FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/QdFmeANk"]
[Date "2026.05.14"]
[Round "-"]
[White "Akiro3"]
[Black "joshikarajendran"]
[Result "0-1"]
[GameId "QdFmeANk"]
[UTCDate "2026.05.14"]
[UTCTime "12:19:34"]
[WhiteElo "1183"]
[BlackElo "1232"]
[WhiteRatingDiff "-42"]
[BlackRatingDiff "+34"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxa6?? { (2.28 → 0.45) Blunder. Bxd7 was best. } { [%eval 0.45] } (3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2) 3... Nxa6 { [%eval 0.45] } 4. b4 { [%eval 0.59] } 4... Nxb4 { [%eval 0.29] } 5. d3?? { (0.29 → -1.63) Blunder. Qh5 was best. } { [%eval -1.63] } (5. Qh5 Nxa2 6. Qxh7 Rxh7 7. Rxa2 Rxh2 8. Rxa7 Rxa7 9. Rxh2 c5) 5... Nxd3?? { (-1.63 → 0.84) Blunder. Nxa2 was best. } { [%eval 0.84] } (5... Nxa2) 6. cxd3? { (0.84 → -0.30) Mistake. Qxd3 was best. } { [%eval -0.3] } (6. Qxd3 Rb8 7. Qxh7 Rxh7 8. Bb2 Rxh2 9. Rxh2 Rxb2 10. Nc3 Rxa2 11. Nxa2 e5) 6... c6? { (-0.30 → 1.29) Mistake. e5 was best. } { [%eval 1.29] } (6... e5 7. d4 exd4 8. Qxd4 Qg5 9. Qxa7 Qxg2 10. Qxa8 Qxh2 11. Qxe8 Qxf2 12. Qxf8) 7. Nc3?! { (1.29 → 0.38) Inaccuracy. Bd2 was best. } { [%eval 0.38] } (7. Bd2 c5 8. Ne2 c4 9. dxc4 a5 10. Bxa5 Qxa5 11. Qxd7 Qxa2 12. Qxe7 Nxe7) 7... Qa5 { [%eval 0.61] } 8. Nb5?! { (0.61 → -0.23) Inaccuracy. Kd2 was best. } { [%eval -0.23] } (8. Kd2 Qxa2 9. Nxa2 d5 10. Qe2 h5 11. Qxh5 Rxh5 12. Ba3 Rxh2 13. Rxh2 d4) 8... Qxa2?? { (-0.23 → Mate in 11) Checkmate is now unavoidable. Qxe1 was best. } { [%eval #11] } (8... Qxe1 9. Qxe1 cxb5 10. Qe2 d5 11. e4 dxe4 12. Qxe4 g5 13. Bxg5 a5 14. Bxe7) 9. Rxa2 { [%eval #11] } 9... cxb5 { [%eval #10] } 10. Rxa7 { [%eval #10] } 10... Rxa7 { [%eval #9] } 11. Qa4?? { (Mate in 9 → -1.04) Lost forced checkmate sequence. Ba3 was best. } { [%eval -1.04] } (11. Ba3 Rxa3 12. Qb3 Rxb3 13. f3 Rxd3 14. f4 Rxe3 15. f5 Rxe1 16. Nf3 Rxh1) 11... bxa4 { [%eval -1.14] } 12. Bb2?? { (-1.14 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (12. Ne2 d5) 12... g6 { [%eval #-11] } 13. Bxh8 { [%eval #-10] } 13... Bg7 { [%eval #-10] } 14. Bxg7 { [%eval #-9] } 14... e5 { [%eval #-9] } 15. Bxe5 { [%eval #-8] } 15... Nf6?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Rc7 was best. } { [%eval 0.0] } (15... Rc7 16. Bxc7 d6 17. Bxd6 Kf8 18. Bxf8 a3 19. Bxa3 Ne7 20. Bxe7 f6 21. Bxf6) 16. Bxf6 { [%eval 0.0] } 16... Ke7?? { (0.00 → 2.95) Blunder. g5 was best. } { [%eval 2.95] } (16... g5 17. Bxg5 h6 18. Bxh6 Kf8 19. Bxf8 d6 20. Bxd6 Re7 21. Bxe7 a3 22. Bxa3) 17. Bxe7 { [%eval 2.65] } 17... d6? { (2.65 → 4.38) Mistake. f6 was best. } { [%eval 4.38] } (17... f6 18. Bxf6 g5 19. Bxg5 h6 20. Bxh6 Rc7 21. Bg7 Rc4 22. dxc4 a3 23. Bb2) 18. Bxd6 { [%eval 2.23] } 18... Rc7?? { (2.23 → 6.15) Blunder. Ra8 was best. } { [%eval 6.15] } (18... Ra8 19. Bf8 Rxf8 20. Ne2 Ra8 21. Nc3 Rf8 22. Nxa4 g5 23. Kd2 f6 24. Rb1) 19. Bxc7 { [%eval 5.38] } 19... a3 { [%eval 6.76] } 20. Kd2 { [%eval 6.62] } 20... a2 { [%eval 5.16] } 21. Kc2 { [%eval 5.15] } 21... a1=K { [%eval 5.59] } 22. Kb1 { [%eval 5.05] } 22... Kxb1 { [%eval 6.07] } 23. d4 { [%eval 4.56] } 23... g5?! { (4.56 → 5.90) Inaccuracy. f5 was best. } { [%eval 5.9] } (23... f5 24. g4 fxg4 25. Nf3 gxf3 26. Rxb1 h5 27. e4 g5 28. Rb2 g4 29. h3) 24. f4?! { (5.90 → 4.65) Inaccuracy. d5 was best. } { [%eval 4.65] } (24. d5 h6) 24... gxf4 { [%eval 4.6] } 25. exf4 { [%eval 5.2] } 25... h5 { [%eval 5.84] } 26. g4? { (5.84 → 3.27) Mistake. f5 was best. } { [%eval 3.27] } (26. f5 h4) 26... hxg4 { [%eval 4.0] } 27. Nh3?? { (4.00 → Mate in 2) Checkmate is now unavoidable. f5 was best. } { [%eval #-2] } (27. f5 Kc2 28. d5 Kd2 29. h4 gxh3 30. Nxh3 f6 31. Rc1 Kxc1 32. Nf4 Kd1) 27... gxh3 { [%eval #-2] } 28. Rxb1 { [%eval #-1] } 28... f5 { [%eval #-1] } 29. d5# { Game ends by variant rule. } 0-1
