Your network blocks the Lichess assets!

lichess.org
Donate
FEN
[Event "rated variant:antichess game"] [Site "https://adjva4.dpdns.org/J81R9eek"] [Date "2026.03.01"] [Round "-"] [White "chl-kitsune"] [Black "SamuelIcaza"] [Result "0-1"] [GameId "J81R9eek"] [UTCDate "2026.03.01"] [UTCTime "00:59:36"] [WhiteElo "1030"] [BlackElo "1280"] [WhiteRatingDiff "-10"] [BlackRatingDiff "+17"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "adjva4.dpdns.org"] 1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... b5 { [%eval #-15] } 2. Bxb5 { [%eval #-15] } 2... f5?? { (Mate in 15 → -0.41) Lost forced checkmate sequence. Nf6 was best. } { [%eval -0.41] } (2... Nf6 3. Bxd7 Nxe4 4. Bxe8 Qxd2 5. Nxd2 Nxd2 6. Bxd2 Ba6 7. Bxf7) 3. Bxd7?? { (-0.41 → Mate in 14) Checkmate is now unavoidable. exf5 was best. } { [%eval #-14] } (3. exf5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qg5 7. exd7 Qxg2) 3... fxe4 { [%eval #-14] } 4. Bxc8 { [%eval #-13] } 4... Qxc8?? { (Mate in 13 → 1.76) Lost forced checkmate sequence. Qxd2 was best. } { [%eval 1.76] } (4... Qxd2 5. Kxd2 Na6 6. Bxa6 Rc8 7. Bxc8 Kd7 8. Bxd7 c6 9. Bxc6 Nh6 10. Bxe4) 5. d3?? { (1.76 → Mate in 13) Checkmate is now unavoidable. Qh5 was best. } { [%eval #-13] } (5. Qh5 Qe6 6. Qxe8 Qxa2 7. Qxb8 Qxa1 8. Qxc7 Qxb1 9. Qxe7 Qxc2 10. Qxg7) 5... exd3 { [%eval #-13] } 6. cxd3 { [%eval #-12] } 6... Qh3?? { (Mate in 12 → 1.72) Lost forced checkmate sequence. g5 was best. } { [%eval 1.72] } (6... g5 7. Bxg5 Qg4 8. Qxg4 e6 9. Qxe6 Kd8 10. Bxd8 Bh6 11. Bxc7 Nf6 12. Qxf6) 7. gxh3?? { (1.72 → -0.52) Blunder. Nxh3 was best. } { [%eval -0.52] } (7. Nxh3 g5) 7... g5?? { (-0.52 → 1.14) Blunder. Nd7 was best. } { [%eval 1.14] } (7... Nd7 8. h4) 8. Bxg5 { [%eval -0.07] } 8... Bg7?? { (-0.07 → Mate in 12) Checkmate is now unavoidable. Nc6 was best. } { [%eval #12] } (8... Nc6 9. Bxe7 Kxe7 10. h4 Nb4 11. a4 Nxd3 12. Qxd3 Nf6 13. Qxh7 Nxh7 14. h5) 9. Bxe7 { [%eval #12] } 9... Bxb2 { [%eval #11] } 10. Bd8 { [%eval #15] } 10... Bxa1 { [%eval #14] } 11. Bxc7 { [%eval #14] } 11... a5 { [%eval #9] } 12. Bxa5 { [%eval #11] } 12... Rxa5 { [%eval #10] } 13. Nc3?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Qa4 was best. } { [%eval #-7] } (13. Qa4 Rxa4 14. Kd2 Rxa2 15. Kc2 Rxc2 16. Nd2 Rxd2 17. Ne2 Rxe2 18. Rxa1 Rxf2) 13... Rxa2 { [%eval #-7] } 14. Nxa2 { [%eval #-6] } 14... Bc3?? { (Mate in 6 → 0.13) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.13] } (14... Ne7 15. Qxa1 Kf7 16. Qxh8 Na6 17. Qxh7 Nd5 18. Qxf7 Nf6 19. Qxf6 Nb4 20. Nxb4#) 15. Nxc3 { [%eval -0.45] } 15... Kd7?! { (-0.45 → 0.32) Inaccuracy. Nd7 was best. } { [%eval 0.32] } (15... Nd7 16. Kd2 Nh6 17. Qg4 Nxg4 18. hxg4 Kf7 19. h4 Rf8 20. h5 Rh8 21. Nd5) 16. d4?? { (0.32 → -3.42) Blunder. Kd2 was best. } { [%eval -3.42] } (16. Kd2) 16... Ke6?? { (-3.42 → Mate in 9) Checkmate is now unavoidable. Ke7 was best. } { [%eval #9] } (16... Ke7 17. Nb5 Nd7 18. Nd6 Kxd6 19. Qg4 Nh6 20. Qxd7 Kxd7 21. Kd2 Rg8 22. Ne2) 17. d5 { [%eval #17] } 17... Kxd5 { [%eval #19] } 18. Nxd5?? { (Mate in 19 → Mate in 4) Lost forced checkmate sequence. Qxd5 was best. } { [%eval #-4] } (18. Qxd5 Nc6 19. Qxg8 Rxg8 20. Ke2 Rxg1 21. Rxg1 Na7 22. Nd5 Nc8 23. Ne3 Na7) 18... Nh6?? { (Mate in 4 → Mate in 11) Lost forced checkmate sequence. Nf6 was best. } { [%eval #11] } (18... Nf6 19. Nxf6 Rc8 20. Nxh7 Rc1 21. Qxc1 Nc6 22. Qxc6#) 19. h4?? { (Mate in 11 → Mate in 3) Lost forced checkmate sequence. Nf3 was best. } { [%eval #-3] } (19. Nf3 Ng4 20. hxg4 h5 21. gxh5 Rxh5 22. Ng5 Rxh2 23. Rxh2 Nd7 24. Nf6 Nxf6) 19... Ng4 { [%eval #-3] } 20. Qxg4 { [%eval #-2] } 20... Rg8 { [%eval #-2] } 21. Qxg8 { [%eval #-1] } 21... Nd7 { [%eval #-2] } 22. Qxh7 { [%eval #-1] } 22... Nf6 { [%eval #-1] } 23. Nxf6# { Game ends by variant rule. } 0-1