FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/QLszakt5"]
[Date "2025.02.20"]
[Round "-"]
[White "freddiefenton"]
[Black "Raferti"]
[Result "1-0"]
[GameId "QLszakt5"]
[UTCDate "2025.02.20"]
[UTCTime "11:32:50"]
[WhiteElo "1095"]
[BlackElo "1258"]
[WhiteRatingDiff "+77"]
[BlackRatingDiff "-303"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (-2.16 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. f4?? { (Mate in 17 → 0.04) Lost forced checkmate sequence. b4 was best. } { [%eval 0.04] } (2. b4 Bxb4 3. d4 Bxe1 4. Qxe1 exd4 5. Be3 dxe3 6. h4 Qxh4) 2... exf4 { [%eval -0.06] } 3. e3?? { (-0.06 → Mate in 16) Checkmate is now unavoidable. b4 was best. } { [%eval #-16] } (3. b4 Bxb4 4. e3 Bxd2 5. Nxd2 fxe3 6. Ba6 bxa6 7. Qh5 exd2) 3... fxe3 { [%eval #-16] } 4. dxe3 { [%eval #-15] } 4... d6?? { (Mate in 15 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (4... b5 5. Bxb5 Qg5 6. Bxd7 Qxg2 7. Bxc8 Qxh2 8. Rxh2 f5 9. Bxf5) 5. Qxd6 { [%eval #13] } 5... Qxd6 { [%eval #12] } 6. Bd2?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. g4 was best. } { [%eval #-13] } (6. g4 Bxg4 7. Nf3 Bxf3 8. h4 Bxh1 9. e4 Bxe4 10. Bg5 Bxc2 11. Na3 Qxa3) 6... Qxd2 { [%eval #-12] } 7. Nxd2 { [%eval #-11] } 7... f5?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (7... b5 8. Bxb5 h6 9. Bxe8 Rh7 10. Bxf7 a5 11. Bxg8 Nc6 12. Bxh7 g6 13. Bxg6) 8. Ba6 { [%eval #11] } 8... Nxa6 { [%eval #10] } 9. b4 { [%eval #10] } 9... Nxb4 { [%eval #9] } 10. a4 { [%eval #9] } 10... Nxc2 { [%eval #8] } 11. Kf1 { [%eval #9] } 11... Nxa1 { [%eval #8] } 12. Nb3 { [%eval #8] } 12... Nxb3 { [%eval #7] } 13. Ne2?? { (Mate in 7 → Mate in 13) Lost forced checkmate sequence. e4 was best. } { [%eval #-13] } (13. e4 fxe4 14. g4 Bxg4 15. Nh3 Bxh3 16. Kg2 Bxg2 17. Rf1 Bxf1 18. h3 Bxh3) 13... Bd7?? { (Mate in 13 → Mate in 7) Lost forced checkmate sequence. b5 was best. } { [%eval #7] } (13... b5 14. axb5 c5 15. bxc6 Bb7 16. cxb7 Nf6 17. bxa8=Q Kd8 18. Qxd8 Ne8 19. Qxe8) 14. Nc1?? { (Mate in 7 → -4.61) Lost forced checkmate sequence. Rg1 was best. } { [%eval -4.61] } (14. Rg1 Bxa4 15. Nc1 Nxc1 16. e4 fxe4 17. Ke2 Nxe2 18. g4 Nxg1 19. h3 Nxh3) 14... Nxc1?? { (-4.61 → Mate in 6) Checkmate is now unavoidable. Bxa4 was best. } { [%eval #6] } (14... Bxa4 15. Nxb3) 15. Ke2?? { (Mate in 6 → Mate in 12) Lost forced checkmate sequence. g3 was best. } { [%eval #-12] } (15. g3 Bxa4 16. e4 fxe4 17. Ke2 Nxe2 18. h4 Nxg3 19. Rd1 Bxd1 20. h5 Nxh5#) 15... Bxa4 { [%eval #-13] } 16. Rxc1 { [%eval #-12] } 16... Bb5?? { (Mate in 12 → Mate in 5) Lost forced checkmate sequence. g5 was best. } { [%eval #5] } (16... g5 17. Rxc7 h5 18. Rxb7 Rb8 19. Rxb8 Kd8 20. Rxd8 Be8 21. Rxe8 Rh7 22. Rxf8) 17. Rxc7 { [%eval #5] } 17... Bxe2 { [%eval #4] } 18. Rxg7 { [%eval #4] } 18... Bxg7 { [%eval #3] } 19. e4 { [%eval #3] } 19... fxe4 { [%eval #2] } 20. g4 { [%eval #2] } 20... Bxg4 { [%eval #1] } 21. h3 { [%eval #1] } 21... Bxh3# { Game ends by variant rule. } 1-0