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[Event "rated rapid game"] [Site "https://adjva4.dpdns.org/Mo4kR6oU"] [Date "2025.11.11"] [Round "-"] [White "Zachewa"] [Black "Chibha"] [Result "1/2-1/2"] [GameId "Mo4kR6oU"] [UTCDate "2025.11.11"] [UTCTime "19:38:57"] [WhiteElo "1202"] [BlackElo "1120"] [WhiteRatingDiff "-2"] [BlackRatingDiff "+2"] [Variant "Standard"] [TimeControl "900+10"] [ECO "C50"] [Opening "Four Knights Game: Italian Variation"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4 { [%eval 0.18] } 1... e5 { [%eval 0.22] } 2. Nf3 { [%eval 0.18] } 2... Nc6 { [%eval 0.22] } 3. Nc3 { [%eval 0.06] } 3... Nf6 { [%eval 0.07] } 4. Bc4 { [%eval 0.0] } 4... Bc5 { [%eval 0.09] } { C50 Four Knights Game: Italian Variation } 5. O-O { [%eval 0.07] } 5... d6 { [%eval 0.11] } 6. Na4 { [%eval 0.06] } 6... Bb6 { [%eval 0.04] } 7. Nxb6 { [%eval 0.0] } 7... axb6 { [%eval 0.0] } 8. d4 { [%eval 0.16] } 8... exd4 { [%eval 0.4] } 9. Nxd4 { [%eval 0.45] } 9... Nxe4?? { (0.45 → 2.90) Blunder. O-O was best. } { [%eval 2.9] } (9... O-O 10. Bg5 h6 11. Bxf6 Qxf6 12. Nb5 Be6 13. Bxe6 fxe6 14. Nxc7 Ra4 15. b3) 10. Nxc6?? { (2.90 → 0.13) Blunder. Bb5 was best. } { [%eval 0.13] } (10. Bb5 Bd7 11. Bxc6 bxc6 12. Re1 d5 13. f3 c5 14. Nb3 Qh4 15. fxe4 dxe4) 10... bxc6 { [%eval 0.18] } 11. Re1 { [%eval 0.0] } 11... d5 { [%eval -0.02] } 12. Bd3 { [%eval -0.08] } 12... Bf5?? { (-0.08 → 3.56) Blunder. O-O was best. } { [%eval 3.56] } (12... O-O 13. Bxe4 dxe4 14. Qxd8 Rxd8 15. Bf4 Ra7 16. Rxe4 Rxa2 17. Rae1 Be6 18. Bxc7) 13. f3 { [%eval 3.75] } 13... O-O { [%eval 3.71] } 14. fxe4 { [%eval 3.64] } 14... dxe4 { [%eval 3.78] } 15. Bxe4?? { (3.78 → -0.67) Blunder. Bf1 was best. } { [%eval -0.67] } (15. Bf1 Qf6 16. Qd2 Bg6 17. Qf4 Qe7 18. Be3 f5 19. Be2 Qf6 20. c3 Qe7) 15... Qxd1 { [%eval -0.45] } 16. Rxd1 { [%eval -0.55] } 16... Bxe4 { [%eval -0.62] } 17. Bf4 { [%eval -0.62] } 17... Bxc2 { [%eval -0.59] } 18. Rd7 { [%eval -0.7] } 18... Rae8 { [%eval -0.46] } 19. Rc1 { [%eval -0.7] } 19... Bf5 { [%eval -0.55] } 20. Rxc7 { [%eval -1.06] } 20... Re2 { [%eval -1.04] } 21. Be5?? { (-1.04 → -4.87) Blunder. R7xc6 was best. } { [%eval -4.87] } (21. R7xc6 Rxb2 22. Re1 Be6 23. Rd6 Bxa2 24. Be5 Rb3 25. Rd2 Ra8 26. Ra1 Rba3) 21... c5?? { (-4.87 → -2.22) Blunder. Rxe5 was best. } { [%eval -2.22] } (21... Rxe5 22. h3 h5 23. a4 Kh7 24. b4 Rd5 25. Kh2 Bg6 26. R1xc6) 22. Rb7?? { (-2.22 → -4.62) Blunder. Re7 was best. } { [%eval -4.62] } (22. Re7 Be4 23. a4 Rxg2+ 24. Kf1 Ba8 25. Rd1 Rg4 26. Rd6 f6) 22... Rxe5 { [%eval -4.53] } 23. Rxb6 { [%eval -4.57] } 23... Rfe8 { [%eval -4.4] } 24. Kf2 { [%eval -5.26] } 24... Re2+ { [%eval -5.07] } 25. Kf3 { [%eval -5.43] } 25... h5 { [%eval -5.31] } 26. Kf4?? { (-5.31 → Mate in 8) Checkmate is now unavoidable. h3 was best. } { [%eval #-8] } (26. h3 R8e3+ 27. Kf4 Re5 28. b4 Bd7) 26... Bh7?? { (Mate in 8 → -5.01) Lost forced checkmate sequence. R8e4+ was best. } { [%eval -5.01] } (26... R8e4+ 27. Kg5 Bd7 28. Kxh5 Rxg2 29. Rb8+ Kh7 30. Rh8+ Kxh8 31. Rc4 Rxc4 32. b4) 27. Rxc5 { [%eval -5.11] } 27... R2e4+ { [%eval -4.73] } 28. Kg5 { [%eval -5.97] } 28... f6+ { [%eval -6.29] } 29. Kxh5?? { (-6.29 → Mate in 3) Checkmate is now unavoidable. Rxf6 was best. } { [%eval #-3] } (29. Rxf6 R4e5+ 30. Rxe5 Rxe5+ 31. Kh4 gxf6 32. b4 Re4+ 33. Kxh5 Rd4 34. b5 Be4) 29... g6+ { [%eval #-2] } 30. Kh6 { [%eval #-2] } 30... Kh8?? { (Mate in 2 → -0.20) Lost forced checkmate sequence. Rh4+ was best. } { [%eval -0.2] } (30... Rh4+ 31. Rh5 Rxh5#) 31. g3 { [%eval -0.24] } 31... R8e7 { [%eval -0.14] } 32. Rc8+ { [%eval -0.38] } 32... Re8 { [%eval 0.14] } 33. Rxe8+ { [%eval 0.17] } 33... Rxe8 { [%eval 0.47] } 34. Rxf6 { [%eval 0.1] } 34... Rg8?? { (0.10 → 4.76) Blunder. Re2 was best. } { [%eval 4.76] } (34... Re2 35. h4 Rxb2 36. Rf8+ Bg8 37. Ra8 Rb7 38. g4 Rb4 39. h5 Rxg4 40. hxg6) 35. b4?? { (4.76 → 0.43) Blunder. Rf7 was best. } { [%eval 0.43] } (35. Rf7 Ra8 36. Rxh7+ Kg8 37. Rg7+ Kh8 38. Rxg6 Re8 39. Rc6 Kg8 40. h4 Re7) 35... Rb8 { [%eval 0.89] } 36. Rf4 { [%eval 0.43] } 36... Ra8 { [%eval 0.48] } 37. Rf2 { [%eval 0.36] } 37... Ra4? { (0.36 → 1.81) Mistake. Bg8 was best. } { [%eval 1.81] } (37... Bg8 38. Kxg6 Bxa2 39. b5 Rg8+ 40. Kh6 Bb1 41. Rb2 Be4 42. Rb4 Bf3 43. b6) 38. b5? { (1.81 → 0.49) Mistake. Rb2 was best. } { [%eval 0.49] } (38. Rb2 g5 39. b5 Be4 40. b6 Ra8 41. Kxg5 Kg7 42. Kf4 Bb7 43. Ke5 Rc8) 38... Ra5?? { (0.49 → 2.44) Blunder. Rb4 was best. } { [%eval 2.44] } (38... Rb4 39. a4 Rxa4 40. Rb2 Ra7 41. b6 Rb7 42. Rb5 Bg8 43. Kxg6 Bc4 44. Rb2) 39. b6?? { (2.44 → Mate in 1) Checkmate is now unavoidable. Rb2 was best. } { [%eval #-1] } (39. Rb2 g5 40. b6 Ra8 41. Rb4 Bg8 42. a4 Bd5 43. Kxg5 Bb7 44. Kf6 Rd8) 39... Rb5?? { (Mate in 1 → 2.28) Lost forced checkmate sequence. Rh5# was best. } { [%eval 2.28] } (39... Rh5#) 40. Rf6?? { (2.28 → Mate in 1) Checkmate is now unavoidable. Rf8+ was best. } { [%eval #-1] } (40. Rf8+ Bg8 41. Rb8 Rh5+ 42. Kxg6 Rh6+ 43. Kg5 Rxh2 44. a4 Rb2 45. Kh6 Rh2+) 40... Rb2?? { (Mate in 1 → 2.62) Lost forced checkmate sequence. Rh5# was best. } { [%eval 2.62] } (40... Rh5#) 41. a4 { [%eval 2.18] } 41... Rb4? { (2.18 → 4.40) Mistake. Rxh2+ was best. } { [%eval 4.4] } (41... Rxh2+ 42. Kg5 Kg7 43. Rc6 Rh5+ 44. Kf4 Ra5 45. Rc4 Bg8 46. b7 Bxc4 47. b8=Q) 42. a5 { [%eval 4.39] } 42... Rb5 { [%eval 3.99] } 43. a6?? { (3.99 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (43. g4 Rb2 44. h3 Rb3 45. a6 Rxh3+ 46. Kg5 Ra3 47. b7 Kg7 48. Rc6 Ra5+) 43... Ra5?? { (Mate in 1 → 6.07) Lost forced checkmate sequence. Rh5# was best. } { [%eval 6.07] } (43... Rh5#) 44. b7?? { (6.07 → Mate in 1) Checkmate is now unavoidable. Rf8+ was best. } { [%eval #-1] } (44. Rf8+ Bg8 45. b7 Rh5+ 46. Kxg6 Rh6+ 47. Kf5 Rh5+ 48. Kf4 Kg7 49. Rxg8+ Kf6) 44... Rb5?? { (Mate in 1 → Mate in 11) Lost forced checkmate sequence. Rh5# was best. } { [%eval #11] } (44... Rh5#) 45. Rf8+ { [%eval #10] } 45... Bg8 { [%eval 10.7] } 46. Rc8?! { (10.70 → 6.05) Inaccuracy. b8=Q was best. } { [%eval 6.05] } (46. b8=Q Rh5+ 47. Kxg6 Rh6+ 48. Kf5 Rg6 49. Rxg8+ Rxg8 50. Qxg8+ Kxg8 51. a7 Kf7) 46... Rb6?! { (6.05 → 10.13) Inaccuracy. Rh5+ was best. } { Black offers draw } { [%eval 10.13] } (46... Rh5+ 47. Kxg6 Rb5 48. g4 Rb6+ 49. Kg5 Rxa6 50. Rxg8+ Kh7 51. Ra8 Rg6+ 52. Kh4) 47. b8=Q { [%eval 10.32] } 47... Rxb8 { [%eval 9.27] } 48. Rxb8 { [%eval #4] } 48... g5 { [%eval #4] } 49. a7 { [%eval #3] } 49... g4 { [%eval #3] } 50. a8=Q?? { (Mate in 3 → 0.00) Lost forced checkmate sequence. h4 was best. } { [%eval 0.0] } { Draw by stalemate. } (50. h4 gxh3 51. a8=Q h2 52. Rxg8#) 1/2-1/2