FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/VKbn9D4h"]
[Date "2026.04.03"]
[Round "-"]
[White "Polina00"]
[Black "Starz123"]
[Result "0-1"]
[GameId "VKbn9D4h"]
[UTCDate "2026.04.03"]
[UTCTime "12:45:29"]
[WhiteElo "1966"]
[BlackElo "1673"]
[WhiteRatingDiff "-9"]
[BlackRatingDiff "+82"]
[Variant "Antichess"]
[TimeControl "0+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g3 { [%eval 0.0] } 1... f5?? { (0.00 → 4.17) Blunder. Nh6 was best. } { [%eval 4.17] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?? { (4.17 → -3.22) Blunder. e4 was best. } { [%eval -3.22] } (2. e4 fxe4 3. Ba6 bxa6 4. Qh5 e3 5. dxe3 Nh6 6. Qxh6 gxh6) 2... f4 { [%eval #-16] } 3. gxf4 { [%eval #-15] } 3... e5 { [%eval #-15] } 4. fxe5 { [%eval #-14] } 4... Ba3 { [%eval #-14] } 5. Nxa3 { [%eval #-13] } 5... b5 { [%eval #-13] } 6. Nxb5 { [%eval #-12] } 6... Qf6?? { (Mate in 12 → 1.73) Lost forced checkmate sequence. Qg5 was best. } { [%eval 1.73] } (6... Qg5 7. Nxc7 Qxd2 8. Nxa8 Qxe2 9. Kxe2 d6 10. Qxd6 h5 11. Qxb8 a5 12. Qxc8) 7. exf6 { [%eval 2.4] } 7... gxf6 { [%eval 3.15] } 8. Nxa7 { [%eval 2.54] } 8... Rxa7 { [%eval 2.61] } 9. Rb1?? { (2.61 → 0.07) Blunder. Ba3 was best. } { [%eval 0.07] } (9. Ba3 Rxa3 10. Nf3 Rxa2 11. Rxa2 Nh6 12. Qc1 Na6 13. Rxa6 Bxa6 14. d3 Bxd3) 9... Rxa2 { [%eval 0.75] } 10. e3?? { (0.75 → Mate in 10) Checkmate is now unavoidable. Bb2 was best. } { [%eval #-10] } (10. Bb2 Rxb2 11. Rxb2 Nc6 12. d4 Nxd4 13. Qxd4 Nh6 14. Qxd7 Bxd7 15. Bh3 Bxh3) 10... Rxc2 { [%eval #-10] } 11. Qxc2 { [%eval #-9] } 11... f5?? { (Mate in 9 → 2.16) Lost forced checkmate sequence. h6 was best. } { [%eval 2.16] } (11... h6 12. Qxc7 d5 13. Qxc8 Rh7 14. Qxe8 Ra7 15. Qxb8 Rh7 16. Qxg8 Rf7 17. Qxf7) 12. Qxf5?? { (2.16 → 0.00) Blunder. Qxc7 was best. } { [%eval 0.0] } (12. Qxc7 Nf6 13. Qxd7 Kxd7 14. f4 h5 15. e4 Nxe4 16. Nf3 Nxd2 17. Nxd2 Na6) 12... h5?? { (0.00 → 6.85) Blunder. d6 was best. } { [%eval 6.85] } (12... d6 13. Qxh7 Rxh7 14. h3 Bxh3 15. Rxh3 Rxh3 16. Nxh3 Nd7 17. Bd3 c5 18. Ra1) 13. Qxh5?? { (6.85 → 2.37) Blunder. Qxd7 was best. } { [%eval 2.37] } (13. Qxd7) 13... Rxh5 { [%eval 2.12] } 14. Bh3?? { (2.12 → -6.85) Blunder. f4 was best. } { [%eval -6.85] } (14. f4 Rxh2 15. Rxh2 c5 16. Rh6 Nxh6 17. f5 Nxf5 18. d4 Nxe3 19. Bxe3 cxd4) 14... Rxh3 { [%eval -5.29] } 15. Nxh3 { [%eval -4.36] } 15... Nh6?? { (-4.36 → 1.00) Blunder. c5 was best. } { [%eval 1.0] } (15... c5) 16. f4?! { (1.00 → 0.00) Inaccuracy. Ra1 was best. } { [%eval 0.0] } (16. Ra1 Ba6 17. Rxa6 Nxa6 18. f4 Nb8 19. Bb2 Kf7 20. f5 Nxf5 21. Kf2 Nxe3) 16... Ng4?? { (0.00 → 2.30) Blunder. Nc6 was best. } { [%eval 2.3] } (16... Nc6 17. f5 Nxf5 18. Ke2 Nxe3 19. Kxe3 Nd4 20. Kxd4 c5 21. Kxc5 d5 22. Kxd5) 17. e4?? { (2.30 → 0.31) Blunder. Bb2 was best. } { [%eval 0.31] } (17. Bb2 Nxe3 18. dxe3 Nc6 19. b4 Nxb4 20. f5 Nd3 21. Bc3 Nxe1 22. Rbxe1 c6) 17... Nxh2 { [%eval 0.0] } 18. Rxh2 { [%eval 0.0] } 18... d5 { [%eval 0.42] } 19. exd5 { [%eval 0.56] } 19... Bxh3 { [%eval 1.25] } 20. Rxh3 { [%eval 0.0] } 20... c6 { [%eval 0.0] } 21. dxc6 { [%eval 0.0] } 21... Nxc6 { [%eval 0.0] } 22. d4 { [%eval 0.0] } 22... Nxd4 { [%eval 0.0] } 23. Ra1 { [%eval 0.0] } 23... Nxb3 { [%eval 0.0] } 24. Rxb3 { [%eval 0.0] } 24... Kd7 { [%eval 0.0] } 25. Ke2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Ra5 was best. } { [%eval #-2] } (25. Ra5 Kc7 26. Rb7 Kxb7 27. Re5 Kc6 28. Re3 Kd6 29. Re6 Kxe6 30. f5 Kxf5) 25... Kd6 { [%eval #-2] } 26. Ke3 { [%eval #-1] } 26... Ke5 { [%eval #-1] } 27. fxe5# { Game ends by variant rule. } 0-1