FEN
[Event "Three-check Revolution #1"]
[Site "https://adjva4.dpdns.org/Ni8Dz7Ft"]
[Date "2018.01.06"]
[Round "-"]
[White "xtremski"]
[Black "Gilevich"]
[Result "0-1"]
[GameId "Ni8Dz7Ft"]
[UTCDate "2018.01.06"]
[UTCTime "12:24:37"]
[WhiteElo "1567"]
[BlackElo "1745"]
[WhiteRatingDiff "-12"]
[BlackRatingDiff "+17"]
[Variant "Three-check"]
[TimeControl "180+0"]
[ECO "C00"]
[Opening "French Defense: Knight Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Nf3 { [%eval 0.0] } 1... e6?! { (0.00 → 0.89) Inaccuracy. e5 was best. } { [%eval 0.89] } (1... e5 2. Nc3 Nf6 3. Nxe5 Nc6 4. d4 Bb4 5. Bd2 O-O 6. e3) 2. e4 { [%eval 0.87] } { C00 French Defense: Knight Variation } 2... Nf6 { [%eval 0.95] } 3. Nc3 { [%eval 1.4] } 3... Bb4 { [%eval 0.86] } 4. e5 { [%eval 2.1] } 4... Ng4 { [%eval 1.88] } 5. Qe2? { (1.88 → 0.58) Mistake. d4 was best. } { [%eval 0.58] } (5. d4 Bxc3+ 6. bxc3 Qe7 7. Be2 b6 8. h3 Nh6 9. Bxh6 gxh6) 5... Nc6 { [%eval 0.93] } 6. h3 { [%eval 0.6] } 6... Nh6 { [%eval 0.84] } 7. a3 { [%eval 0.6] } 7... Ba5 { [%eval 1.02] } 8. b4 { [%eval 0.48] } 8... Bxb4?? { (0.48 → 5.39) Blunder. Bb6 was best. } { [%eval 5.39] } (8... Bb6 9. Bb2) 9. axb4 { [%eval 4.97] } 9... Nxb4?! { (4.97 → 6.85) Inaccuracy. Nf5 was best. } { [%eval 6.85] } (9... Nf5 10. b5) 10. d4 { [%eval 6.5] } 10... Nf5 { [%eval 6.87] } 11. Ba3 { [%eval 6.22] } 11... Nxc2+?! { (6.22 → 10.84) Inaccuracy. a5 was best. } { [%eval 10.84] } (11... a5) 12. Qxc2 { [%eval 10.14] } 12... b6 { [%eval 15.97] } 13. Bd3 { [%eval 14.9] } 13... Nh4 { [%eval 26.59] } 14. Nxh4 { [%eval 23.03] } 14... Qxh4?! { (23.03 → Mate in 7) Checkmate is now unavoidable. Bb7 was best. } { [%eval #7] } (14... Bb7) 15. Be4?! { (Mate in 7 → 10.72) Lost forced checkmate sequence. Nb5 was best. } { [%eval 10.72] } (15. Nb5 c5 16. Bxc5 bxc5 17. Qxc5 Qxf2+ 18. Kxf2 Ba6 19. Nc7+ Kd8 20. Nxe6+ fxe6 21. Qc8+) 15... Rb8?! { (10.72 → Mate in 7) Checkmate is now unavoidable. c5 was best. } { [%eval #7] } (15... c5 16. dxc5) 16. Nb5 { [%eval #6] } 16... c5 { [%eval #6] } 17. Nd6+ { [%eval #7] } 17... Kf8 { [%eval #7] } 18. dxc5 { [%eval #8] } 18... bxc5 { [%eval #6] } 19. Bxc5?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. O-O was best. } { [%eval #-2] } (19. O-O Rb1 20. Raxb1 Qf6 21. exf6 Rg8 22. Qxc5 gxf6 23. Qxc8+ Kg7 24. Qxg8+) 19... Rb1+ { [%eval #-1] } 20. Rxb1 { [%eval #-1] } 20... Qxe4+ { Game ends by variant rule. } 0-1
