mistake. d3 was best. } { [%eval 0.35] } (7. d3 Nh6) 7... a5 { [%eval 0.86] } 8. b4?! { (0.86 → -0.14) Inaccuracy. d3 was best. } { [%eval -0.14] } (8. d3 Qe8) 8... axb4 { [%eval -0.25] } 9. Bb2? { (-0.25 → -1.46) Mistake. Nb1 was best. } { [%eval -1.46] } (9. Nb1 e6) 9... bxa3 { [%eval -1.53] } 10. Bxg7?! { (-1.53 → -2.29) Inaccuracy. Bxa3 was best. } { [%eval -2.29] } (10. Bxa3 c5) 10... Bxg7 { [%eval -2.53] } 11. c3 { [%eval -3.06] } 11... Bxc3 { [%eval -2.92] } 12. dxc3 { [%eval -2.88] } 12... e6 { [%eval -2.79] } 13. f3?! { (-2.79 → -4.15) Inaccuracy. Kd1 was best. } { [%eval -4.15] } (13. Kd1 Qf8) 13... a2 { [%eval -3.58] } 14. Ne2 { [%eval -4.15] } 14... Qh4 { [%eval -4.32] } 15. Rg1 { [%eval -4.65] } 15... Qxe1 { [%eval -4.76] } 16. Rxe1 { [%eval -4.03] } 16... a1=Q { [%eval -3.53] } 17. Rxa1 { [%eval -3.5] } 17... Ba6 { [%eval -4.07] } 18. Rxa6 { [%eval -3.79] } 18... Nh6 { [%eval -3.57] } 19. Rxe6 { [%eval -3.59] } 19... Kxe6?! { (-3.59 → -2.70) Inaccuracy. dxe6 was best. } { [%eval -2.7] } (19... dxe6) 20. g4?? { (-2.70 → Mate in 10) Checkmate is now unavoidable. f4 was best. } { [%eval #-10] } (20. f4 Ke5) 20... Nxg4 { [%eval #-10] } 21. fxg4 { [%eval #-9] } 21... Kf5 { [%eval #-12] } 22. gxf5 { [%eval #-11] } 22... Rb8 { [%eval #-11] } 23. Nf4 { [%eval #-4] } 23... Rb4 { [%eval #-4] } 24. cxb4 { [%eval #-3] } 24... c5 { [%eval #-3] } 25. bxc5 { [%eval #-2] } 25... d6 { [%eval #-2] } 26. cxd6 { [%eval #-1] } 26... h5 { [%eval #-1] } 27. Nxh5# { Game ends by variant rule. } 0-1