FEN
[Event "Weekly Antichess Arena"]
[Site "https://adjva4.dpdns.org/XfjwPuEU"]
[Date "2026.05.08"]
[Round "-"]
[White "steakncheese"]
[Black "mdunlop"]
[Result "1-0"]
[GameId "XfjwPuEU"]
[UTCDate "2026.05.08"]
[UTCTime "20:30:02"]
[WhiteElo "1969"]
[BlackElo "2280"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e6 { [%eval 1.92] } 3. Bxd7 { [%eval 1.48] } 3... Bxd7 { [%eval 0.98] } 4. b4?! { (0.98 → 0.00) Inaccuracy. a4 was best. } { [%eval 0.0] } (4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Nc6 7. Rxa7 Nxa7 8. Qf3 c5) 4... Bxb4 { [%eval 1.72] } 5. Qg4?? { (1.72 → 0.00) Blunder. c3 was best. } { [%eval 0.0] } (5. c3 Bxc3 6. Nxc3 Bb5 7. Nxb5 Qxd2 8. Bxd2 a6 9. Nxc7 Kd8) 5... Bxd2 { [%eval 0.0] } 6. Qxg7 { [%eval -0.32] } 6... Bxe3 { [%eval 0.0] } 7. fxe3?! { (0.00 → -0.76) Inaccuracy. Bxe3 was best. } { [%eval -0.76] } (7. Bxe3 c5 8. Bxc5 Qa5 9. Qxh8 Qxa2 10. Bxa7 Qxc2 11. Bxb8 Rxa1) 7... Qg5?! { (-0.76 → -0.06) Inaccuracy. Qh4 was best. } { [%eval -0.06] } (7... Qh4 8. Qxf7 Qxh2 9. Qxh7 Qxg2 10. Qxh8 Qxg1 11. Qxg8 Qxh1 12. Qxe8) 8. Qxf7? { (-0.06 → -1.53) Mistake. Qxg5 was best. } { [%eval -1.53] } (8. Qxg5 Nf6 9. Qxf6 a5 10. Qxe6 fxe6 11. Ne2 a4 12. Nbc3 Bb5) 8... Qxg2 { [%eval -2.01] } 9. Qxe8?? { (-2.01 → -8.92) Blunder. Qxg8 was best. } { [%eval -8.92] } (9. Qxg8 Qxg8) 9... Bxe8 { [%eval -3.85] } 10. Nh3?? { (-3.85 → Mate in 11) Checkmate is now unavoidable. h3 was best. } { [%eval #-11] } (10. h3 Qxc2) 10... Qxc2 { [%eval #-11] } 11. a3 { [%eval #-12] } 11... Qxb1?? { (Mate in 12 → 0.39) Lost forced checkmate sequence. Qxh2 was best. } { [%eval 0.39] } (11... Qxh2) 12. Rxb1 { [%eval 0.46] } 12... Bb5?! { (0.46 → 1.29) Inaccuracy. Nd7 was best. } { [%eval 1.29] } (12... Nd7 13. Kd2) 13. Rxb5 { [%eval 1.14] } 13... Nd7?? { (1.14 → Mate in 16) Checkmate is now unavoidable. Nc6 was best. } { [%eval #16] } (13... Nc6 14. Rb4) 14. Rf5?? { (Mate in 16 → -2.77) Lost forced checkmate sequence. Rc5 was best. } { [%eval -2.77] } (14. Rc5 Nxc5 15. e4 Nxe4 16. Kf2 Nxf2 17. Nxf2 Ne7 18. Rd1 Nd5 19. Rxd5 exd5) 14... exf5 { [%eval -1.61] } 15. e4? { (-1.61 → -3.08) Mistake. Nf2 was best. } { [%eval -3.08] } (15. Nf2 Nh6 16. Kd2 Ng4 17. Nxg4 fxg4 18. Re1 Nf8 19. e4 Ne6 20. e5 a6) 15... fxe4 { [%eval -2.1] } 16. Bh6? { (-2.10 → -3.62) Mistake. Ng5 was best. } { [%eval -3.62] } (16. Ng5) 16... Nxh6 { [%eval -2.97] } 17. Kd1?? { (-2.97 → Mate in 17) Checkmate is now unavoidable. Kf2 was best. } { [%eval #-17] } (17. Kf2 Rhe8) 17... Rab8?? { (Mate in 17 → -3.04) Lost forced checkmate sequence. Nf5 was best. } { [%eval -3.04] } (17... Nf5 18. Ke1 Rhb8 19. a4 a5 20. Kf1 c5 21. Ke1 Ne5 22. Kf1 Ra7 23. Ke1) 18. Kc1?? { (-3.04 → Mate in 12) Checkmate is now unavoidable. Kc2 was best. } { [%eval #-12] } (18. Kc2 Rb4) 18... Rb4 { [%eval #-12] } 19. axb4 { [%eval #-13] } 19... a5 { [%eval #-13] } 20. bxa5 { [%eval #-12] } 20... Nf5 { [%eval #-12] } 21. Kc2 { [%eval #-8] } 21... c5?? { (Mate in 8 → -1.70) Lost forced checkmate sequence. Rf8 was best. } { [%eval -1.7] } (21... Rf8 22. Kd3 exd3 23. Ng1 Ng3 24. hxg3 Ne5 25. Rxh7 Rf2 26. Rxc7 Nc4 27. Rxc4) 22. Kd3?? { (-1.70 → -8.90) Blunder. Rb1 was best. } { [%eval -8.9] } (22. Rb1 c4) 22... exd3 { [%eval -7.38] } 23. a6? { (-7.38 → Mate in 7) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-7] } (23. Rb1 Re8 24. Rb6 Nxb6 25. axb6 Nd6 26. Ng1 Re1 27. b7 Rxg1 28. h4 Nxb7) 23... Ng3?? { (Mate in 7 → -2.09) Lost forced checkmate sequence. Rf8 was best. } { [%eval -2.09] } (23... Rf8 24. a7 Ng3 25. hxg3 Rf2 26. Nxf2 Nf6 27. Rxh7 Nxh7 28. Nxd3 Nf8 29. Nxc5) 24. hxg3 { [%eval -1.82] } 24... Rd8?? { (-1.82 → 0.36) Blunder. d2 was best. } { [%eval 0.36] } (24... d2 25. Re1 dxe1=N 26. g4 c4 27. g5 Re8 28. Ng1 Nd3 29. Nf3 Re7 30. a7) 25. Ra1?? { (0.36 → -2.31) Blunder. a7 was best. } { [%eval -2.31] } (25. a7) 25... d2 { [%eval -2.12] } 26. Re1 { [%eval -2.46] } 26... dxe1=K?? { (-2.46 → Mate in 3) Checkmate is now unavoidable. dxe1=N was best. } { [%eval #3] } (26... dxe1=N 27. g4 c4 28. g5 Nf8 29. a7 Rd4 30. g6 hxg6 31. Nf2 Nd3 32. Nxd3) 27. Nf2 { [%eval #3] } 27... Kxf2 { [%eval #2] } 28. a7 { [%eval #2] } 28... Kxg3 { [%eval #1] } 29. a8=Q { [%eval #1] } 29... Rxa8# { Game ends by variant rule. } 1-0

