FEN
[Event "rated variant:crazyhouse game"]
[Site "https://adjva4.dpdns.org/OsGgWeTI"]
[Date "2021.04.16"]
[Round "-"]
[White "darkbugaJR"]
[Black "Euclidean"]
[Result "0-1"]
[GameId "OsGgWeTI"]
[UTCDate "2021.04.16"]
[UTCTime "20:04:47"]
[WhiteElo "1182"]
[BlackElo "1367"]
[WhiteRatingDiff "-68"]
[BlackRatingDiff "+25"]
[Variant "Crazyhouse"]
[TimeControl "180+0"]
[ECO "A06"]
[Opening "Zukertort Opening"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Nf3 { [%eval 0.67] } 1... d5 { [%eval 0.64] } { A06 Zukertort Opening } 2. c3?? { (0.64 → -1.06) Blunder. d4 was best. } { [%eval -1.06] } (2. d4 Nf6 3. Nc3 Bf5 4. Bg5 h6 5. Bxf6 exf6 6. e3 Bb4) 2... Nf6 { [%eval -1.34] } 3. d4 { [%eval -1.17] } 3... Bf5 { [%eval -0.56] } 4. Na3? { (-0.56 → -2.31) Mistake. Qb3 was best. } { [%eval -2.31] } (4. Qb3 Qc8 5. Bf4 e6 6. Nbd2 Nh5 7. Be3 Nc6 8. g3 Be7) 4... e6 { [%eval -2.37] } 5. Bf4?? { (-2.37 → -9.93) Blunder. Nc2 was best. } { [%eval -9.93] } (5. Nc2) 5... c5?? { (-9.93 → 0.40) Blunder. Bxa3 was best. } { [%eval 0.4] } (5... Bxa3 6. bxa3 N@c2+ 7. Qxc2 Bxc2 8. N@b2 Q@b6 9. B@b4 a5 10. Rc1 axb4 11. axb4 Rxa2 12. P@a5) 6. dxc5?? { (0.40 → -1.39) Blunder. e3 was best. } { [%eval -1.39] } (6. e3) 6... Bxc5 { [%eval -2.06] } 7. Bxb8?? { (-2.06 → -14.10) Blunder. P@c7 was best. } { [%eval -14.1] } (7. P@c7) 7... Rxb8 { [%eval -8.75] } 8. Nd4 { [%eval -14.86] } 8... Bxa3 { [%eval -10.93] } 9. bxa3 { [%eval -10.69] } 9... O-O { [%eval -11.3] } 10. Nxf5 { [%eval -11.65] } 10... exf5 { [%eval -11.01] } 11. Qd4?! { (-11.01 → Mate in 10) Checkmate is now unavoidable. B@d4 was best. } { [%eval #-10] } (11. B@d4 P@d2+) 11... B@b6?! { (Mate in 10 → -26.86) Lost forced checkmate sequence. N@c2+ was best. } { [%eval -26.86] } (11... N@c2+ 12. Kd1 Nxd4 13. cxd4 Q@b2 14. B@c2 Qxa1+ 15. B@b1 N@b2+ 16. Kc1 B@d2+ 17. Kxd2 Nc4+ 18. Kd1) 12. Qb4 { [%eval -33.86] } 12... N@c2+ { [%eval -38.54] } 13. Kd1 { [%eval -38.29] } 13... Nxb4 { [%eval -34.47] } 14. axb4 { [%eval -41.38] } 14... Bxf2 { [%eval -39.41] } 15. b5?! { (-39.41 → Mate in 2) Checkmate is now unavoidable. B@d2 was best. } { [%eval #-2] } (15. B@d2 d4) 15... Q@e1+ { [%eval #-6] } 16. Kc2 { [%eval #-6] } 16... Qxa1 { [%eval #-5] } 17. a4 { [%eval #-2] } 17... N@a3+ { [%eval #-2] } 18. Kb3 { [%eval #-1] } 18... R@b1+ { [%eval #-1] } 19. P@b2 { [%eval #-1] } 19... Qxb2# { Black wins by checkmate. } 0-1
