FEN
[Event "Hourly Three-check Arena"]
[Site "https://adjva4.dpdns.org/X08ni3S8"]
[Date "2026.04.25"]
[Round "-"]
[White "AzErTy1701"]
[Black "LBforce"]
[Result "1-0"]
[GameId "X08ni3S8"]
[UTCDate "2026.04.25"]
[UTCTime "08:41:20"]
[WhiteElo "1947"]
[BlackElo "1956"]
[WhiteRatingDiff "+25"]
[BlackRatingDiff "-9"]
[Variant "Three-check"]
[TimeControl "60+0"]
[ECO "B00"]
[Opening "Nimzowitsch Defense: French Connection"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 2.07] } 1... e6 { [%eval 2.49] } 2. Nc3 { [%eval 2.01] } 2... Nc6?! { (2.01 → 3.12) Inaccuracy. c5 was best. } { [%eval 3.12] } { B00 Nimzowitsch Defense: French Connection } (2... c5 3. e5 Nc6 4. Nf3 d5 5. exd6 Qxd6 6. Bb5 Bd7 7. Ne4) 3. d4?! { (3.12 → 2.37) Inaccuracy. Nf3 was best. } { [%eval 2.37] } (3. Nf3 Bb4 4. a3 Bxc3 5. dxc3 Qf6 6. Be3 h6 7. g4 Qe7) 3... Bb4 { [%eval 2.0] } 4. Bd2? { (2.00 → 0.40) Mistake. Nf3 was best. } { [%eval 0.4] } (4. Nf3 d5 5. Bd3 Bxc3+ 6. bxc3 Nf6 7. exd5 Qxd5 8. O-O O-O) 4... Nf6 { [%eval 0.75] } 5. Bd3? { (0.75 → -0.37) Mistake. Nf3 was best. } { [%eval -0.37] } (5. Nf3 Bxc3 6. bxc3 Nxe4 7. Bd3 d5 8. Qe2 O-O 9. Bxe4 dxe4 10. Qxe4 Qd5) 5... Bxc3?? { (-0.37 → 1.84) Blunder. Nxd4 was best. } { [%eval 1.84] } (5... Nxd4 6. Nh3) 6. bxc3 { [%eval 1.61] } 6... d5? { (1.61 → 2.90) Mistake. e5 was best. } { [%eval 2.9] } (6... e5 7. Nf3 O-O 8. dxe5 Ng4 9. e6 fxe6 10. e5 Kh8 11. Bxh7 Qe8 12. O-O) 7. e5?! { (2.90 → 2.15) Inaccuracy. exd5 was best. } { [%eval 2.15] } (7. exd5) 7... Ne4 { [%eval 2.36] } 8. Bxe4 { [%eval 2.04] } 8... dxe4 { [%eval 2.2] } 9. Qg4 { [%eval 2.02] } 9... g6?? { (2.02 → 5.84) Blunder. Ne7 was best. } { [%eval 5.84] } (9... Ne7 10. Qxg7) 10. Qxe4?? { (5.84 → 2.86) Blunder. Bg5 was best. } { [%eval 2.86] } (10. Bg5) 10... Qd5 { [%eval 2.46] } 11. Qxd5 { [%eval 2.67] } 11... exd5 { [%eval 3.1] } 12. Nf3?? { (3.10 → 0.85) Blunder. Bg5 was best. } { [%eval 0.85] } (12. Bg5) 12... Bg4?! { (0.85 → 1.46) Inaccuracy. h6 was best. } { [%eval 1.46] } (12... h6) 13. Ng5?? { (1.46 → -0.23) Blunder. Bg5 was best. } { [%eval -0.23] } (13. Bg5 Bxf3 14. gxf3 Kd7 15. Rb1 b6 16. Rb5 Ne7 17. O-O a6 18. Rbb1 h6) 13... Bf5 { [%eval 0.16] } 14. Rc1?! { (0.16 → -0.62) Inaccuracy. O-O was best. } { [%eval -0.62] } (14. O-O h6) 14... Na5?! { (-0.62 → 0.37) Inaccuracy. h6 was best. } { [%eval 0.37] } (14... h6) 15. O-O?! { (0.37 → -0.38) Inaccuracy. e6 was best. } { [%eval -0.38] } (15. e6 fxe6) 15... Nc4? { (-0.38 → 0.83) Mistake. h6 was best. } { [%eval 0.83] } (15... h6 16. Nf3 g5 17. Be3 b6 18. Ne1 Nc4 19. Nd3 a5 20. Rce1 O-O 21. f4) 16. Bf4? { (0.83 → -0.48) Mistake. Rfe1 was best. } { [%eval -0.48] } (16. Rfe1 O-O 17. Nf3 Nxd2 18. Nxd2 Kg7 19. Nf3 b6 20. c4 dxc4 21. d5 Rad8) 16... h6 { [%eval -0.22] } 17. Nf3 { [%eval -0.37] } 17... g5 { [%eval 0.07] } 18. Be3 { [%eval -0.28] } 18... c6? { (-0.28 → 0.84) Mistake. O-O-O was best. } { [%eval 0.84] } (18... O-O-O 19. a4) 19. Nd2 { [%eval 0.68] } 19... Nxd2?! { (0.68 → 1.31) Inaccuracy. Na3 was best. } { [%eval 1.31] } (19... Na3 20. f4) 20. Bxd2 { [%eval 0.8] } 20... Ke7?? { (0.80 → 3.65) Blunder. O-O-O was best. } { [%eval 3.65] } (20... O-O-O 21. a4 Kb8 22. a5 Ka8 23. a6 b6 24. c4 dxc4 25. Bb4 h5 26. c3) 21. f3?! { (3.65 → 2.30) Inaccuracy. c4 was best. } { [%eval 2.3] } (21. c4 Kf8 22. h3 Kg7 23. f4 g4 24. hxg4 Bxg4 25. f5 Rag8 26. f6+ Kh7) 21... Ke6?? { (2.30 → 10.65) Blunder. Kd7 was best. } { [%eval 10.65] } (21... Kd7 22. c4) 22. g4 { [%eval 8.87] } 22... Bg6 { [%eval 10.63] } 23. f4 { [%eval 13.07] } 23... gxf4 { [%eval 25.87] } 24. Rxf4 { [%eval 20.96] } 24... Ke7?! { (20.96 → Mate in 5) Checkmate is now unavoidable. Kd7 was best. } { [%eval #5] } (24... Kd7 25. Rxf7+ Bxf7 26. e6+ Kc8 27. exf7 Rd8 28. c4 b6 29. Re1 Rb8 30. Re7) 25. Rcf1?! { (Mate in 5 → 13.85) Lost forced checkmate sequence. Rxf7+ was best. } { [%eval 13.85] } (25. Rxf7+ Bxf7 26. Bg5+ Ke8 27. Rf1 Rb8 28. Rxf7 Kxf7 29. e6#) 25... Ke8 { [%eval 45.49] } 26. Rf6 { [%eval 30.68] } 26... Rg8?! { (30.68 → Mate in 5) Checkmate is now unavoidable. Kd8 was best. } { [%eval #5] } (26... Kd8 27. e6 Kc8 28. exf7 Rf8 29. Rxg6 c5 30. Bxh6 Kb8 31. Bxf8 cxd4 32. Bc5) 27. e6 { [%eval #4] } 27... fxe6 { [%eval #3] } 28. Rxe6+ { [%eval #2] } 28... Kd7 { [%eval #2] } 29. Re7+ { [%eval #1] } 29... Kxe7 { [%eval #1] } 30. Bg5# { Game ends by variant rule. } 1-0
