FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/NFX9VIBv"]
[Date "2025.05.17"]
[Round "-"]
[White "Designmode01"]
[Black "LudovicDAEM"]
[Result "1-0"]
[GameId "NFX9VIBv"]
[UTCDate "2025.05.17"]
[UTCTime "15:55:17"]
[WhiteElo "1144"]
[BlackElo "899"]
[WhiteRatingDiff "+42"]
[BlackRatingDiff "-83"]
[Variant "Antichess"]
[TimeControl "120+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. Qe2?? { (2.89 → -0.94) Blunder. Qh5 was best. } { [%eval -0.94] } (3. Qh5 Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 Ba3) 3... Ba3 { [%eval -1.63] } 4. Qxa6?? { (-1.63 → -5.78) Blunder. bxa3 was best. } { [%eval -5.78] } (4. bxa3 Qh4) 4... Bxb2?? { (-5.78 → 0.72) Blunder. Bxa6 was best. } { [%eval 0.72] } (4... Bxa6) 5. Qxc8?? { (0.72 → Mate in 13) Checkmate is now unavoidable. Qxa7 was best. } { [%eval #-13] } (5. Qxa7 Rxa7 6. Bxb2 Rxa2 7. Bxe5 Rxc2 8. Bxc7 Rxd2 9. Kxd2 Qxc7) 5... Bxc1?? { (Mate in 13 → 1.84) Lost forced checkmate sequence. Qxc8 was best. } { [%eval 1.84] } (5... Qxc8 6. Bxb2 c5 7. Bxe5 Nc6 8. Bxg7 Qc7 9. Bxh8 Qxh2 10. Rxh2 h5 11. Rxh5) 6. Qxb8?? { (1.84 → Mate in 14) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-14] } (6. Qxc7 Qxc7 7. a4 Bxd2 8. Nxd2 Qxc2 9. a5 Qxd2 10. Kxd2 Na6 11. Kc3 d5) 6... Bxd2?? { (Mate in 14 → 2.69) Lost forced checkmate sequence. Qxb8 was best. } { [%eval 2.69] } (6... Qxb8 7. Nf3 Qxb1 8. Nxe5 Bxd2 9. Kxd2 Qxa2 10. Rxa2 Rb8 11. Rxa7 Kf8 12. Rxc7) 7. Kxd2?? { (2.69 → -0.22) Blunder. Qxc7 was best. } { [%eval -0.22] } (7. Qxc7) 7... Rxb8? { (-0.22 → 0.97) Mistake. Qxb8 was best. } { [%eval 0.97] } (7... Qxb8 8. Kc1 Qxb1 9. Kxb1 Ne7 10. Kb2 d5 11. e4 dxe4 12. Kc3 c5 13. Kd2) 8. f4?? { (0.97 → Mate in 10) Checkmate is now unavoidable. h4 was best. } { [%eval #-10] } (8. h4 Rxb1) 8... exf4 { [%eval #-10] } 9. exf4 { [%eval #-9] } 9... Rxb1 { [%eval #-9] } 10. Rxb1 { [%eval #-8] } 10... g5?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Qb8 was best. } { [%eval #8] } (10... Qb8 11. Rxb8 a5 12. Rxe8 Nh6 13. Rxh8 f5 14. Rxh7 Ng8 15. Rxg7 Ne7 16. Rxe7) 11. fxg5 { [%eval #8] } 11... Qxg5 { [%eval #7] } 12. Rb6?? { (Mate in 7 → 0.23) Lost forced checkmate sequence. g4 was best. } { [%eval 0.23] } (12. g4 Qxd2 13. h4 Qxc2 14. a3 Qxb1 15. Nh3 Qxh1 16. a4 Qxh3 17. a5 Qxg4) 12... Qxg2 { [%eval 0.4] } 13. Rg6?? { (0.40 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-9] } (13. Nh3 Qxh2) 13... Qxg1?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Qxh2 was best. } { [%eval #6] } (13... Qxh2 14. Rxg8 Rxg8 15. Rxh2 Rxg1 16. Rxh7 Kd8 17. Rxf7 Ke7 18. Rxe7 Rg6 19. Rxd7) 14. Rxg8 { [%eval #6] } 14... Qxh2 { [%eval #5] } 15. Rxh2?? { (Mate in 5 → Mate in 7) Lost forced checkmate sequence. Rxh8 was best. } { [%eval #-7] } (15. Rxh8 Qxh1 16. Rxh7 Qxh7 17. Ke3 Qxc2 18. a4 Qxa4 19. Kd4 Qxd4#) 15... Rxg8 { [%eval #-7] } 16. Rxh7 { [%eval #-6] } 16... Rg7 { [%eval #-6] } 17. Rxg7 { [%eval #-5] } 17... Kd8 { [%eval #-5] } 18. Rxf7 { [%eval #-4] } 18... Kc8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Ke7 was best. } { [%eval 0.0] } (18... Ke7 19. Rxe7 c5 20. Rxd7 c4 21. Rxa7 c3 22. Kxc3#) 19. Rxd7 { [%eval 0.0] } 19... Kxd7 { [%eval 0.0] } 20. c4 { [%eval 0.0] } 20... Kd6?? { (0.00 → 2.62) Blunder. c5 was best. } { [%eval 2.62] } (20... c5 21. Kd3 Ke6 22. Ke3 Kf6 23. Kd3 Ke6) 21. c5 { [%eval #28] } 21... Kxc5 { [%eval 3.96] } 22. Kc2? { (3.96 → 2.34) Mistake. Ke3 was best. } { [%eval 2.34] } (22. Ke3 Kc6 23. a4 a5 24. Kf4 Kc5 25. Kf5 Kc4 26. Kf6 Kc5 27. Ke7 Kb5) 22... Kc4?? { (2.34 → Mate in 4) Checkmate is now unavoidable. Kb6 was best. } { [%eval #4] } (22... Kb6 23. Kd3 Kc6 24. a3 Kd6 25. a4 a5 26. Ke2 Kc6 27. Kf3 Kd6 28. Kg4) 23. Kb3 { [%eval #9] } 23... Kxb3 { [%eval #8] } 24. axb3 { [%eval #8] } 24... c5 { [%eval #1] } 25. b4 { [%eval #1] } 25... cxb4# { Game ends by variant rule. } 1-0