FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/Rsy4rFw8"]
[Date "2026.04.29"]
[Round "-"]
[White "michal3141"]
[Black "amarinaro"]
[Result "1/2-1/2"]
[GameId "Rsy4rFw8"]
[UTCDate "2026.04.29"]
[UTCTime "09:52:44"]
[WhiteElo "2024"]
[BlackElo "2008"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+1"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "C21"]
[Opening "Danish Gambit Declined: Sörensen Defense"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. d4 { [%eval -0.11] } 2... exd4 { [%eval 0.0] } 3. c3 { [%eval -0.28] } 3... d5 { [%eval 0.0] } { C21 Danish Gambit Declined: Sörensen Defense } 4. exd5 { [%eval 0.0] } 4... Qxd5 { [%eval 0.0] } 5. cxd4 { [%eval 0.0] } 5... Nc6 { [%eval 0.0] } 6. Nf3 { [%eval 0.0] } 6... Bg4 { [%eval 0.0] } 7. Be2 { [%eval 0.0] } 7... O-O-O { [%eval 0.1] } 8. Be3 { [%eval -0.13] } 8... Nf6 { [%eval 0.15] } 9. O-O { [%eval 0.15] } 9... Ne4?? { (0.15 → 1.89) Blunder. Qd7 was best. } { [%eval 1.89] } (9... Qd7 10. Nbd2 a6 11. Rc1 Nd5 12. a3 Re8 13. Re1 Bd6 14. Nc4 f6 15. h3) 10. Nc3 { [%eval 1.91] } 10... Nxc3 { [%eval 1.72] } 11. bxc3 { [%eval 1.73] } 11... h5 { [%eval 2.3] } 12. Rb1 { [%eval 2.1] } 12... h4 { [%eval 2.52] } 13. h3 { [%eval 2.55] } 13... Bh5 { [%eval 2.77] } 14. Qa4 { [%eval 2.54] } 14... g5? { (2.54 → 4.53) Mistake. Qa5 was best. } { [%eval 4.53] } (14... Qa5 15. Qb3 b6 16. Qc4 Qd5 17. Qa4 Kb7 18. Qa6+ Kb8 19. Rb5 Qe6 20. c4) 15. Rb5 { [%eval 3.97] } 15... Qd6 { [%eval 4.33] } 16. Rfb1 { [%eval 3.66] } 16... g4?! { (3.66 → 5.52) Inaccuracy. Qa3 was best. } { [%eval 5.52] } (16... Qa3 17. Qc2 b6 18. Rxg5 Kb8 19. Rxh5 Rxh5 20. Ng5 Rxg5 21. Bxg5 Be7 22. Bd2) 17. hxg4 { [%eval 5.7] } 17... Bxg4 { [%eval 7.24] } 18. Rxb7 { [%eval 7.47] } 18... h3 { [%eval 6.0] } 19. g3?! { (6.00 → 4.67) Inaccuracy. Qxc6 was best. } { [%eval 4.67] } (19. Qxc6 Qxc6 20. Rb8+ Kd7 21. Ne5+ Ke6 22. Bxg4+ f5 23. Nxc6 Rxb8 24. d5+ Kf7) 19... Bf5?! { (4.67 → 6.09) Inaccuracy. Bh6 was best. } { [%eval 6.09] } (19... Bh6 20. d5 Qxd5 21. Qxg4+ f5 22. Qc4 Bxe3 23. fxe3 Rhg8 24. Qxd5 Rxd5 25. Kh2) 20. Ne5 { [%eval 5.75] } 20... Be4?! { (5.75 → 8.41) Inaccuracy. h2+ was best. } { [%eval 8.41] } (20... h2+ 21. Kh1 Qd5+ 22. f3 Bxb1 23. Qa6 Nxe5 24. Rb5+ Kd7 25. Rxd5+ Bd6 26. dxe5) 21. Kh2 { [%eval 7.88] } 21... Bg7? { (7.88 → Mate in 5) Checkmate is now unavoidable. Bxb1 was best. } { [%eval #5] } (21... Bxb1 22. Rxb1 Nxe5 23. dxe5 Qb6 24. Bxb6 axb6 25. Bg4+ Kb7 26. Bf3+ Kc8 27. Qa8+) 22. Qxa7?? { (Mate in 5 → 3.63) Lost forced checkmate sequence. Qxc6 was best. } { [%eval 3.63] } (22. Qxc6 Bxb1 23. Ba6 Qxc6 24. Rb6+ Qb7 25. Bxb7+ Kb8 26. Nc6#) 22... Bxe5 { [%eval 3.55] } 23. Qa8+?? { (3.55 → 0.09) Blunder. dxe5 was best. } { [%eval 0.09] } (23. dxe5 Nxa7 24. exd6 Bxb7 25. Bg4+ Kb8 26. dxc7+ Kxc7 27. Bf4+ Kc6 28. Bf3+ Kc5) 23... Kd7 { [%eval 0.05] } 24. Bg4+?? { (0.05 → -3.32) Blunder. dxe5 was best. } { [%eval -3.32] } (24. dxe5 Rxa8 25. exd6 Bxb1 26. Rxb1 Rxa2 27. Bc4 Rc2 28. Bb5 cxd6 29. Bd4 Ra8) 24... f5 { [%eval -3.26] } 25. dxe5 { [%eval -4.01] } 25... Rxa8 { [%eval -3.68] } 26. exd6 { [%eval -3.88] } 26... fxg4?! { (-3.88 → -2.50) Inaccuracy. Bxb1 was best. } { [%eval -2.5] } (26... Bxb1 27. Bd1 Be4 28. dxc7 Rxa2 29. Rb5 Ra1 30. f3 Rxd1 31. fxe4 Rd3 32. Bf4) 27. Rxc7+ { [%eval -2.53] } 27... Kxd6 { [%eval -2.45] } 28. Bf4+ { [%eval -2.28] } 28... Ke6 { [%eval -1.73] } 29. Re1 { [%eval -1.56] } 29... Kf5 { [%eval -1.51] } 30. Rf7+? { (-1.51 → -3.29) Mistake. Rxe4 was best. } { [%eval -3.29] } (30. Rxe4 Kxe4 31. Rxc6 Rhe8 32. Be3 Ra4 33. Rb6 Kd3 34. Rd6+ Ke2 35. Rd2+ Kf3) 30... Kg6 { [%eval -3.19] } 31. Rc7 { [%eval -3.22] } 31... Rxa2?? { (-3.22 → 0.00) Blunder. Rhe8 was best. } { [%eval 0.0] } (31... Rhe8 32. Rxe4 Rxe4 33. Rxc6+ Kf7 34. a4 Raxa4 35. Be3 Ra2 36. Rc7+ Re7 37. Rc4) 32. Rxe4 { [%eval 0.0] } 32... Rxf2+ { [%eval 0.0] } 33. Kg1 { [%eval 0.0] } 33... h2+ { [%eval 0.0] } 34. Kxf2 { [%eval 0.0] } 34... h1=Q { [%eval 0.0] } 35. Rxc6+ { [%eval 0.0] } 35... Kf7 { [%eval 0.0] } 36. Rc7+ { [%eval 0.0] } 36... Kf6 { [%eval 0.0] } 37. Rc6+ { [%eval 0.0] } 37... Kg7 { [%eval 0.0] } 38. Rc7+ { [%eval 0.0] } 38... Kf6 { [%eval 0.0] } 39. Rc6+ { [%eval 0.0] } 39... Kf7 { [%eval 0.0] } 40. Rc7+ { [%eval 0.0] } 40... Kf6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2
