FEN
[Event "Hourly Bullet Arena"]
[Site "https://adjva4.dpdns.org/PzTLfZp0"]
[Date "2026.02.02"]
[Round "-"]
[White "Wraku89"]
[Black "SimbaFS"]
[Result "0-1"]
[GameId "PzTLfZp0"]
[UTCDate "2026.02.02"]
[UTCTime "12:43:13"]
[WhiteElo "2681"]
[BlackElo "1993"]
[WhiteRatingDiff "-11"]
[BlackRatingDiff "+12"]
[WhiteTitle "GM"]
[WhiteBerserk "true"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "C54"]
[Opening "Italian Game: Classical Variation, Giuoco Pianissimo"]
[Termination "Time forfeit"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.21] } 3. Bc4 { [%eval 0.07] } 3... Bc5 { [%eval 0.2] } 4. d3 { [%eval 0.16] } 4... Nf6 { [%eval 0.1] } 5. O-O { [%eval 0.13] } 5... h6 { [%eval 0.21] } 6. c3 { [%eval 0.17] } 6... d6 { [%eval 0.16] } 7. Re1 { [%eval 0.06] } { C54 Italian Game: Classical Variation, Giuoco Pianissimo } 7... Be6 { [%eval 0.29] } 8. Nbd2 { [%eval 0.22] } 8... O-O { [%eval 0.37] } 9. a4 { [%eval 0.12] } 9... a5 { [%eval 0.15] } 10. Bxe6 { [%eval -0.16] } 10... fxe6 { [%eval -0.12] } 11. h3 { [%eval -0.21] } 11... Ne7 { [%eval 0.26] } 12. Nf1 { [%eval 0.0] } 12... Ng6 { [%eval 0.0] } 13. d4 { [%eval -0.02] } 13... exd4 { [%eval -0.04] } 14. cxd4 { [%eval 0.04] } 14... Bb6 { [%eval 0.31] } 15. Ng3 { [%eval 0.31] } 15... e5 { [%eval 0.7] } 16. Be3 { [%eval 0.65] } 16... exd4 { [%eval 0.63] } 17. Nxd4 { [%eval 0.73] } 17... Qe8 { [%eval 1.14] } 18. Ndf5 { [%eval 0.9] } 18... Bxe3 { [%eval 0.78] } 19. Rxe3 { [%eval 0.83] } 19... Qe5?! { (0.83 → 1.73) Inaccuracy. Kh8 was best. } { [%eval 1.73] } (19... Kh8 20. Rc1) 20. Qb3+ { [%eval 1.78] } 20... Kh7 { [%eval 2.02] } 21. Qxb7 { [%eval 1.63] } 21... Rac8?! { (1.63 → 2.43) Inaccuracy. Rfb8 was best. } { [%eval 2.43] } (21... Rfb8 22. Qxc7 Ne8 23. Qc1 Qxb2 24. Qd1 Rb4 25. Re2 Qe5 26. Rd2 Rab8 27. Nxd6) 22. Rc1 { [%eval 2.65] } 22... Nf4?! { (2.65 → 3.42) Inaccuracy. Rg8 was best. } { [%eval 3.42] } (22... Rg8 23. Rxc7 Rxc7 24. Qxc7 Qxb2 25. Qxa5 Rc8 26. Re1 Ne8 27. Rf1 Nf4 28. Qa7) 23. Rxc7 { [%eval 3.34] } 23... Rxc7 { [%eval 3.26] } 24. Qxc7 { [%eval 3.27] } 24... Rg8 { [%eval 3.88] } 25. Qc3?! { (3.88 → 2.73) Inaccuracy. Qxd6 was best. } { [%eval 2.73] } (25. Qxd6 Qxd6 26. Nxd6 Rd8 27. e5 Nd7 28. e6 Nf6 29. Ngf5 g6 30. e7 Rd7) 25... Qxc3 { [%eval 2.81] } 26. Rxc3 { [%eval 2.71] } 26... Ng6?! { (2.71 → 4.08) Inaccuracy. Rb8 was best. } { [%eval 4.08] } (26... Rb8 27. Rc7 Ne8 28. Re7 Kg8 29. Nf1 Nd3 30. N1e3 Nxb2 31. Ra7 Nxa4 32. Rxa5) 27. Rc7 { [%eval 4.06] } 27... Ne5 { [%eval 4.41] } 28. Ne7?! { (4.41 → 3.06) Inaccuracy. b3 was best. } { [%eval 3.06] } (28. b3 d5 29. exd5 Nxd5 30. Rc5 Rd8 31. Ne4 Nd3 32. Rxa5 Rd7 33. Nc5 Nxc5) 28... Re8?! { (3.06 → 4.19) Inaccuracy. Rb8 was best. } { [%eval 4.19] } (28... Rb8 29. Nef5 Ne8 30. Ra7 Rxb2 31. Nh5 Nc6 32. Rd7 Kg6 33. g4 Ne5 34. Re7) 29. Nd5?! { (4.19 → 2.96) Inaccuracy. Nef5 was best. } { [%eval 2.96] } (29. Nef5 Ned7 30. Nxd6 Rb8 31. Nb5 Rd8 32. f3 Nf8 33. Nc3 Ne6 34. Ra7 Nf4) 29... Rg8?? { (2.96 → 7.41) Blunder. Nxd5 was best. } { [%eval 7.41] } (29... Nxd5 30. exd5 Kg6 31. Ne4 Nf7 32. f3 Rb8 33. Ra7 Rxb2 34. Rxa5 Rb1+ 35. Kf2) 30. Nxf6+ { [%eval 7.45] } 30... Kg6 { [%eval 9.14] } 31. Nxg8 { [%eval 9.11] } 31... Kg5 { [%eval 9.14] } 32. Nf5 { [%eval 8.52] } 32... Nd3? { (8.52 → Mate in 4) Checkmate is now unavoidable. Kf4 was best. } { [%eval #4] } (32... Kf4 33. Nxd6 Nd3 34. Re7 h5 35. Nf5 Ne5 36. Ng3 h4 37. Ne2+ Kxe4 38. f4) 33. Rxg7+ { [%eval #7] } 33... Kf4 { [%eval #7] } 34. Nf6? { (Mate in 7 → 8.33) Lost forced checkmate sequence. Re7 was best. } { [%eval 8.33] } (34. Re7 Ne5 35. Nf6 Nf3+ 36. gxf3 Kxf3 37. Kf1 Kf4 38. Nd5+ Kg5 39. Rg7+ Kh5) 34... Ke5 { [%eval 8.29] } 35. Nd7+ { [%eval 7.89] } 35... Kxe4 { [%eval 7.67] } 36. f3+ { [%eval 6.92] } 36... Kxf5 { [%eval 6.65] } 37. Rf7+ { [%eval 6.6] } 37... Ke6 { [%eval 6.57] } 38. Rh7 { [%eval 6.23] } 38... Kd5 { [%eval 6.54] } 39. Nf8 { [%eval 5.74] } 39... Kc5 { [%eval 6.87] } 40. Rxh6 { [%eval 6.61] } 40... Nxb2 { [%eval 6.24] } 41. Rh5+ { [%eval 6.1] } 41... Kb4 { [%eval 6.25] } { Black wins on time. } 0-1
