FEN
[Event "Lichess Bundesliga Team Battle"]
[Site "https://adjva4.dpdns.org/U9F0octj"]
[Date "2023.09.03"]
[Round "-"]
[White "MrLuciferMorningstar"]
[Black "LeopoldRollitschek"]
[Result "1/2-1/2"]
[GameId "U9F0octj"]
[UTCDate "2023.09.03"]
[UTCTime "19:29:31"]
[WhiteElo "2673"]
[BlackElo "2486"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+3"]
[WhiteBerserk "true"]
[Variant "Standard"]
[TimeControl "300+0"]
[ECO "A05"]
[Opening "King's Indian Attack"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Nf3 { [%eval 0.36] } 1... Nf6 { [%eval 0.29] } 2. g3 { [%eval 0.05] } 2... d5 { [%eval 0.33] } { A05 King's Indian Attack } 3. Bg2 { [%eval 0.32] } 3... c5 { [%eval 0.29] } 4. O-O { [%eval 0.22] } 4... e6 { [%eval 0.36] } 5. c4 { [%eval 0.27] } 5... d4 { [%eval 0.16] } 6. e3 { [%eval 0.0] } 6... Nc6 { [%eval 0.09] } 7. Re1 { [%eval -0.12] } 7... Bd6 { [%eval -0.33] } 8. exd4 { [%eval -0.2] } 8... cxd4 { [%eval -0.23] } 9. d3 { [%eval -0.15] } 9... O-O { [%eval 0.07] } 10. Bg5 { [%eval 0.17] } 10... h6 { [%eval 0.17] } 11. Bxf6 { [%eval 0.22] } 11... Qxf6 { [%eval 0.16] } 12. a3 { [%eval 0.22] } 12... a5 { [%eval 0.09] } 13. Nbd2 { [%eval 0.16] } 13... e5 { [%eval 0.35] } 14. Ne4 { [%eval 0.41] } 14... Qd8 { [%eval 0.57] } 15. Nxd6 { [%eval 0.38] } 15... Qxd6 { [%eval 0.35] } 16. Nd2 { [%eval 0.3] } 16... Qe7 { [%eval 0.69] } 17. Qc2 { [%eval 0.39] } 17... Bd7 { [%eval 0.48] } 18. c5 { [%eval 0.28] } 18... Rac8?! { (0.28 → 0.85) Inaccuracy. a4 was best. } { [%eval 0.85] } (18... a4) 19. Ne4 { [%eval 0.9] } 19... Rc7 { [%eval 0.98] } 20. Qd2 { [%eval 0.51] } 20... Be6?! { (0.51 → 1.19) Inaccuracy. a4 was best. } { [%eval 1.19] } (20... a4 21. Rac1 Nd8 22. Nd6 Bc6 23. Qa5 Bxg2 24. Kxg2 Qd7 25. Qb5 f6 26. Qxd7 Rxd7 27. Nc4) 21. b4 { [%eval 1.24] } 21... axb4 { [%eval 1.28] } 22. axb4 { [%eval 1.33] } 22... Rb8 { [%eval 1.53] } 23. b5 { [%eval 1.57] } 23... Nd8 { [%eval 1.58] } 24. Rac1? { (1.58 → 0.00) Mistake. b6 was best. } { [%eval 0.0] } (24. b6 Rc6) 24... Bd5?! { (0.00 → 1.07) Inaccuracy. b6 was best. } { [%eval 1.07] } (24... b6 25. cxb6 Rxb6 26. Rxc7 Qxc7 27. Qb4 Bd7 28. Nd2 Rxb5 29. Qe7 Rc5 30. h4 Ne6 31. Nc4) 25. Nf6+ { [%eval 0.71] } 25... Qxf6 { [%eval 0.72] } 26. Bxd5 { [%eval 0.65] } 26... Rbc8 { [%eval 0.53] } 27. Qb4 { [%eval 0.56] } 27... Qe7 { [%eval 0.68] } 28. Kg2?! { (0.68 → -0.11) Inaccuracy. Rc4 was best. } { [%eval -0.11] } (28. Rc4 Rxc5) 28... Rxc5 { [%eval 0.39] } 29. Rxe5 { [%eval 0.01] } 29... Qxe5 { [%eval 0.03] } 30. Rxc5 { [%eval 0.07] } 30... Qd6?? { (0.07 → 4.60) Blunder. Rxc5 was best. } { [%eval 4.6] } (30... Rxc5) 31. Rxc8?? { (4.60 → 0.81) Blunder. Bxf7+ was best. } { [%eval 0.81] } (31. Bxf7+ Kh7 32. Bg6+ Qxg6 33. Rxc8 Ne6 34. Qd6 Qf5 35. h4 Nf4+ 36. Qxf4 Qxc8 37. Qxd4 Kh8) 31... Qxb4 { [%eval 0.68] } 32. Rxd8+ { [%eval 0.67] } 32... Kh7 { [%eval 0.83] } 33. Be4+ { [%eval 0.57] } 33... g6 { [%eval 0.5] } 34. Rd7 { [%eval 0.5] } 34... Kg7 { [%eval 0.46] } 35. Rxb7 { [%eval 0.22] } 35... Kf8?? { (0.22 → 2.77) Blunder. Qc5 was best. } { [%eval 2.77] } (35... Qc5 36. h4 h5 37. Rb8 Qe5 38. Rb6 Qc5 39. Rb7 Kg8 40. Bc6 g5 41. hxg5 Qxg5 42. b6) 36. Bd5 { [%eval 2.95] } 36... f5 { [%eval 2.91] } 37. Rf7+ { [%eval 3.0] } 37... Ke8 { [%eval 3.0] } 38. Rf6 { [%eval 2.84] } 38... Ke7? { (2.84 → 5.00) Mistake. Qc5 was best. } { [%eval 5.0] } (38... Qc5 39. Bc4 f4 40. Rxf4 Qa7 41. Rf6 Qa8+ 42. Rc6 Kf8 43. Bd5 Qa5 44. Be4 Qxb5 45. Rxg6) 39. Re6+ { [%eval 4.71] } 39... Kd7?! { (4.71 → 6.10) Inaccuracy. Kf7 was best. } { [%eval 6.1] } (39... Kf7 40. b6 Qa5 41. Bc4 Qa8+ 42. Rc6+ Kg7 43. Bd5 Qd8 44. Bf3 g5 45. h3 Qb8 46. b7) 40. Rxg6 { [%eval 5.88] } 40... Kc7 { [%eval 7.66] } 41. Rc6+ { [%eval 6.16] } 41... Kd7 { [%eval 6.37] } 42. Rf6? { (6.37 → 3.60) Mistake. b6 was best. } { [%eval 3.6] } (42. b6 h5 43. b7 Qxb7 44. Rd6+ Kxd6 45. Bxb7 Kd7 46. Kf3 Kc7 47. Kf4 Kxb7 48. Kxf5 Kc6) 42... Ke7?! { (3.60 → 5.14) Inaccuracy. Qc5 was best. } { [%eval 5.14] } (42... Qc5 43. Bc4 Qe5 44. Rxh6 f4 45. b6 Kc8 46. Ba6+ Kb8 47. Rh4 Qf6 48. Rxf4 Qxb6 49. Bc4) 43. Rxf5? { (5.14 → 2.80) Mistake. Re6+ was best. } { [%eval 2.8] } (43. Re6+ Kd7 44. Rxh6 Qd2 45. Rf6 Ke7 46. Rf7+ Kd6 47. Bc4 Qa5 48. Rxf5 Kc7 49. h4 Qb6) 43... Qxb5 { [%eval 2.63] } 44. Be4 { [%eval 2.51] } 44... Qb1 { [%eval 2.79] } 45. h4 { [%eval 2.56] } 45... Qd1 { [%eval 2.64] } 46. Rf3 { [%eval 3.02] } 46... Qe2 { [%eval 2.37] } 47. Rf4 { [%eval 2.21] } 47... h5?? { (2.21 → 4.96) Blunder. Qc2 was best. } { [%eval 4.96] } (47... Qc2) 48. Rf5 { [%eval 5.44] } 48... Kd7 { [%eval 5.24] } 49. Rd5+ { [%eval 5.25] } 49... Kc7 { [%eval 5.36] } 50. Rxd4 { [%eval 5.18] } 50... Kb6 { [%eval 6.01] } 51. Rd5 { [%eval 5.85] } 51... Kc7 { [%eval 6.16] } 52. Rf5 { [%eval 5.57] } 52... Kd7 { [%eval 5.42] } 53. Bf3 { [%eval 5.73] } 53... Qd2 { [%eval 5.16] } 54. Rd5+ { [%eval 5.09] } 54... Ke7 { [%eval 5.49] } 55. Rxh5?? { (5.49 → 1.98) Blunder. Bxh5 was best. } { [%eval 1.98] } (55. Bxh5 Qc3 56. Bf3 Kf8 57. Be4 Qd2 58. Rd4 Qb2 59. Rd6 Ke7 60. Rc6 Qe2 61. Rc5 Qd2) 55... Qxd3 { [%eval 2.6] } 56. Re5+ { [%eval 2.28] } 56... Kf8 { [%eval 1.93] } 57. Re3 { [%eval 1.93] } 57... Qb1 { [%eval 2.35] } 58. Be4 { [%eval 2.11] } 58... Kg7?? { (2.11 → Mate in 8) Checkmate is now unavoidable. Qb6 was best. } { [%eval #8] } (58... Qb6 59. Bf3 Kg7 60. Re4 Qf6 61. Rg4+ Kh7 62. Be4+ Kh8 63. Rg6 Qe5 64. f3 Qd4 65. Rc6) 59. Rf3?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Bxb1 was best. } { [%eval 0.0] } (59. Bxb1 Kf8 60. Kh3 Kg8 61. Kg4 Kg7 62. Kg5 Kf7 63. h5 Kg7 64. Re8 Kf7 65. Bg6+ Kg7) 59... Qxe4 { [%eval 0.0] } 60. h5?? { (0.00 → -60.49) Blunder. g4 was best. } { [%eval -60.49] } (60. g4 Kh6 61. Kg3 Qa8 62. Rf6+ Kg7 63. Rf3) 60... Kh6 { [%eval #-16] } 61. g4 { [%eval #-9] } 61... Qxg4+?? { (Mate in 9 → -0.15) Lost forced checkmate sequence. Kg5 was best. } { [%eval -0.15] } (61... Kg5 62. Kg1 Qxf3 63. h6 Kxg4 64. h7 Qc3 65. h8=Q Qxh8 66. Kg2 Qb2 67. Kg1 Kf3 68. Kh1) 62. Rg3 { [%eval -0.03] } 62... Qe4+ { [%eval 0.0] } 63. Kg1 { [%eval -0.05] } 63... Kxh5 { [%eval 0.0] } 64. Kh2 { [%eval 0.0] } 64... Kh4 { [%eval 0.0] } 65. Kg1 { [%eval -0.02] } 65... Qe1+ { [%eval 0.0] } 66. Kg2 { [%eval 0.0] } 66... Qa5 { [%eval -0.09] } 67. Kg1 { [%eval 0.0] } 67... Qb5 { [%eval 0.0] } 68. Kg2 { [%eval 0.0] } 68... Qd5+ { [%eval 0.0] } 69. Kg1?! { (0.00 → -1.04) Inaccuracy. Kh2 was best. } { [%eval -1.04] } (69. Kh2 Qd1 70. Kg2 Qb1 71. Re3 Kg5 72. Rg3+) 69... Qd4 { [%eval -0.31] } 70. Kg2 { [%eval -0.03] } 70... Kh5 { [%eval -0.22] } 71. Kg1 { [%eval 0.0] } 71... Qd1+ { [%eval 0.0] } 72. Kg2 { [%eval 0.0] } 72... Qd8 { [%eval 0.0] } 73. Kg1 { [%eval 0.0] } 73... Qa8 { [%eval 0.0] } 74. Kh2 { [%eval 0.0] } 74... Qa1 { [%eval 0.0] } 75. Kg2 { [%eval 0.0] } 75... Qa8+ { [%eval -0.64] } 76. Kg1 { [%eval 0.0] } 76... Qa7 { [%eval 0.0] } 77. Kg2 { [%eval -0.03] } 77... Qb7+ { [%eval 0.0] } 78. Kg1 { [%eval 0.0] } 78... Qb6 { [%eval 0.0] } 79. Kg2 { [%eval 0.0] } 79... Qa6 { [%eval 0.0] } 80. Kg1 { [%eval 0.0] } 80... Qa1+ { [%eval 0.0] } 81. Kg2 { [%eval 0.0] } 81... Qc1 { [%eval 0.0] } 82. Kh2 { [%eval -0.11] } 82... Qf1 { [%eval -0.04] } 83. Rh3+ { [%eval -0.17] } 83... Kg4 { [%eval -0.02] } 84. Rg3+ { [%eval -0.05] } 84... Kf4 { [%eval -0.13] } 85. Rg2?? { (-0.13 → Mate in 17) Checkmate is now unavoidable. Rf3+ was best. } { [%eval #-17] } (85. Rf3+ Ke5 86. Re3+ Kd4 87. Kg3 Qh1 88. Ra3 Ke4 89. Re3+ Kf5 90. Rf3+ Kg5 91. Rf8 Qh7) 85... Kf3?? { (Mate in 17 → -0.16) Lost forced checkmate sequence. Qe1 was best. } { [%eval -0.16] } (85... Qe1 86. Rg8 Qxf2+ 87. Kh3 Qf3+ 88. Kh2 Qh5+ 89. Kg1 Qd5 90. Rc8 Qd4+ 91. Kg2 Qb2+ 92. Kf1) 86. Rg3+ { [%eval -0.07] } 86... Ke2 { [%eval 0.0] } 87. Re3+?? { (0.00 → -2.66) Blunder. Rg1 was best. } { [%eval -2.66] } (87. Rg1 Qxf2+ 88. Rg2 Qxg2+ 89. Kxg2 Ke1 90. Kg3 Kf1 91. Kh3 Kg1 92. Kg4 Kg2 93. Kg5 Kg3) 87... Kd2?? { (-2.66 → 0.00) Blunder. Kd1 was best. } { [%eval 0.0] } (87... Kd1 88. Rf3 Qe2 89. Kg3 Qe5+ 90. Rf4 Qd6 91. Kf3 Qd3+ 92. Kg4 Qg6+ 93. Kf3 Ke1 94. Ke3) 88. Rf3?? { (0.00 → -2.58) Blunder. Rg3 was best. } { [%eval -2.58] } (88. Rg3 Kc2 89. Rg1 Qe2 90. Rg3 Kc1 91. Kg1 Kd2 92. Kg2 Qe6 93. Re3 Qb6 94. Rg3 Qc6+) 88... Ke1 { [%eval -2.53] } 89. Re3+ { [%eval -2.59] } 89... Kd2?? { (-2.59 → 0.00) Blunder. Kd1 was best. } { [%eval 0.0] } (89... Kd1 90. Kg3 Qg1+ 91. Kf3 Qh2 92. Re4 Qh3+ 93. Kf4 Qg2 94. Ke5 Qxf2 95. Rd4+ Kc2 96. Rd7) 90. Rf3?? { (0.00 → -2.82) Blunder. Rg3 was best. } { [%eval -2.82] } (90. Rg3 Kc2 91. Rg1 Qe2 92. Rg3 Kd1 93. Kg2 Qe4+ 94. Kh2 Qe5 95. Kg2) 90... Qa6?? { (-2.82 → -0.18) Blunder. Kd1 was best. } { [%eval -0.18] } (90... Kd1 91. Rf5 Qd3 92. Rg5 Ke1 93. Kg2 Qf1+ 94. Kg3 Qxf2+ 95. Kg4 Qc2 96. Re5+ Kf1 97. Kg5) 91. Kg2?? { (-0.18 → -2.74) Blunder. Re3 was best. } { [%eval -2.74] } (91. Re3) 91... Qg6+?? { (-2.74 → 0.00) Blunder. Qc6 was best. } { [%eval 0.0] } (91... Qc6 92. Kg3 Qg6+ 93. Kh4 Ke1 94. Rf4 Ke2 95. Rg4 Qf6+ 96. Kh5 Kxf2 97. Rg5 Qe6 98. Rg6) 92. Rg3 { [%eval 0.0] } 92... Qe4+ { [%eval 0.0] } 93. Kg1 { [%eval 0.0] } 93... Qf4 { [%eval 0.0] } 94. Re3 { [%eval 0.0] } 94... Qg4+ { [%eval 0.0] } 95. Kf1 { [%eval 0.0] } 95... Qd1+ { [%eval 0.0] } 96. Kg2 { [%eval 0.0] } 96... Qh5 { [%eval 0.0] } 97. Kg1 { [%eval 0.0] } 97... Qg6+ { [%eval 0.0] } 98. Rg3 { [%eval 0.0] } 98... Qb1+ { [%eval 0.0] } 99. Kg2 { [%eval 0.0] } 99... Qa1 { [%eval 0.0] } 100. Re3 { [%eval 0.0] } 100... Qd4 { [%eval 0.0] } 101. Kg3 { [%eval 0.0] } 101... Qd8 { [%eval 0.0] } 102. Kf3?? { (0.00 → -2.53) Blunder. Kg2 was best. } { [%eval -2.53] } (102. Kg2 Qb6 103. Rg3 Qc6+ 104. Kg1 Qb7 105. Rh3 Qb6 106. Kg2) 102... Qf8+?? { (-2.53 → 0.00) Blunder. Qg5 was best. } { [%eval 0.0] } (102... Qg5 103. Re2+ Kd1 104. Re3 Qg7 105. Kf4 Qg2 106. Re6 Qxf2+ 107. Ke5 Kd2 108. Kd6 Kd3 109. Ke7) 103. Kg2 { [%eval 0.0] } 103... Qh8 { [%eval 0.0] } 104. Kf1?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Kg1 was best. } { [%eval #-1] } (104. Kg1 Qd4 105. Kg2 Qg4+ 106. Kh2 Qg5 107. Kh1 Qg6 108. Rg3 Qf7 109. Kg1 Qb7 110. Re3 Qb1+) 104... Qg7?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Qh1# was best. } { [%eval 0.0] } (104... Qh1#) 105. Rg3 { [%eval 0.0] } 105... Qh6 { [%eval 0.0] } 106. Kg2 { [%eval 0.0] } 106... Ke2 { [%eval 0.0] } 107. Re3+ { [%eval 0.0] } 107... Kd1 { [%eval 0.0] } 108. Kg1 { [%eval 0.0] } 108... Qg5+ { [%eval 0.0] } 109. Rg3 { [%eval 0.0] } 109... Qf4 { [%eval 0.0] } 110. Kg2 { [%eval 0.0] } 110... Ke1 { [%eval 0.0] } 111. Re3+ { [%eval 0.0] } 111... Kd2 { [%eval 0.0] } 112. Rg3 { [%eval 0.0] } 112... Qe4+ { [%eval 0.0] } 113. Kg1 { [%eval 0.0] } 113... Qe1+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2