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[Event "Hourly Antichess Arena"] [Site "https://adjva4.dpdns.org/JS1VEwHY"] [Date "2021.10.10"] [Round "-"] [White "velchaninov"] [Black "OWENY954"] [Result "0-1"] [GameId "JS1VEwHY"] [UTCDate "2021.10.10"] [UTCTime "21:24:42"] [WhiteElo "1355"] [BlackElo "1155"] [WhiteRatingDiff "-9"] [BlackRatingDiff "+41"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. f3?? { (0.15 → -3.17) Blunder. e3 was best. } { [%eval -3.17] } (1. e3 c5) 1... d6 { [%eval -4.21] } 2. h3?? { (-4.21 → -10.19) Blunder. f4 was best. } { [%eval -10.19] } (2. f4 g5 3. fxg5 Bh3 4. Nxh3 h6 5. gxh6 Bxh6 6. Nf4 Bxf4) 2... Bxh3 { [%eval -10.27] } 3. Rxh3 { [%eval -11.59] } 3... Nh6?? { (-11.59 → Mate in 16) Checkmate is now unavoidable. Nf6 was best. } { [%eval #16] } (3... Nf6 4. Rxh7 Rxh7 5. a3 Na6 6. c3 Nb4 7. cxb4 Rh3 8. gxh3) 4. Rxh6 { [%eval #16] } 4... gxh6 { [%eval #15] } 5. d4?? { (Mate in 15 → 0.38) Lost forced checkmate sequence. d3 was best. } { [%eval 0.38] } (5. d3 Kd7 6. Bxh6 Bxh6 7. Qc1 Bxc1 8. g4 Bxb2 9. a4 Bxa1 10. Nc3 Bxc3 11. Kd2 Bxd2) 5... c5?? { (0.38 → Mate in 12) Checkmate is now unavoidable. Bg7 was best. } { [%eval #12] } (5... Bg7 6. Bxh6 Bxd4 7. Qxd4 Nd7 8. Qxh8 Nb8 9. Qxe8 Qxe8 10. Bf8 Qxf8 11. Kf2 Nd7 12. Nd2) 6. Bxh6 { [%eval #13] } 6... cxd4 { [%eval #12] } 7. Qxd4 { [%eval #12] } 7... Bxh6 { [%eval #11] } 8. Qxa7 { [%eval #11] } 8... Rxa7 { [%eval #10] } 9. Na3?? { (Mate in 10 → -3.03) Lost forced checkmate sequence. e3 was best. } { [%eval -3.03] } (9. e3 Bxe3 10. a4 Bxg1 11. Kf2 Bxf2 12. Na3 Rxa4 13. Nb1 Rxa1 14. Nc3 Rxf1 15. g3 Bxg3) 9... Rxa3 { [%eval -1.91] } 10. bxa3 { [%eval -3.11] } 10... Bd2?? { (-3.11 → -1.00) Blunder. Bc1 was best. } { [%eval -1.0] } (10... Bc1) 11. Kxd2 { [%eval -0.63] } 11... Qc7 { [%eval -0.17] } 12. Ke3?? { (-0.17 → -3.30) Blunder. a4 was best. } { [%eval -3.3] } (12. a4) 12... Qxc2 { [%eval -3.44] } 13. Rd1 { [%eval -3.34] } 13... Qxe2 { [%eval -3.34] } 14. Rxd6 { [%eval -4.06] } 14... Qxg2 { [%eval -3.28] } 15. Bxg2 { [%eval -2.3] } 15... exd6 { [%eval -3.87] } 16. Nh3?! { (-3.87 → -5.71) Inaccuracy. a4 was best. } { [%eval -5.71] } (16. a4 Na6 17. Kd3 Kd7 18. Kc3 h5 19. a5 f5 20. Kb4 Nxb4 21. Nh3 Nxa2 22. Nf2 f4) 16... Nc6? { (-5.71 → -3.42) Mistake. Ke7 was best. } { [%eval -3.42] } (16... Ke7 17. Nf2) 17. Kd4 { [%eval -3.24] } 17... Nxd4 { [%eval -3.15] } 18. Bf1 { [%eval -2.96] } 18... Nxf3 { [%eval -2.64] } 19. Ng1 { [%eval -2.42] } 19... Nxg1 { [%eval -2.98] } 20. Bh3?? { (-2.98 → Mate in 13) Checkmate is now unavoidable. Ba6 was best. } { [%eval #-13] } (20. Ba6 bxa6 21. a4 Kd7 22. a5 Kc6 23. a4 Kb6 24. axb6 Rg8 25. b7 Rg3 26. b8=K h5) 20... Nxh3 { [%eval #-13] } 21. a4 { [%eval #-12] } 21... b5 { [%eval #-12] } 22. axb5 { [%eval #-11] } 22... Kd7 { [%eval #-11] } 23. a4 { [%eval #-10] } 23... Kc6?? { (Mate in 10 → -1.67) Lost forced checkmate sequence. Ra8 was best. } { [%eval -1.67] } (23... Ra8 24. a5 Rxa5 25. b6 Ra2 26. b7 Ra5 27. b8=B Kc7 28. Bxc7 Rh5 29. Bxd6 Re5 30. Bxe5) 24. bxc6 { [%eval -3.4] } 24... d5?! { (-3.40 → -2.54) Inaccuracy. h5 was best. } { [%eval -2.54] } (24... h5 25. a5 Ng5 26. a6 h4 27. c7 Rh5 28. a7 d5 29. c8=K h3 30. a8=R f5 31. Ra1) 25. a5 { [%eval -1.75] } 25... d4 { [%eval -1.69] } 26. a6 { [%eval -2.22] } 26... d3?? { (-2.22 → -0.22) Blunder. f5 was best. } { [%eval -0.22] } (26... f5) 27. a7 { [%eval -1.64] } 27... Rb8?? { (-1.64 → 2.08) Blunder. Rg8 was best. } { [%eval 2.08] } (27... Rg8 28. c7) 28. axb8=R { [%eval 6.16] } 28... d2 { [%eval 6.54] } 29. c7 { [%eval 8.62] } 29... d1=K { [%eval 4.5] } 30. c8=N?? { (4.50 → -0.69) Blunder. c8=K was best. } { [%eval -0.69] } (30. c8=K) 30... Ng5?! { (-0.69 → 0.00) Inaccuracy. Nf4 was best. } { [%eval 0.0] } (30... Nf4 31. Na7 Ke2 32. Nb5 h5 33. Ra8 f6 34. Ra7 Kf3 35. Ra8 h4 36. Ra7 Kg3 37. Na3) 31. Nb6 { [%eval -0.41] } 31... f5?? { (-0.41 → Mate in 9) Checkmate is now unavoidable. Ke2 was best. } { [%eval #9] } (31... Ke2 32. Na4 h5 33. Rb6 f6 34. Rxf6 Kf3 35. Rxf3 Nxf3 36. Nc5 h4 37. Nd3 Ng1 38. Nc1) 32. Na4?? { (Mate in 9 → 0.86) Lost forced checkmate sequence. Nc4 was best. } { [%eval 0.86] } (32. Nc4 Nh3 33. Nd2 Kxd2 34. Rb1 Kc1 35. Rxc1 Ng5 36. Re1 Ne6 37. Rxe6 h6 38. Rxh6 f4) 32... h5?? { (0.86 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #9] } (32... f4) 33. Nb6?? { (Mate in 9 → -0.57) Lost forced checkmate sequence. Rb2 was best. } { [%eval -0.57] } (33. Rb2 Ke2 34. Rxe2 Nf7 35. Nc3 f4 36. Rd2 Nd6 37. Rxd6 h4 38. Ne4 f3 39. Ng3 hxg3) 33... Nh3?? { (-0.57 → Mate in 8) Checkmate is now unavoidable. Ke2 was best. } { [%eval #8] } (33... Ke2) 34. Nd7?? { (Mate in 8 → 0.00) Lost forced checkmate sequence. Nc4 was best. } { [%eval 0.0] } (34. Nc4 f4 35. Nd2 Kxd2 36. Re8 Ke2 37. Rxe2 Nf2 38. Rxf2 h4 39. Rxf4 h3 40. Rf1 h2) 34... Ng5?? { (0.00 → Mate in 10) Checkmate is now unavoidable. Nf2 was best. } { [%eval #10] } (34... Nf2 35. Nb6 Ke2 36. Na4 Ng4 37. Rc8 Nh2 38. Ra8 Ng4) 35. Nb6?? { (Mate in 10 → -0.05) Lost forced checkmate sequence. Re8 was best. } { [%eval -0.05] } (35. Re8 Ne6 36. Rxe6 f4 37. Nb6 Kc2 38. Na4 Kd1 39. Re1 Kxe1 40. Nb2 Kf1 41. Nd1 Kf2) 35... f4?? { (-0.05 → Mate in 13) Checkmate is now unavoidable. Ke2 was best. } { [%eval #13] } (35... Ke2 36. Nd7) 36. Na4?? { (Mate in 13 → -0.56) Lost forced checkmate sequence. Rd8 was best. } { [%eval -0.56] } (36. Rd8 Kc1 37. Nc4 Kb2 38. Nxb2 f3 39. Nc4 f2 40. Ne3 h4 41. Rd1 Nh7 42. Nc2 f1=K) 36... f3 { [%eval -0.18] } 37. Nb6?! { (-0.18 → -0.90) Inaccuracy. Nc5 was best. } { [%eval -0.9] } (37. Nc5) 37... f2 { [%eval -1.24] } 38. Nd7? { (-1.24 → -3.04) Mistake. Nd5 was best. } { [%eval -3.04] } (38. Nd5 h4 39. Nc7 Ne4 40. Na6 Ng3 41. Re8 Ke1 42. Rxe1 fxe1=K 43. Nb4 h3 44. Na2 Ke2) 38... f1=K?? { (-3.04 → 0.65) Blunder. Ke2 was best. } { [%eval 0.65] } (38... Ke2 39. Ra8) 39. Ra8?? { (0.65 → -2.23) Blunder. Nc5 was best. } { [%eval -2.23] } (39. Nc5 Nf3 40. Ne4 Ng5 41. Nxg5 h4 42. Nh3 Kg1 43. Nxg1 h3 44. Nxh3 Kd2 45. Ng5 Kc3) 39... h4 { [%eval -1.79] } 40. Nf6?? { (-1.79 → Mate in 4) Checkmate is now unavoidable. Ra6 was best. } { [%eval #-4] } (40. Ra6 Ne6) 40... Ne4 { [%eval #-4] } 41. Nxe4 { [%eval #-3] } 41... Kf2?? { (Mate in 3 → Mate in 10) Lost forced checkmate sequence. Kd2 was best. } { [%eval #10] } (41... Kd2 42. Nxd2 h3 43. Nxf1 h2 44. Nxh2#) 42. Nxf2 { [%eval #10] } 42... h3 { [%eval #9] } 43. Nxh3?? { (Mate in 9 → 0.48) Lost forced checkmate sequence. Nxd1 was best. } { [%eval 0.48] } (43. Nxd1 h2 44. Nc3 h1=K 45. Rf8 Kh2 46. Nd5 Kh3 47. Rf5 Kh2 48. Rf4 Kh1 49. Rf3 Kg1) 43... Kd2 { [%eval 0.47] } 44. Rf8 { [%eval 0.0] } 44... Kd3 { [%eval 0.0] } 45. Ng5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rf5 was best. } { [%eval #-1] } (45. Rf5 Kc4 46. Rf1 Kd4 47. Ra1 Kd5 48. Rg1 Kd4 49. Rg7 Kd5 50. Rg2 Kd4 51. Ng1 Ke5) 45... Ke4 { [%eval #-1] } 46. Nxe4# { Game ends by variant rule. } 0-1