FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/UDlABemQ"]
[Date "2023.02.14"]
[Round "-"]
[White "FionnLynch"]
[Black "Orangedrop"]
[Result "1-0"]
[GameId "UDlABemQ"]
[UTCDate "2023.02.14"]
[UTCTime "13:44:18"]
[WhiteElo "1303"]
[BlackElo "1500"]
[WhiteRatingDiff "+4"]
[BlackRatingDiff "-430"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. b3?! { (0.15 → -0.68) Inaccuracy. e3 was best. } { [%eval -0.68] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... c6?? { (-0.68 → 3.66) Blunder. e6 was best. } { [%eval 3.66] } (1... e6 2. Ba3 Bxa3 3. Nxa3 b5 4. Nxb5 Nc6 5. Nxc7 Qxc7 6. d4) 2. g3?? { (3.66 → -0.36) Blunder. e3 was best. } { [%eval -0.36] } (2. e3 c5 3. Ba6 Nxa6 4. b4 cxb4 5. Na3 bxa3 6. Bxa3 Nb4) 2... h6?? { (-0.36 → 3.26) Blunder. e6 was best. } { [%eval 3.26] } (2... e6 3. h4 Qxh4 4. Rxh4 Na6 5. Rxh7 Rxh7 6. Bb2 e5 7. Bxe5) 3. Nh3?! { (3.26 → 2.30) Inaccuracy. e3 was best. } { [%eval 2.3] } (3. e3 b5) 3... Nf6?? { (2.30 → Mate in 16) Checkmate is now unavoidable. g5 was best. } { [%eval #16] } (3... g5) 4. Ng5 { [%eval #16] } 4... hxg5 { [%eval #15] } 5. Bh3?? { (Mate in 15 → 3.75) Lost forced checkmate sequence. g4 was best. } { [%eval 3.75] } (5. g4 Nxg4 6. Rg1 Rxh2 7. Rxg4 Rxf2 8. Rxg5 Rxe2 9. Rxg7 Bxg7 10. Bxe2 Bxa1 11. Bb2 Bxb2) 5... Rxh3 { [%eval 3.37] } 6. g4 { [%eval 2.71] } 6... Nxg4 { [%eval 3.44] } 7. b4?? { (3.44 → -2.23) Blunder. f4 was best. } { [%eval -2.23] } (7. f4 Rxh2 8. fxg5 Rxe2 9. Kxe2 Ne3 10. Kxe3 g6 11. Kf3 d6 12. Rh5 gxh5 13. g6 fxg6) 7... Nxh2?? { (-2.23 → Mate in 15) Checkmate is now unavoidable. Nxf2 was best. } { [%eval #15] } (7... Nxf2 8. Kxf2) 8. Rxh2 { [%eval #15] } 8... Rxh2 { [%eval #14] } 9. b5?? { (Mate in 14 → 1.73) Lost forced checkmate sequence. f4 was best. } { [%eval 1.73] } (9. f4 Rxe2 10. Kxe2 gxf4 11. b5 cxb5 12. Qg1 Qc7 13. Qxa7 Qxc2 14. Qxa8 Qxa2 15. Qxb8 Qxd2) 9... cxb5?? { (1.73 → Mate in 13) Checkmate is now unavoidable. Rxf2 was best. } { [%eval #13] } (9... Rxf2) 10. Ba3?? { (Mate in 13 → Mate in 15) Lost forced checkmate sequence. f4 was best. } { [%eval #-15] } (10. f4 Rxe2 11. Kxe2 gxf4 12. Qg1 Qc7 13. Qxa7 Qxc2 14. Qxa8 Qxa2 15. Qxb8 Qxd2 16. Qxc8 Qxe2) 10... Rxf2 { [%eval -4.06] } 11. Bxe7?? { (-4.06 → Mate in 13) Checkmate is now unavoidable. Kxf2 was best. } { [%eval #-13] } (11. Kxf2 Qb6) 11... Qxe7?? { (Mate in 13 → -3.94) Lost forced checkmate sequence. Bxe7 was best. } { [%eval -3.94] } (11... Bxe7 12. Kxf2 Ba3 13. Nxa3 a5 14. Nxb5 Qc7 15. Nxc7 g4 16. Nxa8 b6 17. Nxb6 d6 18. Nxc8) 12. Kxf2 { [%eval -1.25] } 12... Qxe2 { [%eval -4.53] } 13. Qxe2 { [%eval -1.21] } 13... Nc6?? { (-1.21 → Mate in 10) Checkmate is now unavoidable. Bd6 was best. } { [%eval #10] } (13... Bd6 14. Qxb5 Bg3 15. Kxg3 g4 16. Kxg4 Ke7 17. Qxb7 Bxb7 18. Kg3 g5 19. Na3 Bf3 20. Kxf3) 14. Qxb5 { [%eval #10] } 14... a6 { [%eval #6] } 15. Qxb7 { [%eval #6] } 15... Bxb7 { [%eval #5] } 16. d4 { [%eval #5] } 16... Nxd4 { [%eval #4] } 17. Kg2 { [%eval #4] } 17... Nxc2 { [%eval #3] } 18. a4 { [%eval #3] } 18... Nxa1 { [%eval #2] } 19. a5 { [%eval #2] } 19... Bxg2 { [%eval #1] } 20. Na3 { [%eval #1] } 20... Bxa3# { Game ends by variant rule. } 1-0
