FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/OgL8ACU6"]
[Date "2026.04.05"]
[Round "-"]
[White "yarbalash"]
[Black "Chiphau"]
[Result "1/2-1/2"]
[GameId "OgL8ACU6"]
[UTCDate "2026.04.05"]
[UTCTime "12:09:29"]
[WhiteElo "1741"]
[BlackElo "1756"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "D31"]
[Opening "Queen's Gambit Declined: Queen's Knight Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... d5 { [%eval 0.27] } 2. c4 { [%eval 0.22] } 2... e6 { [%eval 0.17] } 3. Nc3 { [%eval 0.22] } { D31 Queen's Gambit Declined: Queen's Knight Variation } 3... Bb4 { [%eval 0.32] } 4. e3 { [%eval 0.17] } 4... Nf6 { [%eval 0.32] } 5. Bd3 { [%eval 0.03] } 5... b6 { [%eval 0.52] } 6. Ne2 { [%eval 0.06] } 6... Bb7 { [%eval 0.45] } 7. a3 { [%eval 0.0] } 7... Bxc3+ { [%eval 0.45] } 8. Nxc3 { [%eval 0.38] } 8... c5 { [%eval 0.54] } 9. Qf3 { [%eval 0.08] } 9... O-O { [%eval 0.13] } 10. O-O { [%eval 0.04] } 10... Nbd7 { [%eval 0.2] } 11. cxd5 { [%eval 0.19] } 11... Nxd5 { [%eval 0.17] } 12. Be4 { [%eval -0.24] } 12... cxd4 { [%eval 0.09] } 13. exd4 { [%eval 0.02] } 13... N7f6 { [%eval 0.13] } 14. Nxd5 { [%eval -0.3] } 14... Nxe4 { [%eval 0.13] } 15. Qxe4 { [%eval 0.02] } 15... Bxd5 { [%eval 0.0] } 16. Qg4 { [%eval 0.07] } 16... Qf6 { [%eval -0.02] } 17. Bg5 { [%eval -0.24] } 17... Qg6 { [%eval -0.23] } 18. h3?? { (-0.23 → -4.57) Blunder. Qg3 was best. } { [%eval -4.57] } (18. Qg3) 18... h6?? { (-4.57 → -0.04) Blunder. f5 was best. } { [%eval -0.04] } (18... f5 19. Qg3 f4 20. Bxf4 Rxf4 21. Qxg6 hxg6 22. Rac1 Rxd4 23. b3 Rf4 24. Rc3) 19. Be7 { [%eval -0.02] } 19... Qxg4 { [%eval -0.07] } 20. hxg4 { [%eval -0.09] } 20... Rfe8 { [%eval -0.02] } 21. Bd6 { [%eval 0.02] } 21... Rad8 { [%eval 0.12] } 22. Be5 { [%eval -0.29] } 22... f6 { [%eval -0.01] } 23. Bg3 { [%eval -0.38] } 23... Rc8 { [%eval 0.0] } 24. b4?! { (0.00 → -0.62) Inaccuracy. Rfc1 was best. } { [%eval -0.62] } (24. Rfc1 Bb3 25. Bc7 Re7 26. Bd6 Ree8 27. Bb4 Bc2 28. f3 a5 29. Bc3 Bb3) 24... a5?! { (-0.62 → 0.16) Inaccuracy. Rc4 was best. } { [%eval 0.16] } (24... Rc4 25. Rac1) 25. b5 { [%eval -0.1] } 25... a4 { [%eval -0.02] } 26. Rac1 { [%eval -0.11] } 26... Bc4 { [%eval -0.11] } 27. Rfe1 { [%eval -0.16] } 27... Kf7 { [%eval -0.25] } 28. Rb1 { [%eval -0.23] } 28... Red8 { [%eval -0.2] } 29. Red1 { [%eval -0.29] } 29... Be2 { [%eval -0.42] } 30. Rd2? { (-0.42 → -1.92) Mistake. Re1 was best. } { [%eval -1.92] } (30. Re1) 30... Bxg4 { [%eval -1.35] } 31. f3 { [%eval -1.61] } 31... Bf5 { [%eval -1.73] } 32. Rb4 { [%eval -1.8] } 32... Bc2 { [%eval -1.76] } 33. Kh2? { (-1.76 → -3.41) Mistake. d5 was best. } { [%eval -3.41] } (33. d5) 33... Bb3?! { (-3.41 → -2.15) Inaccuracy. Rd5 was best. } { [%eval -2.15] } (33... Rd5 34. Re2 Bb3 35. Bf4 g5 36. Be3 Rc3 37. Re1 f5 38. f4 g4 39. Re2) 34. Bf2?! { (-2.15 → -3.38) Inaccuracy. d5 was best. } { [%eval -3.38] } (34. d5 exd5 35. Bf2 Rd6 36. g4 Kg6 37. Kg2 Re6 38. Bd4 h5 39. gxh5+ Kxh5) 34... e5?? { (-3.38 → -0.01) Blunder. Rd5 was best. } { [%eval -0.01] } (34... Rd5 35. Re2 g5 36. Be3 Rc3 37. Kg1 f5 38. f4 g4 39. Kh2 Bc4 40. Reb2) 35. d5?? { (-0.01 → -1.94) Blunder. Be3 was best. } { [%eval -1.94] } (35. Be3) 35... Rc2?? { (-1.94 → 3.36) Blunder. Rd6 was best. } { [%eval 3.36] } (35... Rd6) 36. Rxc2 { [%eval 3.01] } 36... Bxc2 { [%eval 2.94] } 37. Bxb6 { [%eval 2.8] } 37... Rxd5 { [%eval 3.0] } 38. Ba5?? { (3.00 → -0.02) Blunder. Bc7 was best. } { [%eval -0.02] } (38. Bc7 Bf5 39. b6 Bc8 40. Rxa4 Ke6 41. Ra7 Kd7 42. Bb8+ Kc6 43. Rc7+ Kxb6) 38... Rd7 { [%eval 0.03] } 39. b6 { [%eval -0.05] } 39... Rb7 { [%eval -0.09] } 40. Rc4 { [%eval -0.5] } 40... Bb3 { [%eval -0.09] } 41. Rc7+ { [%eval -0.09] } 41... Rxc7 { [%eval -0.11] } 42. bxc7 { [%eval -0.22] } 42... Be6 { [%eval -0.15] } 43. Kg3 { [%eval -0.06] } 43... Bc8 { [%eval 0.0] } 44. Kf2 { [%eval -0.02] } 44... Ke7 { [%eval -0.09] } 45. Ke3 { [%eval -0.02] } 45... Kd6 { [%eval -0.13] } 46. Ke4?! { (-0.13 → -1.11) Inaccuracy. g4 was best. } { [%eval -1.11] } (46. g4 g6 47. Bb4+ Kd5 48. Kf2 f5 49. gxf5 gxf5 50. Bf8 h5 51. Kg3 e4) 46... Kc6? { (-1.11 → 0.08) Mistake. f5+ was best. } { [%eval 0.08] } (46... f5+ 47. Ke3) 47. f4 { [%eval 0.0] } 47... exf4 { [%eval -0.03] } 48. Kxf4 { [%eval -0.04] } 48... g6 { [%eval 0.0] } 49. g3 { [%eval 0.0] } 49... g5+ { [%eval 0.0] } 50. Ke4 { White offers draw } { [%eval -0.17] } 50... g4 { [%eval 0.0] } 51. Kd4 { [%eval 0.0] } 51... Kb5 { [%eval 0.0] } 52. Bb4 { [%eval 0.0] } 52... Bd7 { [%eval 0.0] } 53. Kd5 { [%eval 0.0] } 53... Kb6 { [%eval 0.0] } 54. Kd6 { [%eval 0.0] } 54... Bc8 { [%eval 0.0] } 55. Bc5+ { [%eval 0.0] } 55... Kb7 { [%eval 0.0] } 56. Bb4 { [%eval 0.0] } 56... Bf5 { [%eval 0.0] } 57. Ba5 { [%eval 0.0] } 57... Kc8 { [%eval 0.0] } 58. Ke7 { [%eval 0.0] } 58... h5 { [%eval 0.0] } 59. Kxf6 { [%eval 0.0] } 59... h4 { [%eval 0.02] } 60. gxh4 { [%eval 0.1] } 60... g3?? { (0.10 → Mate in 12) Checkmate is now unavoidable. Bh7 was best. } { [%eval #12] } (60... Bh7) 61. h5?? { (Mate in 12 → 0.00) Lost forced checkmate sequence. Kxf5 was best. } { [%eval 0.0] } (61. Kxf5 Kb7 62. Bb6 Kxb6 63. c8=Q g2 64. Qg8 Kc5 65. h5 Kd4 66. Qxg2 Kc4) 61... g2 { [%eval 0.0] } 62. Bb6 { [%eval 0.0] } 62... Kb7?? { (0.00 → 7.12) Blunder. Bc2 was best. } { [%eval 7.12] } (62... Bc2 63. Ke6 Kb7 64. Kd6 Kxb6 65. c8=Q g1=Q 66. Qc7+ Ka6 67. Qc4+ Kb6 68. Qc6+) 63. Bg1?? { (7.12 → 0.02) Blunder. c8=Q+ was best. } { [%eval 0.02] } (63. c8=Q+ Kxb6 64. Qb8+ Kc6 65. Qa8+ Kb6 66. Qxg2 Bd7 67. Qg1+ Ka6 68. h6 Bb5) 63... Be4 { [%eval 0.12] } 64. h6 { [%eval 0.1] } 64... Kxc7 { [%eval 0.17] } 65. Kg7 { [%eval 0.0] } 65... Kc6 { [%eval 0.0] } 66. h7 { [%eval 0.0] } 66... Bxh7 { [%eval 0.0] } 67. Kxh7 { [%eval 0.0] } 67... Kb5 { [%eval 0.0] } 68. Kg6 { [%eval 0.0] } 68... Kc4 { [%eval 0.0] } 69. Kg5 { [%eval 0.0] } 69... Kb3 { [%eval 0.0] } 70. Bc5 { [%eval 0.0] } 70... g1=Q+ { [%eval 0.0] } 71. Bxg1 { [%eval 0.0] } 71... Kxa3 { [%eval 0.0] } 72. Bc5+ { [%eval 0.0] } 72... Kb3 { [%eval 0.0] } 73. Kf4 { [%eval 0.0] } 73... Kc4 { [%eval 0.0] } 74. Be7 { [%eval 0.0] } 74... Kb3 { [%eval 0.0] } 75. Bf8 { [%eval 0.0] } 75... a3 { [%eval 0.0] } 76. Ke3 { [%eval 0.0] } 76... a2 { [%eval 0.0] } 77. Bg7 { [%eval 0.0] } 77... Kc2 { [%eval 0.0] } 78. Ke2 { [%eval 0.0] } 78... Kb1 { [%eval 0.0] } 79. Kd2 { [%eval 0.0] } 79... a1=Q { [%eval 0.0] } 80. Bxa1 { [%eval 0.0] } { The game is a draw. } 1/2-1/2