FEN
[Event "rated variant:antichess game"]
[Site "https://adjva4.dpdns.org/OEaxj1Pn"]
[Date "2023.07.25"]
[Round "-"]
[White "eljamniko"]
[Black "pikachukaan"]
[Result "0-1"]
[GameId "OEaxj1Pn"]
[UTCDate "2023.07.25"]
[UTCTime "12:30:44"]
[WhiteElo "829"]
[BlackElo "912"]
[WhiteRatingDiff "-37"]
[BlackRatingDiff "+39"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... d5?? { (Mate in 15 → 0.00) Lost forced checkmate sequence. b5 was best. } { [%eval 0.0] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. Ba6 { [%eval 0.0] } 3... bxa6?? { (0.00 → 4.21) Blunder. Qxg2 was best. } { [%eval 4.21] } (3... Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Qxh1 8. Qxg8) 4. Nh3?? { (4.21 → Mate in 14) Checkmate is now unavoidable. c4 was best. } { [%eval #-14] } (4. c4 Qxg2 5. Qh5 Qxg1 6. Qxh7 Qxh2 7. Qxh2 Rxh2 8. Rxh2 Bh3) 4... Qxa2?? { (Mate in 14 → 0.23) Lost forced checkmate sequence. Bxh3 was best. } { [%eval 0.23] } (4... Bxh3 5. gxh3 Qxa2 6. Rxa2 Nd7 7. Rxa6 Rd8 8. Rxa7 g5 9. Rxc7 Rb8 10. Rxd7 Rxb2 11. Bxb2) 5. Rxa2 { [%eval -0.05] } 5... Bxh3 { [%eval -0.08] } 6. Rxa6 { [%eval -0.22] } 6... Bxg2?? { (-0.22 → Mate in 11) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #11] } (6... Nxa6) 7. Rxa7 { [%eval #11] } 7... Bxh1 { [%eval #10] } 8. Rxa8 { [%eval #10] } 8... Bxa8 { [%eval #9] } 9. Qf3 { [%eval #9] } 9... Bxf3 { [%eval #8] } 10. Ke2?? { (Mate in 8 → -3.27) Lost forced checkmate sequence. Kd1 was best. } { [%eval -3.27] } (10. Kd1 Bxd1 11. b4 Bxc2 12. Bb2 Bxb1 13. Bxg7 Bxg7 14. d4 Bxd4 15. b5 Bxf2 16. h4 Bxh4) 10... Bxe2 { [%eval -4.31] } 11. d3?! { (-4.31 → -5.87) Inaccuracy. c3 was best. } { [%eval -5.87] } (11. c3 Bf3) 11... Bxd3 { [%eval -6.19] } 12. cxd3 { [%eval -5.84] } 12... e6?? { (-5.84 → Mate in 6) Checkmate is now unavoidable. Nf6 was best. } { [%eval #6] } (12... Nf6 13. Bh6) 13. d4?? { (Mate in 6 → Mate in 8) Lost forced checkmate sequence. b4 was best. } { [%eval #-8] } (13. b4 Bxb4 14. Nc3 Bxc3 15. d4 Bxd4 16. h4 Bxf2 17. Bd2 Bxh4 18. Be1 Bxe1#) 13... Bc5 { [%eval #-8] } 14. dxc5 { [%eval #-7] } 14... c6?? { (Mate in 7 → -4.44) Lost forced checkmate sequence. g5 was best. } { [%eval -4.44] } (14... g5 15. Bxg5 Kd8 16. Bxd8 h5 17. Bxc7 h4 18. Bxb8 e5 19. Bxe5 h3 20. Bxh8 Nf6 21. Bxf6#) 15. Bh6 { [%eval -4.59] } 15... gxh6? { (-4.59 → -2.62) Mistake. Nxh6 was best. } { [%eval -2.62] } (15... Nxh6) 16. b4 { [%eval -3.25] } 16... Kd7 { [%eval -4.07] } 17. b5?! { (-4.07 → -5.38) Inaccuracy. f4 was best. } { [%eval -5.38] } (17. f4 f5 18. Nd2 Na6 19. h3 Nxb4 20. h4 e5 21. fxe5 Nf6 22. exf6 Rg8 23. Nc4 Kd8) 17... cxb5 { [%eval -5.12] } 18. Nd2 { [%eval -5.69] } 18... Kd6?? { (-5.69 → -1.73) Blunder. b4 was best. } { [%eval -1.73] } (18... b4 19. f4 Nc6 20. f5 exf5 21. Ne4 fxe4 22. h4 b3 23. h5 Kd6 24. cxd6 Na5 25. d7) 19. cxd6 { [%eval -2.25] } 19... Ne7?? { (-2.25 → 1.86) Blunder. b4 was best. } { [%eval 1.86] } (19... b4 20. d7) 20. dxe7 { [%eval 0.07] } 20... Rd8?? { (0.07 → 3.23) Blunder. Rf8 was best. } { [%eval 3.23] } (20... Rf8 21. exf8=N) 21. exd8=K { [%eval 5.04] } 21... Nd7?? { (5.04 → Mate in 9) Checkmate is now unavoidable. Na6 was best. } { [%eval #9] } (21... Na6) 22. Kxd7 { [%eval #9] } 22... b4 { [%eval #7] } 23. Kxe6 { [%eval #7] } 23... fxe6 { [%eval #6] } 24. f3 { [%eval #9] } 24... b3 { [%eval #8] } 25. Nxb3 { [%eval #8] } 25... h5 { [%eval #7] } 26. Nd2 { [%eval #8] } 26... h4 { [%eval #7] } 27. Ne4 { [%eval #9] } 27... h3 { [%eval #8] } 28. f4?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Nd6 was best. } { [%eval #-7] } (28. Nd6 e5 29. Ne4 h5 30. f4 exf4 31. Nc3 h4 32. Nd1 f3 33. Ne3 f2 34. Ng2 hxg2) 28... e5 { [%eval #-7] } 29. fxe5 { [%eval #-6] } 29... h5 { [%eval #-6] } 30. Nd6 { [%eval #-1] } 30... h4 { [%eval #-1] } 31. Nf5# { Game ends by variant rule. } 0-1