FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/TgFFuXu3"]
[Date "2025.12.24"]
[Round "-"]
[White "bugrACM"]
[Black "SC_9ferzej"]
[Result "1/2-1/2"]
[GameId "TgFFuXu3"]
[UTCDate "2025.12.24"]
[UTCTime "19:44:40"]
[WhiteElo "2380"]
[BlackElo "2448"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-1"]
[Variant "Standard"]
[TimeControl "480+0"]
[ECO "C40"]
[Opening "Gunderam Defense"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Qe7?! { (0.18 → 0.80) Inaccuracy. Nc6 was best. } { [%eval 0.8] } { C40 Gunderam Defense } (2... Nc6 3. Bc4 Nf6 4. d3 a6 5. c3 Bc5 6. O-O d6 7. Re1) 3. Nc3 { [%eval 0.79] } 3... c6 { [%eval 0.84] } 4. Bc4 { [%eval 0.88] } 4... g6 { [%eval 1.19] } 5. O-O { [%eval 0.96] } 5... Nh6?! { (0.96 → 1.86) Inaccuracy. Bg7 was best. } { [%eval 1.86] } (5... Bg7 6. a4 d6 7. d4 Nd7 8. Ng5 Nh6 9. d5 a5 10. h3) 6. d4 { [%eval 2.02] } 6... d6 { [%eval 1.46] } 7. dxe5?! { (1.46 → 0.76) Inaccuracy. h3 was best. } { [%eval 0.76] } (7. h3 Nd7 8. Be3 f6 9. a4 a5 10. Qe2 Qg7 11. Nh2 Nf7) 7... dxe5 { [%eval 0.76] } 8. Bg5 { [%eval 0.52] } 8... f6 { [%eval 0.45] } 9. Be3 { [%eval 0.54] } 9... Nd7 { [%eval 0.94] } 10. Qd2?! { (0.94 → -0.06) Inaccuracy. Qe2 was best. } { [%eval -0.06] } (10. Qe2 b5) 10... Ng4 { [%eval -0.07] } 11. h3 { [%eval -0.22] } 11... Nxe3 { [%eval -0.24] } 12. Qxe3 { [%eval -0.06] } 12... a5 { [%eval 0.14] } 13. a4?! { (0.14 → -0.57) Inaccuracy. a3 was best. } { [%eval -0.57] } (13. a3 a4 14. Ba2 Nc5 15. Rad1 Ne6 16. Nd5 cxd5 17. exd5 Qc5 18. dxe6 Qxe3) 13... Nc5?! { (-0.57 → 0.01) Inaccuracy. Kd8 was best. } { [%eval 0.01] } (13... Kd8 14. Rfd1) 14. Rad1 { [%eval -0.28] } 14... Ne6 { [%eval -0.04] } 15. Rd2?! { (-0.04 → -0.60) Inaccuracy. Nd5 was best. } { [%eval -0.6] } (15. Nd5 cxd5) 15... Qc5 { [%eval -0.46] } 16. Qxc5 { [%eval -0.89] } 16... Bxc5 { [%eval -0.88] } 17. Rfd1 { [%eval -0.88] } 17... Ke7 { [%eval -0.86] } 18. b3 { White offers draw } { [%eval -0.92] } 18... Bb4 { [%eval -0.92] } 19. Rd3?! { (-0.92 → -1.88) Inaccuracy. Bxe6 was best. } { [%eval -1.88] } (19. Bxe6 Bxe6 20. Rd3 Rhd8 21. Na2 Rxd3 22. Rxd3 Bd6 23. Kf1 Bc8 24. Rd1 b6) 19... Nc5 { [%eval -1.86] } 20. Re3 { [%eval -1.78] } 20... Bxc3 { [%eval -1.8] } 21. Rxc3 { [%eval -1.83] } 21... Nxe4 { [%eval -1.84] } 22. Re3 { [%eval -1.98] } 22... Nd6 { [%eval -1.8] } 23. Bf1 { [%eval -2.12] } 23... Be6 { [%eval -2.2] } 24. Red3 { [%eval -2.44] } 24... Nf7 { [%eval -2.32] } 25. R3d2 { [%eval -2.46] } 25... Rhd8 { [%eval -2.48] } 26. Rxd8 { [%eval -3.03] } 26... Rxd8 { [%eval -3.1] } 27. Rxd8 { [%eval -2.94] } 27... Nxd8 { [%eval -2.91] } 28. Bd3 { [%eval -3.48] } 28... Kd6 { [%eval -3.37] } 29. Kf1 { [%eval -3.8] } 29... Nf7 { [%eval -3.07] } 30. Ke2 { [%eval -3.32] } 30... f5 { [%eval -3.36] } 31. Nd2 { [%eval -3.43] } 31... Kc5 { [%eval -3.37] } 32. Bc4 { [%eval -3.25] } 32... Bd5 { [%eval -3.13] } 33. c3 { [%eval -3.56] } 33... Nd6 { [%eval -3.36] } 34. Bxd5 { [%eval -3.26] } 34... cxd5 { [%eval -3.08] } 35. Nf3 { [%eval -2.99] } 35... Nf7 { [%eval -3.18] } 36. Kd1 { [%eval -3.02] } 36... b5 { [%eval -2.8] } 37. axb5 { [%eval -2.63] } 37... Kxb5 { [%eval -2.51] } 38. Kc2 { [%eval -3.06] } 38... g5 { [%eval -2.93] } 39. Kb2 { [%eval -2.89] } 39... g4 { [%eval -3.08] } 40. hxg4 { [%eval -2.9] } 40... fxg4 { [%eval -3.11] } 41. Ne1 { [%eval -3.55] } 41... h5 { [%eval -3.45] } 42. g3 { [%eval -3.39] } 42... Ng5 { [%eval -3.23] } 43. Kc2 { [%eval -3.05] } 43... Nf3 { [%eval -2.66] } 44. Nd3 { [%eval -2.32] } 44... a4?? { (-2.32 → 0.00) Blunder. Kc6 was best. } { [%eval 0.0] } (44... Kc6) 45. bxa4+ { [%eval -0.06] } 45... Kxa4 { [%eval 0.0] } 46. Nb4 { [%eval -0.05] } 46... d4 { [%eval 0.0] } 47. Nd5 { [%eval -0.02] } 47... Kb5 { [%eval -0.05] } 48. Kd3 { [%eval -0.01] } 48... Kc5 { [%eval 0.0] } 49. Nf6 { [%eval -0.01] } 49... dxc3 { [%eval -0.02] } 50. Kxc3 { [%eval -0.07] } 50... h4 { [%eval 0.0] } 51. gxh4 { [%eval 0.0] } 51... Nxh4 { [%eval 0.0] } 52. Kd3 { [%eval 0.0] } 52... Kd6 { [%eval 0.0] } 53. Nxg4 { [%eval 0.0] } 53... Nf3 { [%eval 0.0] } 54. Nxe5 { [%eval 0.0] } 54... Kxe5 { [%eval 0.0] } 55. Ke3 { [%eval -0.2] } 55... Ng5 { [%eval 0.0] } 56. f4+ { [%eval 0.0] } 56... Kf5 { [%eval 0.0] } 57. fxg5 { [%eval 0.0] } 57... Kxg5 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
