FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/LX2rdTzh"]
[Date "2026.02.24"]
[Round "-"]
[White "Denis_Kvach"]
[Black "Motor-0"]
[Result "0-1"]
[GameId "LX2rdTzh"]
[UTCDate "2026.02.24"]
[UTCTime "16:03:59"]
[WhiteElo "1615"]
[BlackElo "2898"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[BlackTitle "BOT"]
[Variant "Standard"]
[TimeControl "180+2"]
[ECO "E21"]
[Opening "Nimzo-Indian Defense: Three Knights Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. d4 { [%eval 0.15] } 1... Nf6 { [%eval 0.15] } 2. c4 { [%eval 0.17] } 2... e6 { [%eval 0.14] } 3. Nc3 { [%eval 0.09] } 3... Bb4 { [%eval 0.15] } 4. Nf3 { [%eval 0.05] } { E21 Nimzo-Indian Defense: Three Knights Variation } 4... b6 { [%eval 0.14] } 5. e3 { [%eval 0.1] } 5... O-O { [%eval 0.12] } 6. Bd2 { [%eval 0.1] } 6... Bb7 { [%eval 0.12] } 7. Bd3 { [%eval 0.05] } 7... d5 { [%eval 0.08] } 8. cxd5 { [%eval 0.23] } 8... exd5 { [%eval 0.28] } 9. O-O { [%eval 0.12] } 9... Be7 { [%eval 0.25] } 10. e4?? { (0.25 → -3.85) Blunder. Ne5 was best. } { [%eval -3.85] } (10. Ne5 c5 11. Qf3 Nc6 12. Rad1 g6 13. Qh3 cxd4 14. Nxc6 Bxc6 15. exd4 Re8) 10... dxe4 { [%eval -3.7] } 11. Nxe4 { [%eval -4.16] } 11... Bxe4 { [%eval -4.02] } 12. Bxe4 { [%eval -4.02] } 12... Nxe4 { [%eval -4.02] } 13. Bf4 { [%eval -3.89] } 13... Bd6 { [%eval -3.94] } 14. Bxd6 { [%eval -4.39] } 14... Qxd6 { [%eval -4.35] } 15. Re1 { [%eval -4.05] } 15... Nf6 { [%eval -4.35] } 16. Ne5 { [%eval -4.47] } 16... Nc6 { [%eval -4.25] } 17. Nxc6 { [%eval -4.82] } 17... Qxc6 { [%eval -4.86] } 18. Rc1 { [%eval -4.84] } 18... Qd7 { [%eval -4.93] } 19. Qc2 { [%eval -5.01] } 19... Rfe8 { [%eval -4.79] } 20. Rxe8+ { [%eval -5.07] } 20... Rxe8 { [%eval -5.23] } 21. h3 { [%eval -5.44] } 21... Qxd4 { [%eval -4.99] } 22. Qxc7 { [%eval -5.12] } 22... Qxb2 { [%eval -4.98] } 23. Qc8 { [%eval -5.31] } 23... Qxa2 { [%eval -5.4] } 24. Rc7 { [%eval -6.06] } 24... g6 { [%eval -6.25] } 25. Qb7?! { (-6.25 → -8.87) Inaccuracy. Rc2 was best. } { [%eval -8.87] } (25. Rc2 Rxc8 26. Rxa2 Rc1+ 27. Kh2 Rc7 28. g4 h6 29. Ra6 Kg7 30. Kg2) 25... Re1+ { [%eval -8.64] } 26. Kh2 { [%eval -7.71] } 26... Qxf2 { [%eval -7.74] } 27. Rxf7? { (-7.74 → Mate in 2) Checkmate is now unavoidable. Qc8+ was best. } { [%eval #-2] } (27. Qc8+ Kg7 28. Rxf7+ Kxf7 29. Qc7+ Re7 30. Qc4+ Kg7 31. Qc1 h6 32. Qa1 g5) 27... Ng4+ { [%eval #-1] } 28. hxg4 { [%eval #-1] } 28... Qh4# { Black wins by checkmate. } 0-1

