FEN
[Event "rated variant:racingKings game"]
[Site "https://adjva4.dpdns.org/MaYiAwRG"]
[Date "2025.08.07"]
[Round "-"]
[White "LC-Racing"]
[Black "R2300"]
[Result "1-0"]
[GameId "MaYiAwRG"]
[UTCDate "2025.08.07"]
[UTCTime "18:14:24"]
[WhiteElo "2181"]
[BlackElo "2501"]
[WhiteRatingDiff "+10"]
[BlackRatingDiff "-10"]
[Variant "Racing Kings"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. Bd4 { [%eval 0.0] } 1... Kb3 { [%eval 0.49] } 2. Nc3 { [%eval 0.0] } 2... Nxc3 { [%eval 0.0] } 3. Nxc2 { [%eval 0.0] } 3... Qa4 { [%eval -0.19] } 4. Rg4 { [%eval 0.0] } 4... Nde4 { [%eval 0.0] } 5. Bxc3 { [%eval 0.0] } 5... Nxc3 { [%eval -0.15] } 6. Rxa4 { [%eval 0.0] } 6... Kxa4 { [%eval -0.01] } 7. Rg6 { [%eval 0.0] } 7... Ka5?! { (0.00 → 0.84) Inaccuracy. Bd2 was best. } { [%eval 0.84] } (7... Bd2 8. Kh3 Rxc2 9. Kg4 Rb5 10. Bd3 Rc5 11. Bf5 Rb2 12. Re6) 8. Kg3 { [%eval 0.48] } 8... Rb6 { [%eval 1.0] } 9. Kg4 { [%eval 1.14] } 9... Nb5?! { (1.14 → 1.77) Inaccuracy. Bf4 was best. } { [%eval 1.77] } (9... Bf4 10. Qg1) 10. Qh7?? { (1.77 → 0.00) Blunder. Nb4 was best. } { [%eval 0.0] } (10. Nb4 Be3 11. Qf3 Nd4 12. Qxe3 Rxf1 13. Qxd4 Rxb4 14. Qf4 Rd1 15. Kf5 Rb6) 10... Nd4?? { (0.00 → 6.16) Blunder. Ka6 was best. } { [%eval 6.16] } (10... Ka6 11. Kf5 Bf4 12. Bc4 Rb4 13. Na3 Bc7 14. Qxc7 Rxc4 15. Nxc4 Rxg6 16. Kxg6) 11. Nxd4 { [%eval 4.61] } 11... Rb7? { (4.61 → 10.90) Mistake. Bb2 was best. } { [%eval 10.9] } (11... Bb2 12. Kf5) 12. Qxb7 { [%eval 10.28] } 12... Rxb7 { [%eval 9.08] } 13. Kf5 { [%eval 7.21] } 13... Bb2 { [%eval 7.84] } 14. Nf3 { [%eval 6.77] } 14... Kb4 { [%eval 8.79] } 15. Re6 { [%eval 7.48] } 15... Kc5 { [%eval 11.28] } 16. Kg6 { [%eval 9.11] } 16... Rd7? { (9.11 → Mate in 10) Checkmate is now unavoidable. Kd5 was best. } { [%eval #10] } (16... Kd5 17. Ng5) 17. Ng5 { [%eval 13.49] } 17... Kd5?! { (13.49 → Mate in 10) Checkmate is now unavoidable. Rc7 was best. } { [%eval #10] } (17... Rc7 18. Bg2) 18. Ra6 { [%eval 7.76] } 18... Be5? { (7.76 → Mate in 6) Checkmate is now unavoidable. Re7 was best. } { [%eval #6] } (18... Re7) 19. Nf7 { [%eval #5] } 19... Re7 { [%eval #5] } 20. Kh7 { [%eval #4] } 20... Re8 { [%eval #4] } 21. Rg6 { [%eval #5] } 21... Bd4 { [%eval #5] } 22. Rg8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Nh6 was best. } { [%eval 0.0] } (22. Nh6 Rf8 23. Ng8 Rb8 24. Rg7 Bxg7 25. Kxg7 Ra8 26. Kh8#) 22... Rd8?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Ke6 was best. } { [%eval #3] } (22... Ke6 23. Bb5 Kxf7 24. Rxe8 Bc3 25. Rd8 Be5 26. Bd3 Bb2 27. Ra8 Ba1 28. Bf5) 23. Re8?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. Nxd8 was best. } { [%eval #-7] } (23. Nxd8 Kd6 24. Rg7 Bxg7 25. Kg8#) 23... Bf6?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. Rxe8 was best. } { [%eval #1] } (23... Rxe8 24. Bb5 Rf8 25. Bd7 Kc5 26. Ne5 Bxe5 27. Bc8 Kd6 28. Kg6 Ke7 29. Kh6) 24. Nxd8 { [%eval #1] } 24... Kd6 { [%eval #1] } 25. Kg8# { Game ends by variant rule. } 1-0
