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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/QcpdiO4d"] [Date "2020.12.30"] [Round "-"] [White "NeukrytyhMaxim"] [Black "Ashvashan"] [Result "0-1"] [GameId "QcpdiO4d"] [UTCDate "2020.12.30"] [UTCTime "08:24:31"] [WhiteElo "1333"] [BlackElo "1421"] [WhiteRatingDiff "-15"] [BlackRatingDiff "+79"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. g3 { [%eval -0.09] } 1... g6?! { (-0.09 → 0.74) Inaccuracy. Nh6 was best. } { [%eval 0.74] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. b3?! { (0.74 → -0.29) Inaccuracy. Nh3 was best. } { [%eval -0.29] } (2. Nh3 g5 3. Nxg5 Bg7 4. Nxh7 Bxb2 5. Bxb2 Rxh7 6. Bf6 exf6) 2... a6?? { (-0.29 → 7.27) Blunder. c5 was best. } { [%eval 7.27] } (2... c5 3. d4 cxd4 4. Qxd4 g5 5. Bxg5 Qa5 6. Bxe7 Bxe7 7. Qxd7) 3. e3 { [%eval 6.5] } 3... b6?? { (6.50 → Mate in 17) Checkmate is now unavoidable. Nh6 was best. } { [%eval #17] } (3... Nh6 4. Bxa6) 4. Bxa6 { [%eval #17] } 4... Bxa6 { [%eval #14] } 5. Qe2?? { (Mate in 14 → -0.84) Lost forced checkmate sequence. Qh5 was best. } { [%eval -0.84] } (5. Qh5 gxh5 6. g4 hxg4 7. Nh3 gxh3 8. Ke2 Bxe2 9. Rd1 Bxd1 10. c3 Rxa2 11. Rxa2 Bxb3) 5... Bxe2 { [%eval 0.26] } 6. Kxe2 { [%eval -0.25] } 6... Rxa2 { [%eval -0.16] } 7. Rxa2 { [%eval -0.55] } 7... Na6 { [%eval -0.46] } 8. Rxa6 { [%eval -0.36] } 8... Qa8 { [%eval -0.72] } 9. Rxa8?? { (-0.72 → Mate in 10) Checkmate is now unavoidable. Rxb6 was best. } { [%eval #-10] } (9. Rxb6 Qxh1) 9... Nf6?? { (Mate in 10 → 0.58) Lost forced checkmate sequence. g5 was best. } { [%eval 0.58] } (9... g5 10. Rxe8 e5 11. Rxf8 Ne7 12. Rxf7 h5 13. Rxe7 b5 14. Rxe5 b4 15. Rxg5 Ra8 16. Rxh5) 10. Rxe8 { [%eval 0.23] } 10... Nxe8 { [%eval 0.2] } 11. Na3?? { (0.20 → Mate in 12) Checkmate is now unavoidable. e4 was best. } { [%eval #-12] } (11. e4) 11... b5 { [%eval #-12] } 12. Nxb5 { [%eval #-11] } 12... Bg7?? { (Mate in 11 → 1.27) Lost forced checkmate sequence. Nf6 was best. } { [%eval 1.27] } (12... Nf6 13. Nxc7 Nd5 14. Nxd5 Bg7 15. Nxe7 Bb2 16. Nxg6 fxg6 17. Bxb2 h5 18. Bxh8 h4 19. gxh4) 13. Nxc7 { [%eval 1.38] } 13... Nxc7 { [%eval 0.99] } 14. Bb2 { [%eval 1.15] } 14... Bxb2 { [%eval 0.0] } 15. d3?? { (0.00 → Mate in 8) Checkmate is now unavoidable. c3 was best. } { [%eval #-8] } (15. c3 Bxc3 16. dxc3 Ra8 17. Kd1 Ra5 18. Ne2 h6 19. c4 Ra8 20. c5 Ra6 21. b4 Rb6) 15... Bd4 { [%eval #-8] } 16. exd4 { [%eval #-7] } 16... e5 { [%eval #-7] } 17. dxe5 { [%eval #-6] } 17... d6 { [%eval #-6] } 18. exd6 { [%eval #-5] } 18... h5 { [%eval #-5] } 19. dxc7 { [%eval #-4] } 19... Rd8 { [%eval #-4] } 20. cxd8=K { [%eval #-3] } 20... h4 { [%eval #-3] } 21. gxh4 { [%eval #-2] } 21... g5 { [%eval #-2] } 22. hxg5 { [%eval #-1] } 22... f6 { [%eval #-1] } 23. gxf6# { Game ends by variant rule. } 0-1