FEN
[Event "Hourly Atomic Arena"]
[Site "https://adjva4.dpdns.org/NyJzGDbl"]
[Date "2026.01.16"]
[Round "-"]
[White "PranceTheCat"]
[Black "Huntdown72"]
[Result "1/2-1/2"]
[GameId "NyJzGDbl"]
[UTCDate "2026.01.16"]
[UTCTime "22:03:48"]
[WhiteElo "1347"]
[BlackElo "1257"]
[WhiteRatingDiff "-2"]
[BlackRatingDiff "+2"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 3.16] } 1... e5?? { (3.16 → 9.11) Blunder. e6 was best. } { [%eval 9.11] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. Qf3 { [%eval 9.54] } 2... Qf6 { [%eval 9.44] } 3. Nh3 { [%eval 9.43] } 3... Bb4 { [%eval 9.76] } 4. c3 { [%eval 9.66] } 4... Bc5 { [%eval 15.07] } 5. Ng5 { [%eval 17.12] } 5... Kd8 { [%eval 14.77] } 6. Ne6+ { [%eval 14.93] } 6... Ke8?! { (14.93 → Mate in 2) Checkmate is now unavoidable. dxe6 was best. } { [%eval #2] } (6... dxe6 7. Qxb7) 7. Nxg7?! { (Mate in 2 → 10.77) Lost forced checkmate sequence. Nd8 was best. } { [%eval 10.77] } (7. Nd8 Bxe3 8. Nxf7#) 7... Bxe3 { [%eval 10.68] } 8. Bc4 { [%eval 9.68] } 8... d5 { [%eval 9.52] } 9. Bb5+ { [%eval 9.17] } 9... c6 { [%eval 8.92] } 10. Be2 { [%eval 9.05] } 10... f5 { [%eval 11.23] } 11. Bh5+ { [%eval 11.08] } 11... Kf8 { [%eval 11.18] } 12. Bf7 { [%eval 11.13] } 12... Na6 { [%eval 12.07] } 13. b4 { [%eval 11.07] } 13... Nc7 { [%eval 13.99] } 14. f4 { [%eval 11.77] } 14... exf4 { [%eval 13.76] } 15. g4 { [%eval 12.31] } 15... Be6 { [%eval 17.49] } 16. g5 { [%eval 10.59] } 16... Kg7 { [%eval 19.86] } 17. g6 { [%eval 15.21] } 17... h5 { [%eval 12.99] } 18. Bxe6?? { (12.99 → Mate in 5) Checkmate is now unavoidable. d3 was best. } { [%eval #-5] } (18. d3 f4) 18... Re8+ { [%eval #-4] } 19. Kf1 { [%eval #-4] } 19... Re1+ { [%eval #-3] } 20. Kf2 { [%eval #-3] } 20... Rf1+ { [%eval #-3] } 21. Ke2 { [%eval #-2] } 21... Re1+ { [%eval #-4] } 22. Kf2 { [%eval #-3] } 22... Re2+ { [%eval #-2] } 23. Kf1 { [%eval #-2] } 23... Rf2+ { [%eval #-1] } 24. Ke1 { [%eval #-1] } 24... Re2+ { [%eval #-2] } 25. Kf1 { [%eval #-2] } 25... Re1+?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. Rf2+ was best. } { [%eval 0.0] } (25... Rf2+ 26. Kg1 Rxh2#) 26. Kf2 { [%eval #-4] } { The game is a draw. } 1/2-1/2

