FEN
[Event "Hourly Antichess Arena"]
[Site "https://adjva4.dpdns.org/JsndUTVW"]
[Date "2026.03.28"]
[Round "-"]
[White "JMMinerva"]
[Black "REDGR1"]
[Result "1-0"]
[GameId "JsndUTVW"]
[UTCDate "2026.03.28"]
[UTCTime "06:18:00"]
[WhiteElo "1291"]
[BlackElo "1492"]
[WhiteRatingDiff "+217"]
[BlackRatingDiff "-16"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (Mate in 16 → -0.38) Lost forced checkmate sequence. b5 was best. } { [%eval -0.38] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. exd5 { [%eval 0.0] } 2... Qxd5 { [%eval 0.0] } 3. g3?? { (0.00 → Mate in 14) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-14] } (3. Ba6 Qxg2 4. Bxb7 Bxb7 5. Nf3 Bxf3 6. Qxf3 Qxh2 7. Qxf7 Kxf7) 3... Qxd2 { [%eval #-15] } 4. Bxd2 { [%eval #-14] } 4... Bh3?? { (Mate in 14 → 1.54) Lost forced checkmate sequence. b5 was best. } { [%eval 1.54] } (4... b5 5. Bxb5 e5 6. Bxe8 Ne7 7. Bxf7 Nd5 8. Bxd5 Be7 9. Bxa8 a5 10. Bxa5) 5. Bxh3 { [%eval 1.74] } 5... Kd7?! { (1.74 → 2.66) Inaccuracy. f5 was best. } { [%eval 2.66] } (5... f5 6. Bxf5 g5 7. Bxg5 Kd7 8. Bxd7 Nxd7 9. Qxd7 c5 10. Qxe7 Bxe7 11. Bxe7) 6. Bxd7 { [%eval 2.26] } 6... Nxd7 { [%eval 2.2] } 7. Ne2?? { (2.20 → Mate in 13) Checkmate is now unavoidable. Bh6 was best. } { [%eval #-13] } (7. Bh6) 7... e5?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (7... g5 8. Bxg5 h5 9. Qxd7 e5 10. Qxc7 Ne7 11. Bxe7 Bxe7 12. Qxe7 Rh6 13. Qxb7) 8. Bb4 { [%eval #12] } 8... Bxb4 { [%eval #11] } 9. Qxd7 { [%eval #11] } 9... Bxe1 { [%eval #10] } 10. Qxc7 { [%eval #10] } 10... Bxf2 { [%eval #9] } 11. Qxe5 { [%eval #10] } 11... Bxg3 { [%eval #9] } 12. Qxg7 { [%eval #9] } 12... Bxh2 { [%eval #8] } 13. Qxh7 { [%eval #8] } 13... Rxh7 { [%eval #7] } 14. Rxh2 { [%eval #7] } 14... Rxh2 { [%eval #6] } 15. Na3 { [%eval #6] } 15... Rxe2 { [%eval #5] } 16. Nb5 { [%eval #5] } 16... Rxc2 { [%eval #4] } 17. Nxa7 { [%eval #4] } 17... Rxa7 { [%eval #3] } 18. a3 { [%eval #3] } 18... Rxa3 { [%eval #2] } 19. Rxa3 { [%eval #2] } 19... Rxb2 { [%eval #1] } 20. Ra2 { [%eval #1] } 20... Rxa2# { Game ends by variant rule. } 1-0
