FEN
[Event "Hourly King of the Hill Arena"]
[Site "https://adjva4.dpdns.org/RmKBQGiO"]
[Date "2023.01.23"]
[Round "-"]
[White "Soltanidoost"]
[Black "Peanutbutter12345"]
[Result "0-1"]
[GameId "RmKBQGiO"]
[UTCDate "2023.01.23"]
[UTCTime "07:36:29"]
[WhiteElo "1843"]
[BlackElo "1852"]
[WhiteRatingDiff "-6"]
[BlackRatingDiff "+6"]
[Variant "King of the Hill"]
[TimeControl "120+0"]
[ECO "A40"]
[Opening "Englund Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.81] } 1... e5?! { (0.81 → 1.61) Inaccuracy. d5 was best. } { [%eval 1.61] } { A40 Englund Gambit } (1... d5 2. c4 e6 3. Nc3 c5 4. Nf3 Nc6 5. Bf4 cxd4 6. cxd5) 2. c4? { (1.61 → 0.00) Mistake. dxe5 was best. } { [%eval 0.0] } (2. dxe5 d6 3. Nc3 Nc6 4. Nf3 Be6 5. exd6 Qxd6 6. e4 a6) 2... exd4 { [%eval 0.12] } 3. Qxd4 { [%eval -0.4] } 3... Nc6 { [%eval -0.38] } 4. Qd1?! { (-0.38 → -1.19) Inaccuracy. Qe3+ was best. } { [%eval -1.19] } (4. Qe3+ Be7 5. Nc3 Nf6 6. Nd5 O-O 7. Bd2 b5 8. Bc3 Nxd5) 4... Bb4+? { (-1.19 → 0.07) Mistake. Nf6 was best. } { [%eval 0.07] } (4... Nf6 5. Nc3) 5. Nc3?! { (0.07 → -0.84) Inaccuracy. Bd2 was best. } { [%eval -0.84] } (5. Bd2) 5... Bc5? { (-0.84 → 0.76) Mistake. Bxc3+ was best. } { [%eval 0.76] } (5... Bxc3+ 6. bxc3) 6. e3 { [%eval 0.89] } 6... a6 { [%eval 1.39] } 7. Nf3 { [%eval 1.43] } 7... Ba7?! { (1.43 → 2.30) Inaccuracy. Nf6 was best. } { [%eval 2.3] } (7... Nf6 8. a3) 8. Bd3 { [%eval 1.69] } 8... Nf6 { [%eval 2.03] } 9. Qc2? { (2.03 → 0.84) Mistake. Ke2 was best. } { [%eval 0.84] } (9. Ke2 d6 10. h3 Be6 11. g4 h6 12. b4 Qe7 13. Ba3 O-O-O 14. Qb3 d5) 9... d5 { [%eval 0.93] } 10. cxd5?! { (0.93 → 0.29) Inaccuracy. Nxd5 was best. } { [%eval 0.29] } (10. Nxd5 Nxd5) 10... Nxd5 { [%eval 0.57] } 11. Nxd5 { [%eval 0.28] } 11... Qxd5 { [%eval 0.25] } 12. a3?? { (0.25 → -2.01) Blunder. Bd2 was best. } { [%eval -2.01] } (12. Bd2) 12... Bg4? { (-2.01 → -0.38) Mistake. Ke7 was best. } { [%eval -0.38] } (12... Ke7 13. e4) 13. Be2?? { (-0.38 → -3.87) Blunder. Be4 was best. } { [%eval -3.87] } (13. Be4 Qe6 14. Ng5 Qf6 15. h3 Bd7 16. Nf3 O-O-O 17. Bd2 Rhe8 18. O-O Rxe4) 13... Rd8 { [%eval -3.65] } 14. b4? { (-3.65 → -6.08) Mistake. e4 was best. } { [%eval -6.08] } (14. e4 Qc5) 14... O-O?? { (-6.08 → -0.15) Blunder. Ke7 was best. } { [%eval -0.15] } (14... Ke7) 15. O-O { [%eval -0.62] } 15... Rfe8 { [%eval -0.46] } 16. Bb2 { [%eval -0.14] } 16... f6?? { (-0.14 → 7.38) Blunder. Be6 was best. } { [%eval 7.38] } (16... Be6 17. Rad1 Qb3 18. Qb1 f6 19. Bd3 Kf8 20. Rd2 Rd6 21. Rfd1 Red8 22. h3) 17. Rfd1?? { (7.38 → 0.44) Blunder. Bc4 was best. } { [%eval 0.44] } (17. Bc4) 17... Qe6?? { (0.44 → 8.98) Blunder. Bf5 was best. } { [%eval 8.98] } (17... Bf5 18. Qc3 Qe4 19. Rxd8 Rxd8 20. Ng5 Qe7 21. g4 Bg6 22. Qc4+ Kh8 23. Nf3) 18. Bc4 { [%eval 8.45] } 18... Bxf3 { [%eval 12.22] } 19. Bxe6+ { [%eval 11.8] } 19... Rxe6 { [%eval 11.78] } 20. gxf3 { [%eval 11.15] } 20... Rde8 { [%eval 11.92] } 21. Kf1 { [%eval 11.73] } 21... Kf7 { [%eval 13.52] } 22. Ke2 { [%eval 11.72] } 22... Ne5 { [%eval 16.61] } 23. f4 { [%eval 15.37] } 23... Ng4 { [%eval 16.92] } 24. Kf3 { [%eval 14.38] } 24... Nxf2 { [%eval 14.31] } 25. Kxf2 { [%eval 15.15] } 25... Rxe3 { [%eval 14.31] } 26. Re1?? { (14.31 → -27.92) Blunder. Bd4 was best. } { [%eval -27.92] } (26. Bd4) 26... Re2+ { [%eval -24.34] } 27. Kf3 { [%eval -29.52] } 27... R8e3+ { [%eval #-9] } 28. Kg4 { [%eval -36.56] } 28... Rxc2?? { (-36.56 → 2.06) Blunder. h5+ was best. } { [%eval 2.06] } (28... h5+) 29. Rxe3 { [%eval 1.74] } 29... Bxe3 { [%eval 1.68] } 30. Kf5?? { (1.68 → Mate in 6) Checkmate is now unavoidable. Kf3 was best. } { [%eval #-6] } (30. Kf3 Rc4) 30... Rc4 { [%eval #-5] } 31. Re1 { [%eval #-1] } 31... g6+ { [%eval #-4] } 32. Kg4 { [%eval #-4] } 32... Bb6? { (Mate in 4 → -9.38) Lost forced checkmate sequence. Rxf4+ was best. } { [%eval -9.38] } (32... Rxf4+ 33. Kg3 Ke6 34. Rd1 Kf5 35. a4 Ke4#) 33. Kf3 { [%eval -10.75] } 33... f5 { [%eval -9.69] } 34. Be5? { (-9.69 → Mate in 4) Checkmate is now unavoidable. Re2 was best. } { [%eval #-4] } (34. Re2 h6) 34... Ke6 { [%eval #-3] } 35. Rd1 { [%eval #-3] } 35... g5 { [%eval #-4] } 36. h4 { [%eval #-3] } 36... g4+ { [%eval #-3] } 37. Ke2 { [%eval #-3] } 37... Bd4 { [%eval #-2] } 38. Rxd4 { [%eval #-2] } 38... Rxd4 { [%eval #-1] } 39. Bxd4 { [%eval #-1] } 39... Kd5# { Game ends by variant rule. } 0-1

