FEN
[Event "casual variant:kingOfTheHill game"]
[Site "https://adjva4.dpdns.org/YCzPCcRw"]
[Date "2019.07.11"]
[Round "-"]
[White "hipsterchichah"]
[Black "Edlyr"]
[Result "0-1"]
[GameId "YCzPCcRw"]
[UTCDate "2019.07.11"]
[UTCTime "19:52:28"]
[WhiteElo "1500"]
[BlackElo "1500"]
[Variant "King of the Hill"]
[TimeControl "600+5"]
[ECO "C20"]
[Opening "Bongcloud Attack"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.39] } 1... e5 { [%eval 0.73] } 2. Ke2?? { (0.73 → -2.13) Blunder. f4 was best. } { [%eval -2.13] } { C20 Bongcloud Attack } (2. f4 Nc6 3. Nc3 Bc5 4. Nf3 d6 5. Bb5 Bg4 6. h3 Bxf3) 2... Nf6 { [%eval -1.55] } 3. Nf3 { [%eval -1.86] } 3... Nc6 { [%eval -1.3] } 4. d4?! { (-1.30 → -2.41) Inaccuracy. c4 was best. } { [%eval -2.41] } (4. c4) 4... exd4 { [%eval -2.43] } 5. Nxd4 { [%eval -1.92] } 5... Qe7? { (-1.92 → -0.43) Mistake. Bc5 was best. } { [%eval -0.43] } (5... Bc5 6. Be3) 6. Ke3?? { (-0.43 → Mate in 9) Checkmate is now unavoidable. Nc3 was best. } { [%eval #-9] } (6. Nc3 d5) 6... Qxe4+ { [%eval -53.29] } 7. Kd2 { [%eval -39.59] } 7... Qxd4+ { [%eval -9.86] } 8. Bd3? { (-9.86 → Mate in 2) Checkmate is now unavoidable. Ke1 was best. } { [%eval #-2] } (8. Ke1) 8... Ke7 { [%eval #-7] } 9. c4 { [%eval #-6] } 9... Kd6 { [%eval #-6] } 10. Re1 { [%eval #-6] } 10... b5?! { (Mate in 6 → -46.53) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -46.53] } (10... Qxf2+ 11. Kc3 Nd5+ 12. Kb3 Na5+ 13. Ka4 b5+ 14. cxb5 Nb6+ 15. Kxa5 Kd5#) 11. b3?! { (-46.53 → Mate in 3) Checkmate is now unavoidable. Qf3 was best. } { [%eval #-3] } (11. Qf3 Ne5) 11... Qxa1?! { (Mate in 3 → -10.35) Lost forced checkmate sequence. Qxf2+ was best. } { [%eval -10.35] } (11... Qxf2+ 12. Qe2 Ne4+ 13. Kc2 Ke5#) 12. Nc3 { [%eval -9.84] } 12... bxc4?? { (-9.84 → 6.78) Blunder. Kc5 was best. } { [%eval 6.78] } (12... Kc5) 13. Bxc4?? { (6.78 → -5.48) Blunder. Ba3+ was best. } { [%eval -5.48] } (13. Ba3+) 13... Bb7?? { (-5.48 → Mate in 5) Checkmate is now unavoidable. Kc5 was best. } { [%eval #5] } (13... Kc5 14. Re4) 14. Kc2+ { [%eval #4] } 14... Kc5 { [%eval #3] } 15. Ba3+?! { (Mate in 3 → 25.72) Lost forced checkmate sequence. Na4+ was best. } { [%eval 25.72] } (15. Na4+ Kb4 16. Qd2+ Qc3+ 17. Qxc3#) 15... Nb4+ { [%eval 23.79] } 16. Bxb4+ { [%eval 27.07] } 16... Kxb4?! { (27.07 → Mate in 8) Checkmate is now unavoidable. Kb6 was best. } { [%eval #8] } (16... Kb6 17. Qd4+) 17. Kd3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Qxa1 was best. } { [%eval #-6] } (17. Qxa1 Bxg2 18. Na4 Nd5 19. Kd3 c5 20. a3+ Ka5 21. b4+ Nxb4+ 22. axb4+ Kxb4 23. Qc3+ Kxa4) 17... Qxc3+ { [%eval #-5] } 18. Ke2 { [%eval #-5] } 18... Re8+ { [%eval #-4] } 19. Kf1 { [%eval #-4] } 19... Rxe1+ { [%eval #-3] } 20. Qxe1 { [%eval #-3] } 20... Qxe1+ { [%eval #-2] } 21. Kxe1 { [%eval #-2] } 21... Kc3 { [%eval #-1] } 22. Bxf7 { [%eval #-1] } 22... Kd4# { Game ends by variant rule. } 0-1