FEN
[Event "rated bullet game"]
[Site "https://adjva4.dpdns.org/MWKPrhNR"]
[Date "2026.02.24"]
[Round "-"]
[White "ReYmAn_412013"]
[Black "Motor-0"]
[Result "0-1"]
[GameId "MWKPrhNR"]
[UTCDate "2026.02.24"]
[UTCTime "14:58:11"]
[WhiteElo "2430"]
[BlackElo "2995"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+2"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "60+0"]
[ECO "D05"]
[Opening "Queen's Pawn Game: Colle System"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. Nf3 { [%eval 0.11] } 2... e6 { [%eval 0.14] } 3. e3 { [%eval 0.0] } 3... d5 { [%eval 0.04] } 4. Bd3 { [%eval 0.03] } { D05 Queen's Pawn Game: Colle System } 4... b6 { [%eval 0.0] } 5. b3 { [%eval 0.0] } 5... Bb4+ { [%eval 0.0] } 6. Nbd2 { [%eval -0.03] } 6... Bc3 { [%eval -0.08] } 7. Rb1 { [%eval -0.07] } 7... Qe7 { [%eval -0.02] } 8. O-O { [%eval -0.06] } 8... Bb7 { [%eval -0.12] } 9. Bb2 { [%eval -0.12] } 9... Bxb2 { [%eval -0.05] } 10. Rxb2 { [%eval -0.06] } 10... Nbd7 { [%eval 0.0] } 11. c4 { [%eval 0.01] } 11... e5 { [%eval 0.09] } 12. dxe5 { [%eval -0.1] } 12... Nxe5 { [%eval -0.09] } 13. Nxe5 { [%eval -0.03] } 13... Qxe5 { [%eval -0.1] } 14. Qc2 { [%eval -0.1] } 14... dxc4 { [%eval -0.05] } 15. Nxc4 { [%eval -0.09] } 15... Qe7 { [%eval -0.04] } 16. Rbb1 { [%eval -0.26] } 16... O-O-O { [%eval -0.31] } 17. Rbd1 { [%eval -0.4] } 17... Kb8 { [%eval -0.34] } 18. Be2 { [%eval -0.35] } 18... Ne4 { [%eval -0.38] } 19. Bf3 { [%eval -0.52] } 19... f5 { [%eval -0.48] } 20. Nd2 { [%eval -0.52] } 20... Nxd2 { [%eval -0.55] } 21. Rxd2 { [%eval -0.65] } 21... Rxd2 { [%eval -0.7] } 22. Qxd2 { [%eval -0.73] } 22... Bxf3 { [%eval -0.6] } 23. gxf3 { [%eval -0.77] } 23... Qg5+ { [%eval -0.53] } 24. Kh1 { [%eval -0.56] } 24... Rd8 { [%eval -0.57] } 25. Qe2 { [%eval -0.72] } 25... Qh4 { [%eval -0.51] } 26. Kg2? { (-0.51 → -1.97) Mistake. Rg1 was best. } { [%eval -1.97] } (26. Rg1 Rd7 27. e4 fxe4 28. Qxe4 Qf6 29. Rg4 Rd1+ 30. Kg2 a6 31. Qe8+ Ka7) 26... Rd6 { [%eval -1.71] } 27. Rg1 { [%eval -1.82] } 27... Rh6 { [%eval -1.75] } 28. Rh1?? { (-1.75 → Mate in 2) Checkmate is now unavoidable. Kf1 was best. } { [%eval #-2] } (28. Kf1 Qh3+ 29. Ke1 Qxh2 30. Rxg7 Qe5 31. Rg8+ Kb7 32. Qc2 Rh1+ 33. Ke2 Qa5) 28... Qh3+ { [%eval #-1] } 29. Kg1 { [%eval #-1] } 29... Rg6# { Black wins by checkmate. } 0-1

