FEN
[Event "Hourly Blitz Arena"]
[Site "https://adjva4.dpdns.org/UJdgpkrj"]
[Date "2022.06.18"]
[Round "-"]
[White "isaacmonty"]
[Black "fac_frank"]
[Result "1/2-1/2"]
[GameId "UJdgpkrj"]
[UTCDate "2022.06.18"]
[UTCTime "14:51:15"]
[WhiteElo "1935"]
[BlackElo "2151"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-3"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "B01"]
[Opening "Scandinavian Defense: Modern Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.33] } 1... d5 { [%eval 0.82] } 2. exd5 { [%eval 0.66] } 2... Nf6 { [%eval 0.74] } { B01 Scandinavian Defense: Modern Variation } 3. Nc3?! { (0.74 → 0.15) Inaccuracy. Nf3 was best. } { [%eval 0.15] } (3. Nf3 Qxd5 4. Nc3 Qa5 5. d4 c6 6. Bc4 Bf5 7. Bd2 Nbd7) 3... Nxd5 { [%eval 0.14] } 4. Nxd5 { [%eval 0.0] } 4... Qxd5 { [%eval 0.0] } 5. d4 { [%eval 0.0] } 5... Bf5 { [%eval 0.36] } 6. Nf3 { [%eval 0.0] } 6... Nc6 { [%eval 0.02] } 7. c3 { [%eval -0.4] } 7... O-O-O { [%eval 0.0] } 8. Bd3?? { (0.00 → -1.83) Blunder. Qb3 was best. } { [%eval -1.83] } (8. Qb3 Be6 9. Be3 Qxb3 10. axb3 Bxb3 11. Bb5 Bd5 12. Bxc6 Bxc6) 8... Bg4?? { (-1.83 → 0.08) Blunder. Bxd3 was best. } { [%eval 0.08] } (8... Bxd3) 9. h3 { [%eval -0.35] } 9... Bxf3 { [%eval -0.19] } 10. Qxf3 { [%eval -0.54] } 10... Qxf3 { [%eval -0.34] } 11. gxf3 { [%eval -0.39] } 11... g6 { [%eval -0.37] } 12. Bf4?? { (-0.37 → -2.37) Blunder. h4 was best. } { [%eval -2.37] } (12. h4 h5) 12... f5?? { (-2.37 → 1.42) Blunder. e5 was best. } { [%eval 1.42] } (12... e5 13. Bg5 Be7 14. h4 exd4 15. O-O-O dxc3 16. bxc3 Rd5 17. Be3 Rh5 18. Bc4 f5 19. Kc2) 13. O-O-O { [%eval 1.16] } 13... h5?? { (1.16 → 5.00) Blunder. Bg7 was best. } { [%eval 5.0] } (13... Bg7) 14. Bg5?? { (5.00 → 1.10) Blunder. Rhg1 was best. } { [%eval 1.1] } (14. Rhg1 Bh6 15. Bxh6 Rxh6 16. Rxg6 Rxg6 17. Bxf5+ e6 18. Bxg6 Rh8 19. Re1 Kd7 20. Rg1 Ne7) 14... Bg7?! { (1.10 → 2.22) Inaccuracy. Rd6 was best. } { [%eval 2.22] } (14... Rd6 15. Rhe1 Bh6 16. Bxh6 Rxh6 17. Bc4 Kd8 18. h4 Rh7 19. d5 Nb8 20. a4 a5 21. Kc2) 15. Bb5?! { (2.22 → 1.04) Inaccuracy. Rhg1 was best. } { [%eval 1.04] } (15. Rhg1 Rd6 16. Be3 Rf8 17. Kc2 a5 18. a4 Kb8 19. f4 Rff6 20. Be2 e6 21. Bxh5 Ne7) 15... Bf6 { [%eval 1.41] } 16. Bf4?! { (1.41 → 0.44) Inaccuracy. Be3 was best. } { [%eval 0.44] } (16. Be3 e5 17. dxe5 Rxd1+ 18. Rxd1 Bxe5 19. f4 Bd6 20. Bc4 Kd7 21. b4 Nd8 22. Rg1 Rh6) 16... e5 { [%eval 0.29] } 17. dxe5 { [%eval 0.36] } 17... Nxe5 { [%eval 0.37] } 18. Be2 { [%eval 0.21] } 18... g5 { [%eval 0.27] } 19. Bxe5 { [%eval -0.1] } 19... Bxe5 { [%eval -0.17] } 20. h4 { [%eval -0.17] } 20... Rxd1+ { [%eval 0.0] } 21. Bxd1 { [%eval -0.2] } 21... Bf4+ { [%eval -0.38] } 22. Kc2 { [%eval -0.73] } 22... Rd8?! { (-0.73 → 0.20) Inaccuracy. Kd7 was best. } { [%eval 0.2] } (22... Kd7 23. hxg5) 23. hxg5 { [%eval 0.11] } 23... Rd2+ { [%eval 0.08] } 24. Kb3 { [%eval 0.03] } 24... Bxg5 { [%eval 0.14] } 25. Rxh5 { [%eval 0.24] } 25... Rxd1 { [%eval 0.34] } 26. Rxg5 { [%eval 0.46] } 26... Rd2 { [%eval 0.26] } 27. Rxf5 { [%eval 0.43] } 27... Rxf2 { [%eval 0.28] } 28. Rf7 { [%eval 0.19] } 28... b6 { [%eval 0.24] } 29. a4 { [%eval 0.17] } 29... a5 { [%eval 0.22] } 30. f4 { [%eval 0.0] } 30... Rf3?! { (0.00 → 0.77) Inaccuracy. Kb7 was best. } { [%eval 0.77] } (30... Kb7 31. f5 Kc6 32. c4 Rf3+ 33. Kc2 Kd6 34. f6 c6 35. Kd2 Ke6 36. Rf8 Rxf6 37. Rxf6+) 31. Kc4 { [%eval 0.63] } 31... Kb7 { [%eval 0.98] } 32. b4?! { (0.98 → 0.36) Inaccuracy. Rf6 was best. } { [%eval 0.36] } (32. Rf6) 32... axb4 { [%eval 0.13] } 33. cxb4 { [%eval 0.28] } 33... Rf1?! { (0.28 → 1.08) Inaccuracy. Ra3 was best. } { [%eval 1.08] } (33... Ra3) 34. f5 { [%eval 0.39] } 34... Rf4+?? { (0.39 → 5.17) Blunder. Kc6 was best. } { [%eval 5.17] } (34... Kc6) 35. Kb3?? { (5.17 → 0.14) Blunder. Kd5 was best. } { [%eval 0.14] } (35. Kd5) 35... Kc6 { [%eval 0.08] } 36. f6 { [%eval 0.05] } 36... Kd6 { [%eval 0.56] } 37. b5?! { (0.56 → 0.00) Inaccuracy. a5 was best. } { [%eval 0.0] } (37. a5) 37... Rf3+ { [%eval 0.03] } 38. Kb4 { [%eval 0.0] } 38... Rf4+ { [%eval 0.0] } 39. Kb3 { [%eval 0.0] } 39... Rf3+ { [%eval 0.0] } 40. Kb2 { [%eval 0.0] } 40... Rf4 { [%eval 0.0] } 41. Kb3 { [%eval 0.0] } { The game is a draw. } 1/2-1/2