FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/YyOrsqMa"]
[Date "2026.04.10"]
[Round "-"]
[White "GatoChess89"]
[Black "Jamessolo997"]
[Result "1/2-1/2"]
[GameId "YyOrsqMa"]
[UTCDate "2026.04.10"]
[UTCTime "21:54:28"]
[WhiteElo "1098"]
[BlackElo "1119"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... c6?? { (1.19 → 4.47) Blunder. e6 was best. } { [%eval 4.47] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval 5.05] } 3... dxc6?? { (5.05 → Mate in 14) Checkmate is now unavoidable. Nxc6 was best. } { [%eval #14] } (3... Nxc6 4. b4 Nxb4 5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1) 4. Na3?? { (Mate in 14 → 3.25) Lost forced checkmate sequence. Qg4 was best. } { [%eval 3.25] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxc3) 4... Qxd2 { [%eval 3.54] } 5. Kxd2? { (3.54 → 1.83) Mistake. Bxd2 was best. } { [%eval 1.83] } (5. Bxd2) 5... Bh3? { (1.83 → 3.61) Mistake. Bg4 was best. } { [%eval 3.61] } (5... Bg4 6. Qxg4 g5 7. Qxg5 c5 8. Qxc5 Nc6 9. Qxc6) 6. gxh3?? { (3.61 → 0.74) Blunder. Nxh3 was best. } { [%eval 0.74] } (6. Nxh3 Nd7 7. c4 g5 8. Nxg5 h6 9. Nxf7 Kxf7 10. Qg4 Nb6 11. Qxg8 Kxg8) 6... e5?? { (0.74 → Mate in 13) Checkmate is now unavoidable. Nh6 was best. } { [%eval #13] } (6... Nh6 7. Kd3 Ng4 8. Qxg4 g5 9. Qxg5 Rg8 10. Qxe7 Kxe7) 7. Nb5 { [%eval #13] } 7... cxb5 { [%eval #12] } 8. c4 { [%eval #14] } 8... bxc4 { [%eval #14] } 9. Qb3?? { (Mate in 14 → Mate in 11) Lost forced checkmate sequence. Qh5 was best. } { [%eval #-11] } (9. Qh5 Kd8 10. Qxh7 Rxh7 11. Ne2 Rxh3 12. Kc3 Rxh2 13. Kxc4 Rxf2 14. Bd2 Rxe2) 9... cxb3 { [%eval #-11] } 10. axb3 { [%eval #-10] } 10... Ba3?? { (Mate in 10 → -1.93) Lost forced checkmate sequence. Na6 was best. } { [%eval -1.93] } (10... Na6 11. Rxa6 Rd8 12. Rxa7 Rxd2 13. Bxd2 Kd7 14. Rxd7 g5 15. Rxf7 h5 16. Rxf8) 11. bxa3 { [%eval -1.92] } 11... Nc6 { [%eval -2.53] } 12. b4 { [%eval -3.13] } 12... Nxb4 { [%eval -3.3] } 13. axb4 { [%eval -3.86] } 13... Rc8 { [%eval -2.94] } 14. Rxa7 { [%eval -3.76] } 14... Rxc1 { [%eval -3.55] } 15. Rxf7 { [%eval -3.07] } 15... Kxf7? { (-3.07 → -1.47) Mistake. Rxg1 was best. } { [%eval -1.47] } (15... Rxg1 16. Rxg7 Rxh1 17. Rxg8 Rxh2 18. Rxe8 Rxf2 19. Rxe5 Rxd2 20. Re8 Rxe8 21. b5) 16. Kxc1 { [%eval -0.07] } 16... Nh6 { [%eval -0.77] } 17. f4?? { (-0.77 → Mate in 5) Checkmate is now unavoidable. b5 was best. } { [%eval #-5] } (17. b5 Ra8) 17... exf4 { [%eval #-5] } 18. exf4 { [%eval #-4] } 18... Ng4 { [%eval #-6] } 19. hxg4 { [%eval #-5] } 19... g5 { [%eval #-5] } 20. fxg5 { [%eval #-4] } 20... h6?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. Kf6 was best. } { [%eval #7] } (20... Kf6 21. gxf6 Ra8 22. Kb2 h5 23. gxh5 Ra1 24. Kxa1#) 21. gxh6 { [%eval #7] } 21... Rxh6 { [%eval #6] } 22. Nf3?? { (Mate in 6 → Mate in 4) Lost forced checkmate sequence. Nh3 was best. } { [%eval #-4] } (22. Nh3 Rxh3 23. Rd1 Rxh2 24. Rh1 Rxh1 25. Kb1 Rxb1 26. b5 Rxb5 27. g5 Rxg5#) 22... Rxh2 { [%eval #-4] } 23. Rxh2 { [%eval #-3] } 23... Kg6?? { (Mate in 3 → 1.25) Lost forced checkmate sequence. Ke6 was best. } { [%eval 1.25] } (23... Ke6 24. Ne5 Kxe5 25. Rh7 Kf5 26. gxf5#) 24. Rh6 { [%eval 1.18] } 24... Kxh6 { [%eval 1.0] } 25. Ng5 { [%eval 1.1] } 25... Kxg5 { [%eval 1.11] } 26. b5 { [%eval 1.08] } 26... Kxg4 { [%eval 1.12] } 27. b6 { [%eval 1.04] } 27... Kf4 { [%eval 1.12] } 28. b7 { [%eval 1.09] } 28... Ke5 { [%eval 1.18] } 29. b8=K? { (1.18 → 0.00) Mistake. b8=R was best. } { [%eval 0.0] } (29. b8=R Ke4 30. Kb2 Ke3 31. Rh8 Ke4 32. Kb3 Ke5 33. Kc2 Kd5 34. Kd2 Kc5) 29... Kd6 { [%eval 0.0] } 30. Kc7 { [%eval 0.0] } 30... Kxc7 { [%eval 0.0] } 31. Kd2 { [%eval 0.0] } 31... Kc6 { [%eval 0.0] } 32. Ke3 { [%eval 0.0] } 32... Kd6 { [%eval 0.0] } 33. Kd3 { [%eval 0.0] } 33... Kc6 { [%eval 0.0] } 34. Kc3 { [%eval 0.0] } 34... Kb6 { [%eval 0.0] } 35. Kb3 { [%eval 0.0] } 35... Kc6 { [%eval 0.0] } 36. Kc2 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
