FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/To0iDoIl"]
[Date "2026.01.15"]
[Round "-"]
[White "aIex_k"]
[Black "isvani"]
[Result "0-1"]
[GameId "To0iDoIl"]
[UTCDate "2026.01.15"]
[UTCTime "01:34:29"]
[WhiteElo "2206"]
[BlackElo "2237"]
[WhiteRatingDiff "-5"]
[BlackRatingDiff "+6"]
[Variant "Standard"]
[TimeControl "180+0"]
[ECO "D30"]
[Opening "Queen's Gambit Declined"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.17] } 1... e6 { [%eval 0.37] } 2. c4 { [%eval 0.16] } 2... d5 { [%eval 0.17] } { D30 Queen's Gambit Declined } 3. cxd5 { [%eval 0.06] } 3... exd5 { [%eval 0.13] } 4. Nc3 { [%eval 0.17] } 4... Nf6 { [%eval 0.2] } 5. h3 { [%eval -0.17] } 5... c6 { [%eval 0.09] } 6. Nf3 { [%eval -0.17] } 6... Bf5 { [%eval 0.1] } 7. Bf4 { [%eval 0.04] } 7... Nbd7 { [%eval 0.08] } 8. e3 { [%eval 0.11] } 8... Bb4 { [%eval 0.18] } 9. Bd3 { [%eval 0.02] } 9... Bxd3 { [%eval 0.08] } 10. Qxd3 { [%eval -0.03] } 10... Ne4 { [%eval 0.09] } 11. O-O { [%eval 0.19] } 11... Bxc3 { [%eval 0.25] } 12. bxc3 { [%eval 0.24] } 12... O-O { [%eval 0.76] } 13. c4 { [%eval 0.76] } 13... Ndf6 { [%eval 0.86] } 14. Rab1 { [%eval 0.85] } 14... b6 { [%eval 1.29] } 15. Ne5 { [%eval 1.3] } 15... dxc4 { [%eval 1.32] } 16. Nxc4 { [%eval 1.31] } 16... c5?? { (1.31 → 3.83) Blunder. Qd5 was best. } { [%eval 3.83] } (16... Qd5 17. Qc2 Nh5 18. Be5 Rac8 19. Rfd1 f6 20. Bh2 f5 21. Be5 Qe6 22. Rbc1) 17. Rfd1?? { (3.83 → 0.60) Blunder. f3 was best. } { [%eval 0.6] } (17. f3 Qd5 18. fxe4 Nxe4 19. Nd2 Rae8 20. Nf3 g5 21. Be5) 17... cxd4 { [%eval 0.86] } 18. Qxd4?! { (0.86 → 0.01) Inaccuracy. exd4 was best. } { [%eval 0.01] } (18. exd4) 18... Qc8?! { (0.01 → 0.81) Inaccuracy. Qxd4 was best. } { [%eval 0.81] } (18... Qxd4) 19. Rbc1?! { (0.81 → 0.10) Inaccuracy. f3 was best. } { [%eval 0.1] } (19. f3 Nc5 20. Be5 Rd8 21. Nd6 Qe6 22. Bxf6 Qxf6 23. Qxf6 gxf6 24. Kf2 Rd7) 19... Qe6 { [%eval 0.64] } 20. Nd6?! { (0.64 → -0.25) Inaccuracy. f3 was best. } { [%eval -0.25] } (20. f3) 20... Rfd8 { [%eval 0.08] } 21. Qb4 { [%eval -0.29] } 21... Nxd6 { [%eval -0.33] } 22. Rxd6 { [%eval -0.23] } 22... Rxd6 { [%eval -0.21] } 23. Qxd6 { [%eval -0.2] } 23... Qxa2 { [%eval -0.21] } 24. Be5 { [%eval -0.24] } 24... Qe6 { [%eval -0.48] } 25. Qc7 { [%eval -0.71] } 25... Nd5?! { (-0.71 → -0.01) Inaccuracy. Qd7 was best. } { [%eval -0.01] } (25... Qd7 26. Qc2 Rd8 27. Ra1 Ne8 28. Qa2 Qd5 29. Qxd5 Rxd5 30. Bd4) 26. Qb7 { [%eval -0.07] } 26... Re8 { [%eval 0.12] } 27. Bd4 { [%eval 0.0] } 27... a5 { [%eval 0.0] } 28. Rc6 { [%eval 0.0] } 28... Qe4?! { (0.00 → 0.95) Inaccuracy. Qe7 was best. } { [%eval 0.95] } (28... Qe7 29. Rc8 Rxc8 30. Qxc8+ Qf8 31. Qd7 Nf6 32. Qc6 Qe8 33. Qxb6 a4 34. Bxf6) 29. Bxb6?! { (0.95 → -0.14) Inaccuracy. Qd7 was best. } { [%eval -0.14] } (29. Qd7) 29... Qb1+ { [%eval 0.0] } 30. Kh2 { [%eval 0.0] } 30... Qf5?? { (0.00 → 2.24) Blunder. Rf8 was best. } { [%eval 2.24] } (30... Rf8) 31. Rc5 { [%eval 2.53] } 31... Qe5+ { [%eval 2.33] } 32. f4 { [%eval 2.23] } 32... Qxe3 { [%eval 2.24] } 33. Qxd5?? { (2.24 → -4.81) Blunder. Rxd5 was best. } { [%eval -4.81] } (33. Rxd5 Qxf4+ 34. Kh1 h6 35. Bg1 a4 36. Qa7 Qe4 37. Ra5 Re7 38. Rxa4 Rxa7) 33... Qxf4+ { [%eval -4.68] } 34. g3 { [%eval -4.58] } 34... Re2+ { [%eval -4.71] } 35. Kh1?? { (-4.71 → Mate in 1) Checkmate is now unavoidable. Qg2 was best. } { [%eval #-1] } (35. Qg2 Rxg2+ 36. Kxg2 Qe4+ 37. Kf2 Qe6 38. Bxa5 Qxh3 39. Bc3 Qg4 40. Ba1 h6) 35... Qf1# { Black wins by checkmate. } 0-1