FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://adjva4.dpdns.org/LvJfMPBU"]
[Date "2021.01.17"]
[Round "-"]
[White "Midav_Veahkar"]
[Black "Isolaner"]
[Result "1-0"]
[GameId "LvJfMPBU"]
[UTCDate "2021.01.17"]
[UTCTime "16:16:11"]
[WhiteElo "1899"]
[BlackElo "2036"]
[WhiteRatingDiff "+87"]
[BlackRatingDiff "-7"]
[Variant "King of the Hill"]
[TimeControl "180+0"]
[ECO "C37"]
[Opening "King's Gambit Accepted: Rosentreter Gambit"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.59] } 1... e5 { [%eval 0.91] } 2. f4 { [%eval 0.86] } 2... exf4 { [%eval 0.87] } 3. Nf3 { [%eval 0.57] } 3... g5 { [%eval 0.86] } 4. d4 { [%eval 0.79] } { C37 King's Gambit Accepted: Rosentreter Gambit } 4... Bg7 { [%eval 1.25] } 5. Bc4?! { (1.25 → 0.66) Inaccuracy. Nc3 was best. } { [%eval 0.66] } (5. Nc3 d6) 5... d6 { [%eval 0.35] } 6. O-O { [%eval -0.06] } 6... h6 { [%eval -0.19] } 7. c3?! { (-0.19 → -0.98) Inaccuracy. Nc3 was best. } { [%eval -0.98] } (7. Nc3 Nc6 8. Bxf4 gxf4 9. Qd2 Nf6 10. Qxf4 O-O 11. Rad1 Nh5 12. Qe3 Ne7 13. Bd3 c6) 7... Nc6 { [%eval -0.82] } 8. Qb3 { [%eval -1.16] } 8... Qe7 { [%eval -0.89] } 9. Nbd2 { [%eval -1.06] } 9... Kf8? { (-1.06 → 0.48) Mistake. Nf6 was best. } { [%eval 0.48] } (9... Nf6) 10. g3? { (0.48 → -0.78) Mistake. Qc2 was best. } { [%eval -0.78] } (10. Qc2 Nf6 11. b4 Bd7 12. h3 Nh5 13. Re1 Re8 14. b5 Na5 15. Bd3 c5 16. bxc6 bxc6) 10... g4?? { (-0.78 → 1.23) Blunder. Nf6 was best. } { [%eval 1.23] } (10... Nf6 11. Bd3) 11. Nh4 { [%eval 1.01] } 11... f3 { [%eval 0.9] } 12. Ndxf3 { [%eval 0.99] } 12... gxf3 { [%eval 1.28] } 13. Rxf3 { [%eval 1.43] } 13... Na5?? { (1.43 → 8.21) Blunder. Bf6 was best. } { [%eval 8.21] } (13... Bf6 14. Bd5) 14. Ng6+ { [%eval 8.16] } 14... Ke8 { [%eval 8.07] } 15. Nxe7 { [%eval 6.99] } 15... Nxb3 { [%eval 6.75] } 16. Bxf7+?? { (6.75 → 0.86) Blunder. Nxc8 was best. } { [%eval 0.86] } (16. Nxc8) 16... Kxe7 { [%eval 0.5] } 17. Bxb3 { [%eval 1.02] } 17... Be6 { [%eval 1.37] } 18. Be3?? { (1.37 → -1.68) Blunder. Kf2 was best. } { [%eval -1.68] } (18. Kf2) 18... Nf6 { [%eval -1.14] } 19. e5?? { (-1.14 → -4.97) Blunder. d5 was best. } { [%eval -4.97] } (19. d5) 19... dxe5 { [%eval -5.32] } 20. dxe5? { (-5.32 → -21.02) Mistake. c4 was best. } { [%eval -21.02] } (20. c4 Ng4) 20... Ng4?? { (-21.02 → 2.52) Blunder. Bxb3 was best. } { [%eval 2.52] } (20... Bxb3 21. axb3) 21. Bc5+ { [%eval 2.59] } 21... Ke8?? { (2.59 → 19.79) Blunder. Kd7 was best. } { [%eval 19.79] } (21... Kd7 22. Rd1+) 22. Bxe6 { [%eval 18.75] } 22... Nxe5?! { (18.75 → Mate in 6) Checkmate is now unavoidable. Bf8 was best. } { [%eval #6] } (22... Bf8 23. Rxf8+) 23. Re3?! { (Mate in 6 → 11.01) Lost forced checkmate sequence. Kf2 was best. } { [%eval 11.01] } (23. Kf2 Nd7 24. Rf5 Nxc5 25. Rxc5 Rd8 26. Ke3 Rd4 27. cxd4 Ke7 28. Ke4#) 23... b6?! { (11.01 → Mate in 7) Checkmate is now unavoidable. Rd8 was best. } { [%eval #7] } (23... Rd8 24. Rxe5) 24. Bd4? { (Mate in 7 → 9.79) Lost forced checkmate sequence. Rxe5 was best. } { [%eval 9.79] } (24. Rxe5 Rd8 25. Kf2 Rd3 26. Ke2 Rxg3 27. hxg3 Rf8 28. Bf7+ Kxf7 29. Ke3 Bxe5 30. Ke4#) 24... Ke7 { [%eval 10.94] } 25. Bb3 { [%eval 11.51] } 25... Kd6 { [%eval 27.3] } 26. Bxe5+ { [%eval 23.33] } 26... Bxe5?! { (23.33 → Mate in 11) Checkmate is now unavoidable. Kc6 was best. } { [%eval #11] } (26... Kc6 27. Bxg7) 27. Rd1+ { [%eval #9] } 27... Ke7 { [%eval #6] } 28. Rxe5+ { [%eval #5] } 28... Kf6 { [%eval #5] } 29. Re6+ { [%eval #4] } 29... Kg5 { [%eval #3] } 30. Kf2 { [%eval #3] } 30... Rhe8 { [%eval #2] } 31. h4+ { [%eval #3] } 31... Kg4 { [%eval #2] } 32. Ke3 { [%eval #1] } 32... Rxe6+ { [%eval #1] } 33. Kd4# { Game ends by variant rule. } 1-0
