FEN
[Event "casual classical game"]
[Site "https://adjva4.dpdns.org/Lw3PynlM"]
[Date "2023.05.17"]
[Round "-"]
[White "Vassssal"]
[Black "Dimozavr08"]
[Result "1/2-1/2"]
[GameId "Lw3PynlM"]
[UTCDate "2023.05.17"]
[UTCTime "12:12:10"]
[WhiteElo "1500"]
[BlackElo "1272"]
[Variant "Standard"]
[TimeControl "6300+1"]
[ECO "C48"]
[Opening "Four Knights Game: Spanish Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.36] } 1... e5 { [%eval 0.35] } 2. Nf3 { [%eval 0.29] } 2... Nc6 { [%eval 0.32] } 3. Nc3 { [%eval 0.17] } 3... Nf6 { [%eval 0.1] } 4. Bb5 { [%eval 0.0] } { C48 Four Knights Game: Spanish Variation } 4... d6?! { (0.00 → 0.79) Inaccuracy. Nd4 was best. } { [%eval 0.79] } (4... Nd4 5. Nxd4 exd4 6. e5 dxc3 7. exf6 Qxf6 8. dxc3 Bc5 9. Qe2+) 5. O-O { [%eval 0.67] } 5... a6 { [%eval 0.68] } 6. Bxc6+ { [%eval 0.71] } 6... bxc6 { [%eval 0.69] } 7. d3?! { (0.69 → -0.01) Inaccuracy. d4 was best. } { [%eval -0.01] } (7. d4 Nd7 8. b3 exd4 9. Bg5 Be7 10. Bxe7 Qxe7 11. Qxd4 f6) 7... c5 { [%eval 0.16] } 8. Bg5 { [%eval -0.09] } 8... Be7 { [%eval -0.01] } 9. d4?? { (-0.01 → -1.85) Blunder. a3 was best. } { [%eval -1.85] } (9. a3) 9... exd4 { [%eval -1.46] } 10. Nd5?? { (-1.46 → -4.96) Blunder. Bxf6 was best. } { [%eval -4.96] } (10. Bxf6 Bxf6 11. Nd5 O-O 12. c3 dxc3 13. bxc3 Be6 14. Rc1 Rb8 15. Re1 h6 16. h3 Re8) 10... O-O?? { (-4.96 → -1.18) Blunder. Nxd5 was best. } { [%eval -1.18] } (10... Nxd5 11. exd5 Bxg5 12. Re1+ Kf8 13. c3 dxc3 14. Nxg5 Qxg5 15. bxc3 Bd7 16. Re3 g6 17. Qe2) 11. e5?? { (-1.18 → -5.56) Blunder. Nxe7+ was best. } { [%eval -5.56] } (11. Nxe7+) 11... h6?? { (-5.56 → 4.60) Blunder. Nxd5 was best. } { [%eval 4.6] } (11... Nxd5 12. Bxe7 Nxe7 13. c3 dxc3 14. bxc3 Ng6 15. Re1 d5 16. Qd2 Rb8 17. Rad1 Be6 18. Qe3) 12. exf6 { [%eval 4.59] } 12... Bxf6 { [%eval 4.7] } 13. Bxf6 { [%eval 4.8] } 13... gxf6 { [%eval 4.78] } 14. Qd2 { [%eval 3.83] } 14... Bb7 { [%eval 3.66] } 15. Qxh6 { [%eval 4.04] } 15... Bxd5 { [%eval 4.18] } 16. Nh4 { [%eval 3.88] } 16... Be4?! { (3.88 → 5.05) Inaccuracy. Qd7 was best. } { [%eval 5.05] } (16... Qd7 17. a4 Rfb8 18. Ra3 Bb3 19. Rxb3 Rxb3 20. cxb3 Qe6 21. Qf4 Rb8 22. Nf5 Rxb3 23. Qg4+) 17. f3?? { (5.05 → 1.99) Blunder. f4 was best. } { [%eval 1.99] } (17. f4 f5 18. Rf3 Qxh4 19. Qxh4 Bxf3 20. Qg5+ Kh7 21. Qxf5+ Kg7 22. Qg5+ Kh7 23. Qh4+ Kg7) 17... Bxc2? { (1.99 → 3.75) Mistake. Bh7 was best. } { [%eval 3.75] } (17... Bh7) 18. Rf2?? { (3.75 → -0.42) Blunder. g4 was best. } { [%eval -0.42] } (18. g4) 18... Bh7 { [%eval -0.19] } 19. f4 { [%eval -0.31] } 19... Rb8?? { (-0.31 → Mate in 10) Checkmate is now unavoidable. Re8 was best. } { [%eval #10] } (19... Re8) 20. Rf3 { [%eval #9] } 20... Rxb2 { [%eval #4] } 21. Rg3+ { [%eval #3] } 21... Bg6 { [%eval #3] } 22. Rxg6+?? { (Mate in 3 → 2.55) Lost forced checkmate sequence. Nf5 was best. } { [%eval 2.55] } (22. Nf5 Rb1+ 23. Rxb1 Re8 24. Qg7#) 22... fxg6 { [%eval 2.63] } 23. Qxg6+ { [%eval 2.7] } 23... Kh8 { [%eval 2.6] } 24. Qh6+ { [%eval 2.62] } 24... Kg8 { [%eval 2.68] } 25. Ng6?? { (2.68 → 0.00) Blunder. Qg6+ was best. } { [%eval 0.0] } (25. Qg6+) 25... Kf7?? { (0.00 → 2.29) Blunder. d3 was best. } { [%eval 2.29] } (25... d3 26. f5 d5 27. Rd1 d2 28. Nxf8 Qxf8 29. Qg6+ Kh8 30. Qh5+ Kg8) 26. Re1 { [%eval 3.9] } 26... Rg8 { [%eval 4.0] } 27. Qh7+?? { (4.00 → 0.00) Blunder. f5 was best. } { [%eval 0.0] } (27. f5 Rg7 28. Qh5 Rb8 29. Ne7+ Kf8 30. Nc6 Qe8 31. Rxe8+ Rxe8 32. Qh8+ Kf7 33. Nd8+ Ke7) 27... Rg7 { [%eval 0.0] } 28. Nh8+ { [%eval 0.0] } 28... Kf8 { [%eval 0.0] } 29. Ng6+ { [%eval 0.0] } 29... Rxg6?! { (0.00 → 0.72) Inaccuracy. Kf7 was best. } { [%eval 0.72] } (29... Kf7 30. Nh8+ Kf8 31. Ng6+ Kf7) 30. Qxg6 { [%eval 0.71] } 30... Rxa2?? { (0.71 → 3.81) Blunder. d3 was best. } { [%eval 3.81] } (30... d3 31. Qxd3 Qd7 32. Qc3 Rb8 33. Qxf6+ Qf7 34. Qh8+ Qg8 35. Qh3 Qg7 36. Qf5+ Qf7 37. Qe4) 31. Qh6+ { [%eval 3.76] } 31... Kf7?? { (3.76 → Mate in 13) Checkmate is now unavoidable. Kg8 was best. } { [%eval #13] } (31... Kg8 32. Qg6+ Kf8 33. Qh7 Ra1 34. Rxa1 Qe7 35. Qh8+ Kf7 36. Kf1 Qe4 37. Re1 Qd3+ 38. Kg1) 32. Qh5+?? { (Mate in 13 → 3.85) Lost forced checkmate sequence. Qh7+ was best. } { [%eval 3.85] } (32. Qh7+ Kf8 33. Qh8+ Kf7 34. Qxd8 Ra1 35. Qxc7+ Kg6 36. Rxa1 a5 37. Qxd6 Kf5 38. Qxc5+ Kg6) 32... Kf8?? { (3.85 → Mate in 13) Checkmate is now unavoidable. Kg7 was best. } { [%eval #13] } (32... Kg7 33. Re8) 33. h4?? { (Mate in 13 → 4.09) Lost forced checkmate sequence. Qh8+ was best. } { [%eval 4.09] } (33. Qh8+ Kf7 34. Qxd8 Ra1 35. Qxc7+ Kg6 36. Rxa1 d5 37. Qxc5 d3 38. Qxd5 d2 39. Rxa6 d1=Q+) 33... d3?! { (4.09 → 6.01) Inaccuracy. Kg7 was best. } { [%eval 6.01] } (33... Kg7 34. Re8 Ra1+ 35. Kh2 Qxe8 36. Qxe8 d3 37. Qe7+ Kg8 38. Qe4 Ra3 39. Qg6+ Kf8 40. Qxf6+) 34. Qg6?? { (6.01 → -1.63) Blunder. Qh8+ was best. } { [%eval -1.63] } (34. Qh8+ Kf7 35. Qxd8 Re2 36. Qxc7+ Ke6 37. Rd1 d2 38. Rxd2 Rxd2 39. h5 Rd1+ 40. Kh2 Rf1) 34... d2? { (-1.63 → 0.00) Mistake. Re2 was best. } { [%eval 0.0] } (34... Re2) 35. Qh6+ { [%eval 0.0] } 35... Kf7 { [%eval 0.0] } 36. Qh7+ { [%eval 0.0] } 36... Kf8 { [%eval 0.0] } 37. Qh8+ { [%eval 0.0] } 37... Kf7 { Black offers draw } { [%eval 0.0] } 38. Qh7+ { [%eval 0.0] } 38... Kf8 { [%eval 0.0] } 39. Qh6+ { [%eval 0.0] } 39... Kf7 { [%eval 0.0] } { The game is a draw. } 1/2-1/2