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[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/KffqH03R"] [Date "2018.07.23"] [Round "-"] [White "SiiiimM"] [Black "SneakyTurtle01"] [Result "1-0"] [GameId "KffqH03R"] [UTCDate "2018.07.23"] [UTCTime "21:36:09"] [WhiteElo "1193"] [BlackElo "1500"] [WhiteRatingDiff "+88"] [BlackRatingDiff "-349"] [Variant "Antichess"] [TimeControl "240+5"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. Nf3?? { (0.15 → -4.36) Blunder. e3 was best. } { [%eval -4.36] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Bxd7 4. b4 Bxb4 5. Qh5 Bxd2 6. Kxd2 Qg5 7. Qxf7 Qxg2) 1... e5 { [%eval -4.64] } 2. Nxe5 { [%eval -4.47] } 2... f5?? { (-4.47 → Mate in 14) Checkmate is now unavoidable. Qh4 was best. } { [%eval #14] } (2... Qh4 3. Nxf7) 3. Nxd7 { [%eval #15] } 3... Nxd7 { [%eval #13] } 4. g4 { [%eval #13] } 4... fxg4 { [%eval #12] } 5. f3?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-13] } (5. Bh3 gxh3 6. b4 Bxb4 7. Bb2 Bxd2 8. Bxg7 Bxe1 9. Bxh8 Bxf2 10. Qxd7 Qxd7 11. e3 Bxe3) 5... gxf3 { [%eval #-13] } 6. exf3 { [%eval #-12] } 6... c6?? { (Mate in 12 → Mate in 12) Lost forced checkmate sequence. b5 was best. } { [%eval #12] } (6... b5 7. Bxb5 Nc5 8. Bxe8 Qxd2 9. Nxd2 Na4 10. Bxa4 Bg4 11. fxg4 h5 12. gxh5 Rxh5 13. Qxh5) 7. Ba6 { [%eval #12] } 7... bxa6 { [%eval #11] } 8. Nc3?? { (Mate in 11 → -2.38) Lost forced checkmate sequence. b4 was best. } { [%eval -2.38] } (8. b4 Bxb4 9. Rg1 Bxd2 10. Rxg7 Bxc1 11. Qxd7 Bxd7 12. Rxh7 Rxh7 13. c4 Rxh2 14. Kf2 Rxf2) 8... Bb7?? { (-2.38 → Mate in 11) Checkmate is now unavoidable. Ba3 was best. } { [%eval #11] } (8... Ba3 9. bxa3) 9. Nb5 { [%eval #12] } 9... axb5 { [%eval #11] } 10. c4?? { (Mate in 11 → -5.17) Lost forced checkmate sequence. b4 was best. } { [%eval -5.17] } (10. b4 Bxb4 11. c4 bxc4 12. Qa4 Bxd2 13. Qxc4 Bxc1 14. Qxc6 Bxc6 15. Rxc1 Bxf3 16. h3 Bxh1) 10... bxc4 { [%eval -4.03] } 11. d3?! { (-4.03 → -5.15) Inaccuracy. Qa4 was best. } { [%eval -5.15] } (11. Qa4 Qb6) 11... cxd3 { [%eval -4.35] } 12. Qxd3 { [%eval -4.84] } 12... Be7?? { (-4.84 → Mate in 8) Checkmate is now unavoidable. Ba3 was best. } { [%eval #8] } (12... Ba3 13. bxa3 Qg5 14. Qxh7 Rxh7 15. Bxg5 Rxh2 16. Rxh2 Ne7 17. Bxe7 Kxe7 18. Rh6 gxh6 19. a4) 13. Qxd7 { [%eval #8] } 13... Qxd7 { [%eval #7] } 14. Bd2?? { (Mate in 7 → -7.52) Lost forced checkmate sequence. b4 was best. } { [%eval -7.52] } (14. b4 Bxb4 15. Rg1 Bxe1 16. Rxg7 Qxg7 17. Bf4 Qxa1 18. Bg5 Qxa2 19. Bc1 Qxh2 20. Bf4 Qxf4#) 14... Qxd2 { [%eval -7.76] } 15. Kxd2 { [%eval -7.9] } 15... Ba3 { [%eval -6.55] } 16. bxa3 { [%eval -6.59] } 16... Nf6 { [%eval -6.34] } 17. f4?? { (-6.34 → Mate in 8) Checkmate is now unavoidable. h3 was best. } { [%eval #-8] } (17. h3 Rf8 18. Ke1 Ke7 19. a4 Rab8 20. Rf1 a5 21. Rh1 Rh8 22. Kf1 Kd6 23. Rh2 Rbe8) 17... Rd8?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. g5 was best. } { [%eval #6] } (17... g5 18. fxg5 Rg8 19. gxf6 Rg3 20. hxg3 a5 21. Rxh7 Rc8 22. Rxb7 Kd7 23. Rxd7 Rc7 24. Rxc7) 18. f5?? { (Mate in 6 → Mate in 19) Lost forced checkmate sequence. h4 was best. } { [%eval #-19] } (18. h4 Rxd2 19. Raf1 Rxa2 20. Rc1 Rxa3 21. Rxc6 Bxc6 22. Rh3 Rxh3 23. f5 Rxh4#) 18... Rxd2 { [%eval -11.95] } 19. Rad1?! { (-11.95 → Mate in 8) Checkmate is now unavoidable. Rhd1 was best. } { [%eval #-8] } (19. Rhd1 Rxd1) 19... Rxd1?! { (Mate in 8 → -10.79) Lost forced checkmate sequence. Rxh2 was best. } { [%eval -10.79] } (19... Rxh2 20. Rxh2 Nh5 21. Rxh5 g6 22. Rxh7 Rxh7 23. fxg6 Kd8 24. Rxd8 Bc8 25. Rxc8 a5 26. Rxc6) 20. Rxd1 { [%eval -10.94] } 20... Kf7 { [%eval -13.72] } 21. Rd7?! { (-13.72 → Mate in 15) Checkmate is now unavoidable. Rh1 was best. } { [%eval #-15] } (21. Rh1 Ba8) 21... Nxd7 { [%eval #-16] } 22. f6 { [%eval #-14] } 22... Nxf6 { [%eval -9.42] } 23. a4 { [%eval -10.0] } 23... h5 { [%eval -8.48] } 24. a5 { [%eval -8.43] } 24... g5?? { (-8.43 → -3.30) Blunder. Ba8 was best. } { [%eval -3.3] } (24... Ba8 25. h4) 25. h4 { [%eval -3.3] } 25... gxh4 { [%eval -2.92] } 26. a6 { [%eval -3.28] } 26... Bxa6 { [%eval -1.73] } 27. a4 { [%eval -1.82] } 27... Bb5?? { (-1.82 → Mate in 1) Checkmate is now unavoidable. Bb7 was best. } { [%eval #1] } (27... Bb7 28. a5 Ba8 29. a6 Bb7 30. axb7 Kg8 31. b8=K h3 32. Kxa7 c5 33. Ka6 c4 34. Kb5) 28. axb5 { [%eval #1] } 28... cxb5# { Game ends by variant rule. } 1-0