FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/S3YKIiXm"]
[Date "2023.07.18"]
[Round "-"]
[White "Atasgambit"]
[Black "Ludo_Vikk"]
[Result "1-0"]
[GameId "S3YKIiXm"]
[UTCDate "2023.07.18"]
[UTCTime "10:39:28"]
[WhiteElo "1865"]
[BlackElo "1883"]
[WhiteRatingDiff "+6"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. b3 { [%eval 0.0] } 1... g6 { [%eval 0.0] } 2. Na3? { (0.00 → -1.14) Mistake. Ba3 was best. } { [%eval -1.14] } (2. Ba3 c5 3. Bxc5 Bh6 4. Bxe7 Nxe7 5. g3 Bxd2 6. Nxd2 b6) 2... b6?! { (-1.14 → -0.37) Inaccuracy. e6 was best. } { [%eval -0.37] } (2... e6 3. Nb5 Bd6 4. Nxa7 Bxh2 5. Rxh2 Rxa7 6. Rxh7 Rxa2 7. Rxa2) 3. Nb5 { [%eval 0.13] } 3... Bb7 { [%eval 0.51] } 4. Nxa7 { [%eval 0.16] } 4... Bxg2 { [%eval 0.02] } 5. Bxg2 { [%eval -0.53] } 5... Rxa7 { [%eval 0.03] } 6. Ba3?! { (0.03 → -0.69) Inaccuracy. Bc6 was best. } { [%eval -0.69] } (6. Bc6 dxc6) 6... Rxa3 { [%eval -0.74] } 7. Bc6 { [%eval -1.07] } 7... dxc6 { [%eval -0.98] } 8. Rc1 { [%eval -0.81] } 8... Qxd2 { [%eval -1.0] } 9. Qxd2? { (-1.00 → -2.29) Mistake. Kxd2 was best. } { [%eval -2.29] } (9. Kxd2 Rxa2) 9... Rxb3 { [%eval -2.35] } 10. axb3 { [%eval -3.07] } 10... Kd8?? { (-3.07 → 0.91) Blunder. Bh6 was best. } { [%eval 0.91] } (10... Bh6 11. Qxh6 Nxh6 12. e3 Kd7 13. Kd2 c5 14. Kc3 Kc6 15. Ne2 c4 16. bxc4 Kb5 17. cxb5) 11. Qxd8 { [%eval 0.71] } 11... e6?? { (0.71 → 3.97) Blunder. Nd7 was best. } { [%eval 3.97] } (11... Nd7 12. Qxd7) 12. Qxc7?? { (3.97 → -0.17) Blunder. Qxb8 was best. } { [%eval -0.17] } (12. Qxb8 Ne7 13. Qxc7 c5 14. Qxe7 Bxe7 15. Kd2 Re8 16. Kc3 Bd8 17. h3 b5 18. Kb4 cxb4) 12... Nd7?? { (-0.17 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (12... c5 13. Qxc5) 13. Qxb6 { [%eval #9] } 13... Nxb6 { [%eval #8] } 14. b4 { [%eval #8] } 14... Bxb4 { [%eval #7] } 15. Kd2 { [%eval #7] } 15... Bxd2 { [%eval #6] } 16. f4 { [%eval #7] } 16... Bxf4 { [%eval #6] } 17. h4 { [%eval #6] } 17... Bxc1 { [%eval #5] } 18. e3 { [%eval #5] } 18... Bxe3 { [%eval #4] } 19. Rh2 { [%eval #4] } 19... Bxg1 { [%eval #3] } 20. c3 { [%eval #3] } 20... Bxh2 { [%eval #2] } 21. c4 { [%eval #2] } 21... Nxc4 { [%eval #1] } 22. h5 { [%eval #1] } 22... gxh5# { Game ends by variant rule. } 1-0