FEN
[Event "rated blitz game"]
[Site "https://adjva4.dpdns.org/JRjZYFe3"]
[Date "2022.06.18"]
[Round "-"]
[White "firazo"]
[Black "makafish"]
[Result "1/2-1/2"]
[GameId "JRjZYFe3"]
[UTCDate "2022.06.18"]
[UTCTime "17:10:55"]
[WhiteElo "1305"]
[BlackElo "1239"]
[WhiteRatingDiff "-1"]
[BlackRatingDiff "+3"]
[Variant "Standard"]
[TimeControl "300+3"]
[ECO "B01"]
[Opening "Scandinavian Defense: Valencian Variation"]
[Termination "Normal"]
[Annotator "adjva4.dpdns.org"]
1. e4 { [%eval 0.33] } 1... d5 { [%eval 0.82] } 2. exd5 { [%eval 0.66] } 2... Qxd5 { [%eval 0.75] } 3. Nc3 { [%eval 0.81] } 3... Qd8 { [%eval 0.81] } { B01 Scandinavian Defense: Valencian Variation } 4. Nf3 { [%eval 0.65] } 4... Nf6 { [%eval 0.81] } 5. d4 { [%eval 0.72] } 5... c5 { [%eval 0.91] } 6. dxc5 { [%eval 1.58] } 6... Qxd1+ { [%eval 0.96] } 7. Nxd1 { [%eval 0.95] } 7... Bf5? { (0.95 → 2.48) Mistake. e6 was best. } { [%eval 2.48] } (7... e6 8. Be3 Nd5 9. Bd4 Nc6 10. c3 b6 11. cxb6 axb6 12. Ne3) 8. Bd3? { (2.48 → 1.24) Mistake. Ne3 was best. } { [%eval 1.24] } (8. Ne3 Bd7 9. a3 g6 10. b4 Bg7 11. Bb2 O-O 12. Bc4 Ba4 13. O-O Nbd7 14. Bb3 Bxb3) 8... Bxd3 { [%eval 1.1] } 9. cxd3 { [%eval 1.17] } 9... Nc6 { [%eval 1.15] } 10. a3 { [%eval 1.11] } 10... e6?! { (1.11 → 1.89) Inaccuracy. e5 was best. } { [%eval 1.89] } (10... e5 11. Be3) 11. b4 { [%eval 2.09] } 11... Nd5 { [%eval 2.08] } 12. Ne3 { [%eval 2.2] } 12... Nf4?! { (2.20 → 2.88) Inaccuracy. Nc7 was best. } { [%eval 2.88] } (12... Nc7 13. Ke2) 13. d4 { [%eval 2.93] } 13... Nxd4?? { (2.93 → 7.75) Blunder. Rd8 was best. } { [%eval 7.75] } (13... Rd8 14. g3) 14. Nxd4 { [%eval 8.05] } 14... Nd3+ { [%eval 8.18] } 15. Kd2 { [%eval 6.95] } 15... Nxf2 { [%eval 7.2] } 16. Rf1 { [%eval 6.61] } 16... Ne4+ { [%eval 6.76] } 17. Kd3 { [%eval 6.93] } 17... Nf6 { [%eval 7.71] } 18. Nc4 { [%eval 7.37] } 18... Rd8 { [%eval 7.46] } 19. Kc3 { [%eval 5.55] } 19... Ne4+ { [%eval 5.69] } 20. Kd3 { [%eval 5.59] } 20... Nf6 { [%eval 7.27] } 21. Kc3?? { (7.27 → 0.35) Blunder. Bb2 was best. } { [%eval 0.35] } (21. Bb2) 21... e5?? { (0.35 → 8.51) Blunder. Ne4+ was best. } { [%eval 8.51] } (21... Ne4+ 22. Kb3) 22. Nb5 { [%eval 7.76] } 22... Nd5+ { [%eval 8.4] } 23. Kb3 { [%eval 8.61] } 23... a6 { [%eval 8.78] } 24. Nbd6+ { [%eval 8.92] } 24... Bxd6 { [%eval 9.03] } 25. Nxd6+ { [%eval 8.98] } 25... Ke7 { [%eval 9.28] } 26. Rxf7+ { [%eval 9.31] } 26... Ke6 { [%eval 9.15] } 27. Bg5?! { (9.15 → 5.84) Inaccuracy. Rxb7 was best. } { [%eval 5.84] } (27. Rxb7 Rxd6 28. cxd6 Rd8 29. Bb2 Nf4 30. Rd1 Rxd6 31. Rxd6+ Kxd6 32. Rxg7 h6 33. g3 Nd3) 27... Rxd6 { [%eval 5.84] } 28. cxd6?? { (5.84 → 0.12) Blunder. Rxb7 was best. } { [%eval 0.12] } (28. Rxb7 Rd7) 28... Kxf7 { [%eval 0.14] } 29. d7 { [%eval -0.16] } 29... Nf6 { [%eval 0.0] } 30. Rd1?? { (0.00 → -1.74) Blunder. Bxf6 was best. } { [%eval -1.74] } (30. Bxf6 gxf6 31. Rc1 Rd8 32. Rc7 b5 33. Ra7 f5 34. Kc3 Ke7 35. a4 bxa4 36. Rxa6 Rxd7) 30... Ke7?? { (-1.74 → 0.61) Blunder. Rd8 was best. } { [%eval 0.61] } (30... Rd8) 31. Kc4?? { (0.61 → -1.68) Blunder. Rd5 was best. } { [%eval -1.68] } (31. Rd5 Rf8) 31... Rd8 { [%eval -1.71] } 32. Kc5?? { (-1.71 → -4.05) Blunder. b5 was best. } { [%eval -4.05] } (32. b5 Ke6) 32... h6 { [%eval -3.8] } 33. Bxf6+ { [%eval -3.84] } 33... gxf6 { [%eval -4.19] } 34. Kb6 { [%eval -4.36] } 34... Rxd7 { [%eval -4.19] } 35. Rxd7+?! { (-4.19 → -6.57) Inaccuracy. Rf1 was best. } { [%eval -6.57] } (35. Rf1 Ke6) 35... Kxd7 { [%eval -6.76] } 36. Kxb7 { [%eval -7.46] } 36... e4 { [%eval -7.46] } 37. Kxa6 { [%eval -7.62] } 37... e3 { [%eval -7.55] } 38. b5 { [%eval -10.22] } 38... e2 { [%eval -60.94] } 39. b6 { [%eval -62.34] } 39... e1=Q { [%eval -61.68] } 40. b7 { [%eval #-4] } 40... Qe6+?! { (Mate in 4 → -73.36) Lost forced checkmate sequence. Qb1 was best. } { [%eval -73.36] } (40... Qb1 41. g3 Kc6 42. b8=Q Qxb8 43. g4 Qb6#) 41. Ka7?! { (-73.36 → Mate in 5) Checkmate is now unavoidable. Kb5 was best. } { [%eval #-5] } (41. Kb5 Qc6+) 41... Qe3+ { [%eval #-4] } 42. Ka8 { [%eval #-4] } 42... Qxa3+ { [%eval #-3] } 43. Kb8 { [%eval #-3] } 43... Qb4 { [%eval #-3] } 44. Ka8 { [%eval #-2] } 44... Qa5+ { [%eval #-3] } 45. Kb8 { [%eval #-3] } 45... Qd8+ { [%eval #-4] } 46. Ka7 { [%eval #-4] } 46... Qc7 { [%eval #-4] } 47. Ka8 { [%eval #-4] } 47... Kc6?? { (Mate in 4 → -0.26) Lost forced checkmate sequence. Qa5+ was best. } { [%eval -0.26] } (47... Qa5+ 48. Kb8 Kc6 49. g3 Qc7+ 50. Ka7 Qxb7#) 48. b8=Q { [%eval -0.27] } 48... Qxb8+ { [%eval 0.0] } 49. Kxb8 { [%eval 0.0] } 49... Kd5 { [%eval 0.0] } 50. Kc7 { [%eval 0.0] } 50... Ke4 { [%eval 0.0] } 51. Kd6 { [%eval 0.0] } 51... f5 { [%eval 0.0] } 52. Ke6 { [%eval 0.0] } 52... f4 { [%eval 0.0] } 53. Kf6 { [%eval 0.0] } 53... Ke3 { [%eval 0.0] } 54. Kg6 { [%eval 0.0] } 54... Kf2 { [%eval 0.0] } 55. g4?? { (0.00 → -59.11) Blunder. Kf5 was best. } { [%eval -59.11] } (55. Kf5 Kxg2 56. Kxf4 Kxh2 57. Kg4 h5+ 58. Kxh5 Kg3 59. Kg5 Kf3 60. Kf5 Ke3 61. Ke6 Kd3) 55... fxg3?? { (-59.11 → 0.00) Blunder. f3 was best. } { [%eval 0.0] } (55... f3 56. Kxh6) 56. hxg3 { [%eval 0.0] } 56... Kxg3 { [%eval 0.0] } 57. Kxh6 { [%eval 0.0] } { The game is a draw. } 1/2-1/2