FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/YNoSZCAc"]
[Date "2025.11.08"]
[Round "-"]
[White "Gouspi"]
[Black "Chibha"]
[Result "1/2-1/2"]
[GameId "YNoSZCAc"]
[UTCDate "2025.11.08"]
[UTCTime "22:15:43"]
[WhiteElo "1127"]
[BlackElo "1079"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[Variant "Standard"]
[TimeControl "900+10"]
[ECO "D30"]
[Opening "Queen's Gambit Declined"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.22] } 2... e6 { [%eval 0.17] } { D30 Queen's Gambit Declined } 3. cxd5 { [%eval 0.06] } 3... exd5 { [%eval 0.13] } 4. Nc3 { [%eval 0.15] } 4... Nf6 { [%eval 0.2] } 5. Bf4 { [%eval 0.02] } 5... Bf5 { [%eval 0.12] } 6. f3 { [%eval -0.33] } 6... h6?! { (-0.33 → 0.22) Inaccuracy. c5 was best. } { [%eval 0.22] } (6... c5 7. e3 Nc6 8. Bb5 Be7 9. Nge2 O-O 10. O-O c4 11. e4) 7. e4?! { (0.22 → -0.86) Inaccuracy. Qb3 was best. } { [%eval -0.86] } (7. Qb3 Nc6 8. e4 dxe4 9. Qxb7 Bd7 10. Bxc7 Qc8 11. Ba6 Nb4) 7... dxe4 { [%eval -0.81] } 8. fxe4 { [%eval -0.81] } 8... Bxe4 { [%eval -0.8] } 9. Qe2?? { (-0.80 → -2.85) Blunder. Nf3 was best. } { [%eval -2.85] } (9. Nf3) 9... Qxd4?? { (-2.85 → 1.06) Blunder. Bb4 was best. } { [%eval 1.06] } (9... Bb4 10. O-O-O Bxc3 11. bxc3 O-O 12. Nf3 Nbd7 13. Ne5 Nb6 14. Re1 Bh7 15. Qf3) 10. Rd1?? { (1.06 → -1.12) Blunder. Nf3 was best. } { [%eval -1.12] } (10. Nf3) 10... Qb4 { [%eval -1.22] } 11. Bxc7 { [%eval -1.26] } 11... Nc6 { [%eval -1.09] } 12. a3 { [%eval -1.28] } 12... Qe7 { [%eval -1.42] } 13. Nxe4 { [%eval -1.74] } 13... Nxe4 { [%eval -1.67] } 14. Bg3? { (-1.67 → -3.12) Mistake. Nf3 was best. } { [%eval -3.12] } (14. Nf3 f5) 14... Rd8? { (-3.12 → -1.69) Mistake. g6 was best. } { [%eval -1.69] } (14... g6 15. Rd3 Bg7 16. Re3 f5 17. Nf3 O-O-O 18. Qc4 Rhe8 19. Be2 g5 20. Bd3) 15. Rxd8+ { [%eval -2.01] } 15... Kxd8 { [%eval -1.98] } 16. Nf3 { [%eval -1.99] } 16... g5?! { (-1.99 → -1.25) Inaccuracy. Nxg3 was best. } { [%eval -1.25] } (16... Nxg3 17. Qxe7+ Bxe7 18. hxg3 Re8 19. Kd1 Bf6 20. Kc2 Re4 21. Rh3 Kc7 22. Bd3) 17. Qd3+? { (-1.25 → -2.66) Mistake. Ne5 was best. } { [%eval -2.66] } (17. Ne5 Bg7) 17... Nd6+?? { (-2.66 → 0.15) Blunder. Kc8 was best. } { [%eval 0.15] } (17... Kc8 18. Qe3 Bg7 19. Nd2 Nxg3 20. Qxe7 Nxe7 21. hxg3 Bxb2 22. Nc4 Bg7 23. Nd6+) 18. Kf2? { (0.15 → -1.05) Mistake. Be2 was best. } { [%eval -1.05] } (18. Be2 Qe4) 18... g4?? { (-1.05 → 3.69) Blunder. Kc8 was best. } { [%eval 3.69] } (18... Kc8 19. Qxd6 Qxd6 20. Bxd6 Bxd6 21. Bc4 g4 22. Nh4 Be5 23. b3 Rd8 24. Nf5) 19. Bxd6?? { (3.69 → -1.12) Blunder. Bh4 was best. } { [%eval -1.12] } (19. Bh4 Kc7 20. Bxe7 Bxe7 21. Nd2 f5 22. Be2 Re8 23. Kf1 Bg5 24. Nb3 Ne4) 19... Qd7?? { (-1.12 → 4.33) Blunder. Qxd6 was best. } { [%eval 4.33] } (19... Qxd6 20. Qxd6+ Bxd6 21. Nh4 Be5 22. b3 Nd4 23. Bc4 Re8 24. g3 Kc7 25. Rc1) 20. Bc7+?? { (4.33 → -1.54) Blunder. Bxf8 was best. } { [%eval -1.54] } (20. Bxf8 Rxf8 21. Qxd7+ Kxd7 22. Ne1 f5 23. Be2 Ke7 24. Nd3 f4 25. Bxg4 Rd8) 20... Kxc7 { [%eval -1.48] } 21. Qxd7+ { [%eval -1.63] } 21... Kxd7 { [%eval -1.71] } 22. Bb5?? { (-1.71 → -5.19) Blunder. Nh4 was best. } { [%eval -5.19] } (22. Nh4 Bc5+ 23. Kg3 h5 24. b4 Bd6+ 25. Kf2 Ne5 26. Be2 Ke6 27. g3 Rc8) 22... Bc5+ { [%eval -5.03] } 23. Kg3 { [%eval -5.03] } 23... gxf3 { [%eval -5.25] } 24. gxf3 { [%eval -5.24] } 24... Rg8+ { [%eval -5.29] } 25. Kh3 { [%eval -5.05] } 25... a6 { [%eval -4.94] } 26. Rd1+ { [%eval -4.95] } 26... Kc7 { [%eval -4.85] } 27. Bxc6 { [%eval -5.13] } 27... bxc6 { [%eval -5.12] } 28. Rc1 { [%eval -5.28] } 28... Be3 { [%eval -4.99] } 29. Rc3 { [%eval -5.56] } 29... Bd4 { [%eval -5.29] } 30. Rc2 { [%eval -5.25] } 30... Rd8 { [%eval -5.33] } 31. Kh4 { [%eval -5.37] } 31... Bf6+ { [%eval -5.56] } 32. Kh5?? { (-5.56 → Mate in 4) Checkmate is now unavoidable. Kh3 was best. } { [%eval #-4] } (32. Kh3 a5 33. Kg4 Rd4+ 34. f4 Rd5 35. Kf3 Rb5) 32... Rd5+?? { (Mate in 4 → -5.53) Lost forced checkmate sequence. Rd4 was best. } { [%eval -5.53] } (32... Rd4 33. Rc4 Rxc4 34. f4 Rxf4 35. Kxh6 Rh4#) 33. Kxh6?? { (-5.53 → Mate in 5) Checkmate is now unavoidable. Kg4 was best. } { [%eval #-5] } (33. Kg4 h5+ 34. Kf4 Bg5+ 35. Kg3 Kd7 36. f4 Bf6 37. Kf3 a5 38. b4 Kc7) 33... Bg5+?? { (Mate in 5 → -4.19) Lost forced checkmate sequence. Rd8 was best. } { [%eval -4.19] } (33... Rd8 34. Kh5 Rd4 35. Rxc6+ Kxc6 36. f4 Rxf4 37. Kh6 Rh4#) 34. Kh7 { [%eval -4.27] } 34... Rd7 { [%eval -3.63] } 35. Kg8 { [%eval -4.19] } 35... f5 { [%eval -4.14] } 36. Rc5 { [%eval -4.02] } 36... Kd8? { (-4.02 → -2.17) Mistake. Bf6 was best. } { [%eval -2.17] } (36... Bf6 37. b4 Kd6 38. h4 Rg7+ 39. Kf8 Rh7 40. Kg8 Rxh4 41. Kf7 Bd4 42. Rxf5) 37. Rxf5?! { (-2.17 → -3.26) Inaccuracy. Rxc6 was best. } { [%eval -3.26] } (37. Rxc6 Rd3) 37... Bh6?? { (-3.26 → -0.65) Blunder. Rd5 was best. } { [%eval -0.65] } (37... Rd5 38. Rf7 Bc1 39. b3 Rb5 40. a4 Rxb3 41. h4 Rb4) 38. h4?? { (-0.65 → -2.48) Blunder. Rf6 was best. } { [%eval -2.48] } (38. Rf6 Be3 39. Rxc6 Ke7 40. Rxa6 Bd4 41. f4 Rd8+ 42. Kh7 Kf7 43. Kh6 Rd5) 38... Ke8?! { (-2.48 → -1.80) Inaccuracy. Kc7 was best. } { [%eval -1.8] } (38... Kc7) 39. h5?? { (-1.80 → -4.68) Blunder. Rf6 was best. } { [%eval -4.68] } (39. Rf6 Bc1 40. Rxc6 Bxb2 41. Rg6 Ra7 42. Re6+ Kd7 43. Kf7 Bxa3 44. h5 Ra8) 39... c5?? { (-4.68 → -0.17) Blunder. Rg7+ was best. } { [%eval -0.17] } (39... Rg7+) 40. Rxc5 { [%eval -0.11] } 40... Rg7+ { [%eval -0.13] } 41. Kh8 { [%eval -0.16] } 41... Kf8 { [%eval 0.0] } 42. Rc8+ { [%eval 0.0] } 42... Kf7 { [%eval 0.0] } 43. Rc7+ { [%eval 0.0] } 43... Kf6 { [%eval 0.13] } 44. Rxg7 { [%eval 0.21] } 44... Bxg7+ { [%eval 0.53] } 45. Kh7 { [%eval 0.0] } 45... Kf7 { [%eval 0.0] } 46. h6?? { (0.00 → Mate in 14) Checkmate is now unavoidable. b4 was best. } { [%eval #-14] } (46. b4 Bc3 47. f4 Bd2 48. f5 Bc3 49. Kh6 Kf6 50. Kh7) 46... Bxb2 { [%eval #-13] } 47. a4 { [%eval #-13] } 47... Bc3 { [%eval #-12] } 48. f4 { [%eval #-12] } 48... Bd2 { [%eval #-12] } 49. f5 { [%eval #-12] } 49... Bc3 { [%eval #-11] } 50. f6 { [%eval #-11] } 50... Bxf6 { [%eval #-10] } 51. a5 { [%eval #-10] } 51... Bc3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. Bd8 was best. } { [%eval 0.0] } { Draw by stalemate. } (51... Bd8 52. Kh8 Bxa5 53. Kh7 Bd8 54. Kh8 a5 55. Kh7 a4 56. Kh8 a3 57. Kh7) 1/2-1/2

