FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/QzwaLtQO"]
[Date "2023.08.11"]
[Round "-"]
[White "Ludo_Vikk"]
[Black "leewonian"]
[Result "1-0"]
[GameId "QzwaLtQO"]
[UTCDate "2023.08.11"]
[UTCTime "12:36:34"]
[WhiteElo "1909"]
[BlackElo "1542"]
[WhiteRatingDiff "+1"]
[BlackRatingDiff "-2"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 1.78] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... d6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Qg4 { [%eval #13] } 4... Bxg4 { [%eval #12] } 5. Kd1 { [%eval #12] } 5... Bxd1 { [%eval #11] } 6. a3 { [%eval #11] } 6... Bxc2 { [%eval #10] } 7. Ra2 { [%eval #10] } 7... Bxb1 { [%eval #9] } 8. b3 { [%eval #9] } 8... Bxa2 { [%eval #8] } 9. a4?? { (Mate in 8 → -4.53) Lost forced checkmate sequence. d4 was best. } { [%eval -4.53] } (9. d4 Bxb3 10. d5 Bxd5 11. h4 Bxg2 12. h5 Bxh1 13. a4 Qxa4 14. e4 Bxe4 15. Bh6 gxh6) 9... Qxa4 { [%eval -4.51] } 10. bxa4 { [%eval -4.76] } 10... e5?? { (-4.76 → -1.87) Blunder. a5 was best. } { [%eval -1.87] } (10... a5 11. Ne2) 11. a5?! { (-1.87 → -3.07) Inaccuracy. Ne2 was best. } { [%eval -3.07] } (11. Ne2) 11... Na6? { (-3.07 → -1.60) Mistake. Nd7 was best. } { [%eval -1.6] } (11... Nd7 12. Ne2) 12. d4?? { (-1.60 → Mate in 12) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-12] } (12. Ne2 Ne7) 12... exd4 { [%eval #-12] } 13. exd4 { [%eval #-11] } 13... g5 { [%eval #-11] } 14. Bxg5 { [%eval #-10] } 14... Nf6 { [%eval #-10] } 15. Bxf6 { [%eval #-9] } 15... d5 { [%eval #-9] } 16. Bxh8 { [%eval #-8] } 16... Bg7?? { (Mate in 8 → -4.01) Lost forced checkmate sequence. f6 was best. } { [%eval -4.01] } (16... f6 17. Bxf6 Rd8 18. Bxd8 Bd6 19. Bxc7 Bxh2 20. Rxh2 Nxc7 21. Rxh7 Na8 22. Rxa7 Bc4 23. Rxa8) 17. Bxg7 { [%eval -3.55] } 17... Rf8?? { (-3.55 → 1.88) Blunder. Bb3 was best. } { [%eval 1.88] } (17... Bb3 18. Bh6) 18. Bxf8 { [%eval 1.92] } 18... Nc5?? { (1.92 → 4.60) Blunder. h6 was best. } { [%eval 4.6] } (18... h6 19. Bxh6 c5 20. dxc5 Nxc5 21. h4 a6 22. Bd2 Bc4 23. Bf4 Ba2 24. h5 f5 25. h6) 19. Bxc5?! { (4.60 → 3.47) Inaccuracy. dxc5 was best. } { [%eval 3.47] } (19. dxc5) 19... c6?! { (3.47 → 5.15) Inaccuracy. f5 was best. } { [%eval 5.15] } (19... f5) 20. Bxa7 { [%eval 3.87] } 20... c5 { [%eval 3.53] } 21. Bxc5 { [%eval 4.09] } 21... f6 { [%eval 4.75] } 22. Nf3 { [%eval 4.62] } 22... Bb1?! { (4.62 → 6.92) Inaccuracy. h5 was best. } { [%eval 6.92] } (22... h5 23. Nd2 f5 24. a6 h4 25. Nc4 dxc4 26. h3 Bb3 27. d5 Ba4 28. d6 c3 29. f3) 23. Rxb1 { [%eval 7.01] } 23... f5 { [%eval 6.42] } 24. g4 { [%eval #13] } 24... fxg4 { [%eval #12] } 25. a6 { [%eval #12] } 25... gxf3 { [%eval #10] } 26. a7 { [%eval #10] } 26... h5 { [%eval #9] } 27. Re1 { [%eval #10] } 27... h4 { [%eval #9] } 28. a8=R { [%eval #9] } 28... h3 { [%eval #8] } 29. Re2 { [%eval #8] } 29... fxe2 { [%eval #7] } 30. Ra2?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Be7 was best. } { [%eval 0.0] } (30. Be7 e1=N 31. f3 Nxf3 32. Rf8 Nxh2 33. Rf3 Nxf3 34. Bc5 Nxd4 35. Bxd4 h2 36. Bg1 hxg1=K#) 30... e1=R?? { (0.00 → Mate in 3) Checkmate is now unavoidable. e1=K was best. } { [%eval #3] } (30... e1=K 31. Ra8 Kxf2 32. Be7 Kf3 33. Ra6 Kf2 34. Rc6 Kg3 35. hxg3 h2 36. g4 h1=B 37. g5) 31. Re2 { [%eval #4] } 31... Rxe2 { [%eval #3] } 32. Ba3 { [%eval #3] } 32... Rxf2 { [%eval #2] } 33. Bc1 { [%eval #2] } 33... Rxh2 { [%eval #1] } 34. Bd2 { [%eval #1] } 34... Rxd2# { Game ends by variant rule. } 1-0