FEN
[Event "rated rapid game"]
[Site "https://adjva4.dpdns.org/LGhzEZxN"]
[Date "2026.04.22"]
[Round "-"]
[White "korvin222"]
[Black "sharky420"]
[Result "1/2-1/2"]
[GameId "LGhzEZxN"]
[UTCDate "2026.04.22"]
[UTCTime "18:15:00"]
[WhiteElo "2038"]
[BlackElo "2042"]
[WhiteRatingDiff "+0"]
[BlackRatingDiff "+0"]
[Variant "Standard"]
[TimeControl "600+0"]
[ECO "A00"]
[Opening "Van't Kruijs Opening"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e3 { [%eval 0.08] } { A00 Van't Kruijs Opening } 1... e5 { [%eval 0.26] } 2. Nc3 { [%eval -0.17] } 2... d5 { [%eval -0.26] } 3. Qh5 { [%eval 0.0] } 3... Nc6 { [%eval -0.04] } 4. Bb5 { [%eval -0.07] } 4... Bd6?! { (-0.07 → 0.51) Inaccuracy. Qd6 was best. } { [%eval 0.51] } (4... Qd6 5. Nf3 e4 6. Qe5+ Be6 7. Qxd6 Bxd6 8. Nd4 Ne7 9. Nxe6) 5. Nxd5 { [%eval 0.51] } 5... Be6 { [%eval 0.73] } 6. Bxc6+ { [%eval 0.5] } 6... bxc6 { [%eval 0.58] } 7. Nc3 { [%eval 0.5] } 7... Nf6 { [%eval 0.68] } 8. Qd1 { [%eval 0.38] } 8... e4 { [%eval 0.78] } 9. h3 { [%eval 0.66] } 9... g5 { [%eval 1.18] } 10. b3 { [%eval 1.28] } 10... Rg8 { [%eval 1.22] } 11. Bb2 { [%eval 1.33] } 11... g4 { [%eval 1.79] } 12. Nce2? { (1.79 → 0.44) Mistake. Qe2 was best. } { [%eval 0.44] } (12. Qe2 a5 13. hxg4 Qe7 14. f3 a4 15. Nxa4 Nxg4 16. Kd1 Ba3 17. Bxa3 Qxa3) 12... g3 { [%eval 0.83] } 13. fxg3?? { (0.83 → -2.43) Blunder. f3 was best. } { [%eval -2.43] } (13. f3 exf3 14. Nxf3 Ne4 15. O-O Nf2 16. Qe1 Bd5 17. e4 Bxe4 18. Nc3 f5) 13... Bxg3+?? { (-2.43 → 1.92) Blunder. Nh5 was best. } { [%eval 1.92] } (13... Nh5 14. d3 Rxg3 15. Qd2 Rxg2 16. O-O-O Ng3 17. Qc3 Rxe2 18. dxe4 Rf2 19. e5) 14. Nxg3 { [%eval 2.1] } 14... Rxg3 { [%eval 1.84] } 15. Kf2?? { (1.84 → -0.22) Blunder. Qe2 was best. } { [%eval -0.22] } (15. Qe2 Nd5 16. O-O-O Nb4 17. Qh5 Rxg2 18. Ne2 Qg5 19. Qxg5 Rxg5 20. Nc3 f5) 15... Qd6?? { (-0.22 → 3.41) Blunder. Rg6 was best. } { [%eval 3.41] } (15... Rg6 16. Rc1 Qe7 17. Ne2 Nh5 18. Rh2 O-O-O 19. Kg1 Rd5 20. Qe1 Qg5 21. Kh1) 16. Bxf6 { [%eval 3.39] } 16... Kd7 { [%eval 3.3] } 17. Ne2?! { (3.30 → 2.30) Inaccuracy. Qf1 was best. } { [%eval 2.3] } (17. Qf1 Rag8 18. Ke1 Kc8 19. Bc3 Rxg2 20. Ne2 Qa3 21. Nf4 R2g3 22. Qf2 Bf5) 17... Rag8 { [%eval 2.32] } 18. Nf4?? { (2.32 → -2.40) Blunder. Qf1 was best. } { [%eval -2.4] } (18. Qf1 Bxh3 19. Bh4 Rf3+ 20. gxf3 Bxf1 21. Raxf1 exf3 22. Kxf3 Qg6 23. Nf4 Qxc2) 18... Rxg2+ { [%eval -2.21] } 19. Kf1?! { (-2.21 → -3.24) Inaccuracy. Ke1 was best. } { [%eval -3.24] } (19. Ke1 Rg1+ 20. Kf2 Rxd1 21. Raxd1 Bxb3 22. Bc3 Bc4 23. Rdg1 Rxg1 24. Rxg1 Qe7) 19... Bxh3 { [%eval -3.25] } 20. Nxh3 { [%eval -3.01] } 20... Qxf6+ { [%eval -2.77] } 21. Nf4 { [%eval -2.54] } 21... Qg5?? { (-2.54 → 0.00) Blunder. Qg7 was best. } { [%eval 0.0] } (21... Qg7 22. Nh3 Kc8 23. Rc1 Qg6 24. b4 h5 25. b5 c5 26. a4 Rg3) 22. Qh5 { [%eval 0.0] } 22... Rg1+ { [%eval 0.0] } 23. Ke2?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #-2] } (23. Rxg1 Qxg1+ 24. Ke2 Rg2+ 25. Nxg2 Qxg2+ 26. Ke1 Qg1+ 27. Ke2 Qg2+) 23... Rg2+?? { (Mate in 2 → 4.51) Lost forced checkmate sequence. Qg2+ was best. } { [%eval 4.51] } (23... Qg2+ 24. Nxg2 R8xg2#) 24. Kf1?? { (4.51 → 0.00) Blunder. Nxg2 was best. } { [%eval 0.0] } (24. Nxg2 Qxg2+ 25. Kd1 Kc8 26. Kc1 Kb7 27. Kb2 Qg7+ 28. c3 Qg3 29. Rac1 Qd6) 24... Rg1+ { [%eval 0.0] } 25. Rxg1 { [%eval 0.0] } 25... Qxg1+ { [%eval 0.0] } 26. Ke2 { [%eval 0.0] } 26... Rg2+ { [%eval 0.0] } 27. Nxg2 { [%eval 0.0] } 27... Qxg2+ { [%eval 0.0] } 28. Ke1 { [%eval 0.0] } 28... Qg1+ { [%eval 0.0] } 29. Ke2 { [%eval 0.0] } 29... Qg2+ { [%eval 0.0] } 30. Ke1 { [%eval 0.0] } 30... Qg1+ { [%eval 0.0] } 31. Ke2 { [%eval 0.0] } 31... Qg2+ { [%eval 0.0] } { The game is a draw. } 1/2-1/2