FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/P2AHOMzP"]
[Date "2023.06.25"]
[Round "-"]
[White "Be_delgordo"]
[Black "Ludo_Vikk"]
[Result "1/2-1/2"]
[GameId "P2AHOMzP"]
[UTCDate "2023.06.25"]
[UTCTime "14:39:05"]
[WhiteElo "2014"]
[BlackElo "1795"]
[WhiteRatingDiff "-3"]
[BlackRatingDiff "+3"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. g4?! { (0.15 → -0.51) Inaccuracy. e3 was best. } { [%eval -0.51] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... b6 { [%eval -0.51] } 2. g5?! { (-0.51 → -1.57) Inaccuracy. b3 was best. } { [%eval -1.57] } (2. b3 a5 3. Nh3 Na6 4. b4 Nxb4 5. e3 Nxa2 6. Rxa2 Ra6) 2... g6 { [%eval -1.22] } 3. f4?? { (-1.22 → -5.92) Blunder. Nf3 was best. } { [%eval -5.92] } (3. Nf3 Bh6 4. gxh6 Nxh6 5. Ng5 Rf8 6. Nxf7 Kxf7 7. e3 b5) 3... e5?? { (-5.92 → -2.71) Blunder. Bh6 was best. } { [%eval -2.71] } (3... Bh6 4. gxh6 Nxh6 5. f5 Nxf5 6. d4 Nxd4 7. Qxd4 Kf8 8. Qxb6) 4. fxe5 { [%eval -3.08] } 4... Qxg5 { [%eval -2.38] } 5. e6 { [%eval -3.43] } 5... fxe6?? { (-3.43 → Mate in 14) Checkmate is now unavoidable. dxe6 was best. } { [%eval #14] } (5... dxe6 6. b4 Bxb4 7. Nh3 Qxd2 8. Nxd2 Bxd2 9. Bxd2 Nh6 10. Bxh6) 6. b4 { [%eval #14] } 6... Bxb4 { [%eval #13] } 7. Nh3?? { (Mate in 13 → -2.18) Lost forced checkmate sequence. Bb2 was best. } { [%eval -2.18] } (7. Bb2 Bxd2 8. Bxh8 Bxe1 9. Qxd7 Nxd7 10. Bf6 Ndxf6 11. e4 Nxe4 12. h4 Qxg1 13. Rxg1 Bxh4) 7... Qxd2 { [%eval -2.12] } 8. Bxd2 { [%eval -2.58] } 8... Bxd2 { [%eval -2.47] } 9. Qxd2? { (-2.47 → -4.13) Mistake. Kxd2 was best. } { [%eval -4.13] } (9. Kxd2 h5) 9... g5?? { (-4.13 → -1.10) Blunder. h5 was best. } { [%eval -1.1] } (9... h5) 10. Nxg5?! { (-1.10 → -1.85) Inaccuracy. Qxg5 was best. } { [%eval -1.85] } (10. Qxg5 Ne7) 10... Nf6?? { (-1.85 → Mate in 10) Checkmate is now unavoidable. h6 was best. } { [%eval #10] } (10... h6) 11. Nxe6 { [%eval #10] } 11... dxe6 { [%eval #9] } 12. Qd8 { [%eval #10] } 12... Kxd8 { [%eval #9] } 13. e4 { [%eval #9] } 13... Nxe4 { [%eval #8] } 14. Kf2?? { (Mate in 8 → -4.19) Lost forced checkmate sequence. Nc3 was best. } { [%eval -4.19] } (14. Nc3 Nxc3 15. Bc4 Nxa2 16. Bxe6 Bxe6 17. Rxa2 Bxa2 18. c4 Bxc4 19. Ke2 Bxe2 20. Rf1 Bxf1) 14... Nxf2 { [%eval -3.2] } 15. Bc4 { [%eval -3.71] } 15... Nxh1 { [%eval -3.92] } 16. Bxe6 { [%eval -3.6] } 16... Bxe6 { [%eval -4.15] } 17. c4 { [%eval -4.22] } 17... Bxc4 { [%eval -3.06] } 18. Nd2 { [%eval -4.37] } 18... Bxa2 { [%eval -3.82] } 19. Rxh1 { [%eval -4.39] } 19... Bb1 { [%eval -4.07] } 20. Rxb1 { [%eval -5.98] } 20... b5?? { (-5.98 → -1.90) Blunder. Ke7 was best. } { [%eval -1.9] } (20... Ke7 21. Rxb6) 21. Rxb5 { [%eval -2.68] } 21... Kc8?! { (-2.68 → -1.58) Inaccuracy. Na6 was best. } { [%eval -1.58] } (21... Na6 22. Rc5 Nxc5 23. Nb3 Nxb3 24. h4 Rg8 25. h5 Rg7 26. h6 a5 27. hxg7 Ke8 28. g8=K) 22. Rxb8 { [%eval -1.23] } 22... Kxb8 { [%eval -1.66] } 23. Nb1? { (-1.66 → -3.23) Mistake. h4 was best. } { [%eval -3.23] } (23. h4 Kb7 24. Nf3 Rad8 25. Nd2 Rxd2 26. h5 Rg8 27. h6 Rg7 28. hxg7 Rd3 29. g8=K a5) 23... Rg8 { [%eval -2.82] } 24. Na3?! { (-2.82 → -3.60) Inaccuracy. h4 was best. } { [%eval -3.6] } (24. h4 a5 25. Nd2 c5 26. Nf3 Kb7 27. Ng1 Rxg1 28. h5 Rg7 29. h6 Rd8 30. hxg7 Rd3) 24... a5 { [%eval -2.43] } 25. Nc2 { [%eval -3.08] } 25... a4 { [%eval -3.33] } 26. h4 { [%eval -3.22] } 26... Rg5? { (-3.22 → -1.87) Mistake. Kb7 was best. } { [%eval -1.87] } (26... Kb7) 27. hxg5 { [%eval -2.11] } 27... h5 { [%eval -1.96] } 28. gxh6 { [%eval -2.13] } 28... Kb7?! { (-2.13 → -1.27) Inaccuracy. a3 was best. } { [%eval -1.27] } (28... a3 29. Nxa3 Rxa3 30. h7 Rd3 31. h8=K Ka7 32. Kg7 Kb6 33. Kf7 Kb5 34. Kf6 Rd8 35. Kf5) 29. Na1?? { (-1.27 → Mate in 7) Checkmate is now unavoidable. h7 was best. } { [%eval #-7] } (29. h7 Rd8 30. h8=K Rxh8 31. Ne3 c5 32. Nf5 Rh6 33. Nxh6 Kc6 34. Ng8 c4 35. Ne7 c3) 29... Rg8?? { (Mate in 7 → -1.19) Lost forced checkmate sequence. a3 was best. } { [%eval -1.19] } (29... a3 30. h7 Ka6 31. h8=K Rxh8 32. Nb3 c5 33. Nxc5 Rb8 34. Nxa6 Rb4 35. Nxb4 a2 36. Nxa2#) 30. Nb3?! { (-1.19 → -2.06) Inaccuracy. h7 was best. } { [%eval -2.06] } (30. h7) 30... axb3 { [%eval -1.04] } 31. h7 { [%eval -1.09] } 31... Rg7?! { (-1.09 → 0.00) Inaccuracy. Rg4 was best. } { [%eval 0.0] } (31... Rg4 32. h8=K Rd4 33. Kg7 c5 34. Kf6 c4 35. Ke7 Rg4 36. Ke6 b2 37. Kd5 Rg8 38. Kxc4) 32. h8=B { [%eval 0.0] } 32... c5 { [%eval 0.0] } 33. Bxg7 { [%eval 0.0] } 33... b2?? { (0.00 → Mate in 8) Checkmate is now unavoidable. c4 was best. } { [%eval #8] } (33... c4 34. Bd4 Kb6 35. Bxb6 c3 36. Be3 c2 37. Bb6 b2 38. Bc5 b1=K 39. Bd6 Kc1 40. Bc5) 34. Bxb2 { [%eval #8] } 34... c4 { [%eval #7] } 35. Ba3 { [%eval #7] } 35... Ka6 { [%eval #6] } 36. Bc1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bc5 was best. } { [%eval 0.0] } (36. Bc5 Kb6 37. Bxb6 c3 38. Be3 c2 39. Bd4 c1=N 40. Bb2 Ne2 41. Bc1 Nxc1#) 36... Ka5 { [%eval 0.0] } 37. Bg5 { [%eval 0.0] } 37... Kb4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ka4 was best. } { [%eval #6] } (37... Ka4 38. Bc1 Ka5 39. Bg5 Ka4) 38. Bc1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Be7 was best. } { [%eval 0.0] } (38. Be7 Kc5 39. Bxc5 c3 40. Bb4 c2 41. Be1 c1=N 42. Bc3 Ne2 43. Bd4 Nxd4#) 38... Kb5 { [%eval 0.0] } 39. Bf4 { [%eval 0.0] } 39... Kb4?? { (0.00 → Mate in 6) Checkmate is now unavoidable. Ka4 was best. } { [%eval #6] } (39... Ka4 40. Bh6 Kb3 41. Bg5 Ka3 42. Bh6 Ka2 43. Bf8 Kb1 44. Bh6 Ka1 45. Bg5 Ka2 46. Be7) 40. Bc1?? { (Mate in 6 → 0.00) Lost forced checkmate sequence. Bd6 was best. } { [%eval 0.0] } (40. Bd6 Kc5 41. Bxc5 c3 42. Ba3 c2 43. Bb4 c1=N 44. Bd2 Nb3 45. Ba5 Nxa5#) 40... Kb5 { Black offers draw } { [%eval 0.0] } 41. Be3 { [%eval 0.0] } 41... Kb4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ka4 was best. } { [%eval #1] } (41... Ka4 42. Bf4 Ka3 43. Bh6 Ka2 44. Bf4 Ka3) 42. Bc1?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Bc5 was best. } { [%eval 0.0] } { The game is a draw. } (42. Bc5 Kxc5#) 1/2-1/2
